Player Matchup

Tyr
Tyr
BaldKevin
Tyr
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 68L
1,600 Elo+
Party 1
Mercury
Mercury
Gortri
Mercury
Level 134
God Stats
39W - 26L
1,534 SR
Queue Stats
524W - 289L
1,655 Elo+
Party 1
Nu Wa
Nu Wa
HoodieDreamz
Nu Wa
Level 89
God Stats
11W - 4L
1,560 SR
Queue Stats
78W - 71L
1,585 Elo+
Party 1
Bellona
Bellona
TaayTaay-
Bellona
Level 101
God Stats
0W - 1L
1,756 SR
Queue Stats
11W - 14L
1,511 Elo+
Party 1
Apollo
Apollo
Virtuly
Apollo
Level 138
God Stats
2W - 2L
1,720 SR
Queue Stats
834W - 583L
1,605 Elo+
Party 1
Team Averages
Level 114
1,614 SR
1,591 Elo+

VS

Team Averages
Level 136
1,642 SR
1,569 Elo+
Skadi
Skadi
AsionTediz
Skadi
Level 140
God Stats
2W - 2L
1,708 SR
Queue Stats
57W - 64L
1,487 Elo+
Solo
Artio
Artio
DrunkiIrene
Artio
Level 128
God Stats
18W - 6L
1,704 SR
Queue Stats
403W - 374L
1,595 Elo+
Solo
Nu Wa
Nu Wa
Dude I Shoot
Nu Wa
Level 122
God Stats
95W - 87L
1,756 SR
Queue Stats
202W - 207L
1,607 Elo+
Solo
Osiris
Osiris
TedBundyOnM
Osiris
Level 144
God Stats
6W - 6L
1,500 SR
Queue Stats
114W - 109L
1,546 Elo+
Solo
Tsukuyomi
Tsukuyomi
xDmvr
Tsukuyomi
Level 148
God Stats
4W - 7L
1,544 SR
Queue Stats
664W - 575L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 1
9,396
409
3,461
19,459
11,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
Gortri
Mercury
17
1 / 6 / 3
10,979
477
8,757
20,092
8,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
0 / 6 / 1
9,361
407
14,191
13,292
3,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
TaayTaay-
Bellona
16
0 / 6 / 0
9,691
421
4,526
14,120
9,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
Virtuly
Apollo
20
2 / 2 / 0
12,406
539
7,085
17,014
7,251

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
4 / 2 / 3
14,909
648
11,204
11,769
4,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 0 / 10
12,192
530
10,419
22,338
22,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
1 / 2 / 13
12,159
529
18,153
9,999
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
20
4 / 0 / 8
13,628
593
9,389
21,244
24,706
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
xDmvr
Tsukuyomi
20
13 / 1 / 3
14,151
615
14,640
14,112
5,897
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
5
Kills
24
24
Deaths
5
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Skadi
4
2
3
2.75
L
2
4
1
0.63
W
2
0
10
7
W
1
2
13
3.75
L
Mercury
Gortri
Mercury
1
6
3
0.42
L
0
6
1
0.08
L
Bellona
TaayTaay-
Bellona
0
6
0
0
W
Osiris
4
0
8
8
L
Apollo
Virtuly
Apollo
2
2
0
1
W
Tsukuyomi
xDmvr
Tsukuyomi
13
1
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,020
Damage
63,805
83,977
Taken
79,462
39,920
Mitigated
61,632
16,253
Healing
37,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
11,204
4,413
0
1,800
11,769
4,919
4,461
1,025
10,596
0
137,489
L
3,461
557
0
4,995
19,459
11,136
0
9,743
9,556
0
35,748
W
10,419
1,241
551
11,454
22,338
22,931
462
3,650
18,268
42,347
0
W
18,153
2,973
0
4,541
9,999
3,179
1,491
3,271
6,502
109,986
0
L
Mercury
Gortri
Mercury
8,757
3,101
0
1,948
20,092
8,207
0
4,419
15,673
0
90,537
L
14,191
2,971
0
2,327
13,292
3,847
0
6,964
6,328
69,481
0
L
Bellona
TaayTaay-
Bellona
4,526
475
0
1,305
14,120
9,479
778
4,096
9,947
0
50,586
W
Osiris
9,389
2,562
0
14,387
21,244
24,706
1,286
2,195
18,764
8,545
103,490
L
Apollo
Virtuly
Apollo
7,085
4,814
0
5,678
17,014
7,251
644
4,081
12,933
0
105,093
W
Tsukuyomi
xDmvr
Tsukuyomi
14,640
3,586
0
4,798
14,112
5,897
1,667
2,670
11,141
0
90,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,833
Gold Earned
67,039
664
Minions Killed
746
0
Camps Cleared
0
2,216,264
Distance Traveled
2,297,427
25
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,909
648
216
9
0
425,623
9
L
Tyr
9,396
409
76
3
0
472,874
6
W
Artio
12,192
530
52
2
0
471,157
8
W
Nu Wa
12,159
529
179
8
0
430,994
6
L
Mercury
10,979
477
138
6
0
490,557
5
L
Nu Wa
9,361
407
125
5
0
361,060
13
L
Bellona
9,691
421
118
5
0
442,742
0
W
Osiris
13,628
593
162
7
0
451,031
6
L
Apollo
12,406
539
207
9
0
449,031
1
W
Tsukuyomi
14,151
615
137
6
0
518,622
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role