Player Matchup

Sun Wukong
Sun Wukong
ASMÕDEUS
Sun Wukong
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Baphømet
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Sneider10
Nemesis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
dillman42091
Apollo
Level 126
God Stats
7W - 5L
1,711 SR
Queue Stats
15W - 17L
1,513 Elo+
Solo
Ares
Ares
losorio1110
Ares
Level 67
God Stats
0W - 3L
1,092 SR
Queue Stats
16W - 24L
1,450 Elo+
Party 1
Team Averages
Level 113
1,461 SR
1,493 Elo+

VS

Team Averages
Level 107
1,622 SR
1,544 Elo+
Danzaburou
Danzaburou
DaedalusProject
Danzaburou
Level 125
God Stats
10W - 5L
1,801 SR
Queue Stats
222W - 224L
1,618 Elo+
Party 3
Fenrir
Fenrir
MattytheDimes
Fenrir
Level 104
God Stats
10W - 4L
1,606 SR
Queue Stats
644W - 590L
1,530 Elo+
Party 2
Chaac
Chaac
Nashty713
Chaac
Level 129
God Stats
6W - 3L
1,649 SR
Queue Stats
366W - 374L
1,510 Elo+
Party 3
Janus
Janus
StrikeTwice
Janus
Level 67
God Stats
32W - 40L
1,492 SR
Queue Stats
197W - 191L
1,543 Elo+
Party 2
Ares
Ares
vBuc
Ares
Level 108
God Stats
10W - 8L
1,561 SR
Queue Stats
549W - 475L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ASMÕDEUS
Sun Wukong
9
0 / 1 / 0
4,797
533
4,089
5,594
2,747
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Nu Wa
Baphømet
Nu Wa
9
0 / 3 / 0
5,227
581
1,816
4,445
1,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Sneider10
Nemesis
9
1 / 2 / 0
5,075
564
1,868
5,222
1,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
10
0 / 1 / 0
5,251
583
1,450
3,535
1,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

1
0 / 0 / 0
3,342
371
0
389
120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaedalusProject
Danzaburou
10
2 / 0 / 0
5,389
599
2,296
3,253
1,017
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 0 / 1
5,648
628
1,890
4,786
1,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
Nashty713
Chaac
10
1 / 0 / 1
5,334
593
3,025
5,788
4,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 0 / 2
5,642
627
2,546
1,985
455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
vBuc
Ares
9
0 / 1 / 2
4,475
497
1,667
4,399
2,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
6
7
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ASMÕDEUS
Sun Wukong
0
1
0
0
L
Nu Wa
Baphømet
Nu Wa
0
3
0
0
W
Danzaburou
DaedalusProject
Danzaburou
2
0
0
2
W
2
0
1
2.5
W
Chaac
Nashty713
Chaac
1
0
1
1.5
L
Nemesis
Sneider10
Nemesis
1
2
0
0.5
W
1
0
2
2
L
Apollo
0
1
0
0
L
0
0
0
0
W
Ares
vBuc
Ares
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,223
Damage
11,424
19,185
Taken
20,211
6,617
Mitigated
9,577
3,187
Healing
11,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ASMÕDEUS
Sun Wukong
4,089
1,253
0
478
5,594
2,747
0
765
4,412
0
22,683
L
Nu Wa
Baphømet
Nu Wa
1,816
223
0
420
4,445
1,028
0
1,604
2,697
30,669
0
W
Danzaburou
DaedalusProject
Danzaburou
2,296
1,009
0
2,344
3,253
1,017
0
270
2,947
0
30,962
W
1,890
459
0
3,554
4,786
1,560
0
289
4,461
0
33,298
W
Chaac
Nashty713
Chaac
3,025
65
0
3,312
5,788
4,127
0
204
5,548
0
24,630
L
Nemesis
Sneider10
Nemesis
1,868
905
0
568
5,222
1,556
44
1,003
4,085
0
25,662
W
2,546
47
0
221
1,985
455
0
591
1,304
31,486
0
L
Apollo
1,450
1,027
0
1,452
3,535
1,166
172
122
3,413
0
31,185
L
0
0
0
269
389
120
0
324
15
47
0
W
Ares
vBuc
Ares
1,667
0
0
1,746
4,399
2,418
0
228
4,135
9,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,692
Gold Earned
26,488
258
Minions Killed
285
0
Camps Cleared
0
730,751
Distance Traveled
918,449
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,797
533
48
5
0
173,833
0
L
Nu Wa
5,227
581
78
9
0
173,677
1
W
Danzaburou
5,389
599
73
8
0
168,598
2
W
Fenrir
5,648
628
72
8
0
201,040
2
W
Chaac
5,334
593
57
6
0
174,301
1
L
Nemesis
5,075
564
62
7
0
200,079
0
W
Janus
5,642
627
73
8
0
199,938
1
L
Apollo
5,251
583
69
8
0
150,796
1
L
Ares
3,342
371
1
0
0
32,366
0
W
Ares
4,475
497
10
1
0
174,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role