Player Matchup

Cerberus
Cerberus
E4T3N AL1VE
Cerberus
Level 82
God Stats
8W - 5L
1,529 SR
Queue Stats
131W - 131L
1,410 Elo+
Party 2
Medusa
Medusa
II TAylOR XX
Medusa
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,473 Elo+
Party 2
Bellona
Bellona
oG About Still
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,469 Elo+
Party 2
Janus
Janus
oG Bare Gas
Janus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 40L
1,431 Elo+
Party 2
Ymir
Ymir
oG Empty Vessel
Ymir
Level 37
God Stats
1W - 2L
1,486 SR
Queue Stats
31W - 33L
1,394 Elo+
Party 2
Team Averages
Level 42
1,503 SR
1,435 Elo+

VS

Team Averages
Level 70
1,382 SR
1,354 Elo+
Vamana
Vamana
InnoLeggenda
Vamana
Level 56
God Stats
3W - 4L
1,298 SR
Queue Stats
481W - 630L
1,329 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Meganinja21
Tsukuyomi
Level 81
God Stats
11W - 11L
1,500 SR
Queue Stats
309W - 347L
1,416 Elo+
Party 1
Janus
Janus
Nestaider
Janus
Level 89
God Stats
5W - 5L
1,291 SR
Queue Stats
385W - 484L
1,407 Elo+
Party 1
Heimdallr
Heimdallr
RedentoreMaiale
Heimdallr
Level 102
God Stats
8W - 9L
1,500 SR
Queue Stats
331W - 399L
1,428 Elo+
Party 1
Ymir
Ymir
Zaikillu
Ymir
Level 23
God Stats
23W - 43L
1,324 SR
Queue Stats
369W - 471L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
E4T3N AL1VE
Cerberus
16
4 / 3 / 5
9,781
489
12,906
18,857
8,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
11
2 / 9 / 2
7,710
386
4,940
13,633
3,892
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 2 / 0
8,556
428
4,589
11,928
10,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
4 / 3 / 5
10,228
511
9,690
11,076
3,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 5 / 5
9,062
453
9,556
18,777
13,846
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
19
2 / 0 / 1
11,754
588
8,643
12,065
11,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
Meganinja21
Tsukuyomi
17
6 / 5 / 6
11,083
554
13,436
15,439
5,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
Nestaider
Janus
18
4 / 0 / 5
11,388
569
9,650
9,518
3,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
RedentoreMaiale
Heimdallr
16
8 / 6 / 7
10,744
537
18,690
16,282
7,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
13
2 / 5 / 8
9,508
475
3,014
17,291
18,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
49
16
Kills
22
22
Deaths
16
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
E4T3N AL1VE
Cerberus
4
3
5
2.17
L
Medusa
2
9
2
0.33
W
Vamana
2
0
1
2.5
W
Tsukuyomi
Meganinja21
Tsukuyomi
6
5
6
1.8
W
Janus
Nestaider
Janus
4
0
5
6.5
W
Heimdallr
RedentoreMaiale
Heimdallr
8
6
7
1.92
W
Ymir
2
5
8
1.2
L
1
2
0
0.5
L
4
3
5
2.17
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,681
Damage
53,433
74,271
Taken
70,595
40,560
Mitigated
45,803
17,248
Healing
24,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
E4T3N AL1VE
Cerberus
12,906
1,185
0
5,433
18,857
8,669
0
5,588
13,194
74,558
0
L
Medusa
4,940
3,691
0
1,209
13,633
3,892
0
1,370
12,263
0
22,665
W
Vamana
8,643
3,039
291
5,348
12,065
11,503
1,536
3,110
8,763
10,465
62,837
W
Tsukuyomi
Meganinja21
Tsukuyomi
13,436
5,048
0
4,082
15,439
5,074
2,356
7,363
7,658
0
60,660
W
Janus
Nestaider
Janus
9,650
1,016
395
4,167
9,518
3,504
2,495
5,481
3,593
69,162
0
W
Heimdallr
RedentoreMaiale
Heimdallr
18,690
10,356
1,209
5,055
16,282
7,130
3,490
7,363
8,755
0
70,462
W
Ymir
3,014
456
740
3,625
17,291
18,592
339
7,267
9,674
23,824
0
L
4,589
1,260
0
3,220
11,928
10,669
553
794
10,628
0
44,695
L
9,690
566
0
2,569
11,076
3,484
658
2,035
8,991
59,964
0
L
9,556
700
825
3,992
18,777
13,846
0
4,187
14,590
40,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,337
Gold Earned
54,477
446
Minions Killed
503
0
Camps Cleared
0
1,853,876
Distance Traveled
1,845,450
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,781
489
154
8
0
379,310
0
L
Medusa
7,710
386
30
2
0
331,887
0
W
Vamana
11,754
588
153
8
0
402,363
6
W
Tsukuyomi
11,083
554
90
5
0
414,879
6
W
Janus
11,388
569
130
7
0
378,139
4
W
Heimdallr
10,744
537
100
5
0
320,906
2
W
Ymir
9,508
475
30
2
0
329,163
3
L
Bellona
8,556
428
88
4
0
360,258
2
L
Janus
10,228
511
104
5
0
377,487
3
L
Ymir
9,062
453
70
4
0
404,934
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role