Player Matchup

Arachne
Arachne
BigBallsBigHog
Arachne
Level 17
God Stats
15W - 9L
1,494 SR
Queue Stats
24W - 17L
1,577 Elo+
Party 1
Chaac
Chaac
BigHogTinyBalls
Chaac
Level 27
God Stats
5W - 1L
1,722 SR
Queue Stats
24W - 17L
1,577 Elo+
Party 1
Bacchus
Bacchus
HotToddHotSex
Bacchus
Level 43
God Stats
108W - 115L
1,484 SR
Queue Stats
108W - 115L
1,427 Elo+
Party 1
Cupid
Cupid
KeeblerElf64
Cupid
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
tinyhogbigballs
Olorun
Level 18
God Stats
4W - 0L
1,777 SR
Queue Stats
25W - 18L
1,570 Elo+
Party 1
Team Averages
Level 27
1,595 SR
1,530 Elo+

VS

Team Averages
Level 26
1,552 SR
1,506 Elo+
Guan Yu
Guan Yu
DEVSLAYER
Guan Yu
Level 27
God Stats
1W - 1L
1,532 SR
Queue Stats
33W - 39L
1,472 Elo+
Solo
Hou Yi
Hou Yi
Negrx
Hou Yi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 64L
1,525 Elo+
Party 2
Sylvanus
Sylvanus
Notoriouz91
Sylvanus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,485 Elo+
Party 2
Thoth
Thoth
RandomBystanderr
Thoth
Level 24
God Stats
31W - 31L
1,727 SR
Queue Stats
93W - 95L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
xJunoz
Ratatoskr
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
62W - 53L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 3
13,883
604
11,738
12,083
7,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 4 / 3
11,941
519
12,695
19,273
16,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
13
1 / 5 / 3
9,159
398
7,085
15,684
14,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
4 / 5 / 5
12,928
562
20,355
22,780
8,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 7 / 3
11,922
518
7,874
13,133
7,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DEVSLAYER
Guan Yu
18
2 / 2 / 3
10,697
465
4,541
19,035
13,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Negrx
Hou Yi
17
4 / 2 / 6
9,933
432
16,143
15,335
6,254
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Notoriouz91
Sylvanus
16
3 / 4 / 7
10,774
468
7,886
15,365
17,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
7 / 5 / 2
11,741
510
11,469
14,295
5,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
xJunoz
Ratatoskr
17
7 / 7 / 5
11,162
485
11,395
17,026
12,016
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
46
20
Kills
23
23
Deaths
20
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
9
2
3
5.25
W
2
4
3
0.88
L
Guan Yu
DEVSLAYER
Guan Yu
2
2
3
1.75
W
Bacchus
1
5
3
0.5
W
4
5
5
1.3
L
Hou Yi
Negrx
Hou Yi
4
2
6
3.5
L
Sylvanus
Notoriouz91
Sylvanus
3
4
7
1.63
L
7
5
2
1.6
W
4
7
3
0.79
L
Ratatoskr
xJunoz
Ratatoskr
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,747
Damage
51,434
82,953
Taken
81,056
53,854
Mitigated
55,196
29,346
Healing
25,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,738
9,111
0
3,082
12,083
7,533
0
1,431
10,546
0
119,142
W
12,695
1,415
0
6,325
19,273
16,156
1,522
3,026
15,764
450
67,355
L
Guan Yu
DEVSLAYER
Guan Yu
4,541
1,237
899
9,450
19,035
13,731
1,144
342
18,693
0
50,910
W
Bacchus
7,085
281
930
2,012
15,684
14,325
207
4,390
11,218
18,084
0
W
20,355
14,275
981
12,552
22,780
8,824
1,432
4,737
17,929
0
106,539
L
Hou Yi
Negrx
Hou Yi
16,143
8,738
0
3,429
15,335
6,254
378
3,389
11,760
0
77,354
L
Sylvanus
Notoriouz91
Sylvanus
7,886
1,744
2,071
3,557
15,365
17,440
165
2,439
12,626
28,613
0
L
11,469
233
0
2,526
14,295
5,755
372
5,116
9,154
73,005
0
W
7,874
3,541
503
2,961
13,133
7,016
2,531
4,950
7,744
55,161
2,531
L
Ratatoskr
xJunoz
Ratatoskr
11,395
4,883
0
4,004
17,026
12,016
769
3,251
13,725
0
78,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,833
Gold Earned
54,307
563
Minions Killed
536
0
Camps Cleared
0
2,096,142
Distance Traveled
2,027,220
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,883
604
141
6
0
517,346
5
W
Chaac
11,941
519
139
6
0
410,551
2
L
Guan Yu
10,697
465
115
5
0
436,162
3
W
Bacchus
9,159
398
23
1
0
393,406
0
W
Cupid
12,928
562
159
7
0
352,172
2
L
Hou Yi
9,933
432
122
5
0
394,383
5
L
Sylvanus
10,774
468
37
2
0
374,099
1
L
Thoth
11,741
510
139
6
0
394,151
9
W
Olorun
11,922
518
101
4
0
422,667
0
L
Ratatoskr
11,162
485
123
5
0
428,425
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role