Player Matchup

Kukulkan
Kukulkan
JaxondaLightFury
Kukulkan
Level 72
God Stats
44W - 35L
1,509 SR
Queue Stats
252W - 291L
1,456 Elo+
Party 1
Yemoja
Yemoja
QueenDeath3295
Yemoja
Level 18
God Stats
3W - 2L
1,578 SR
Queue Stats
44W - 64L
1,295 Elo+
Solo
Loki
Loki
jysla07
Loki
Level 20
God Stats
6W - 11L
1,248 SR
Queue Stats
106W - 99L
1,247 Elo+
Solo
Neith
Neith
xishere
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,225 Elo+
Solo
Medusa
Medusa
xx_ba_jadein789_
Medusa
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,184 Elo+
Party 1
Team Averages
Level 27
1,467 SR
1,281 Elo+

VS

Team Averages
Level 23
1,507 SR
1,342 Elo+
Ymir
Ymir
ButteryBreadToes
Ymir
Level 27
God Stats
13W - 5L
1,845 SR
Queue Stats
437W - 482L
1,383 Elo+
Solo
Zeus
Zeus
Emoreland
Zeus
Level 19
God Stats
1W - 4L
1,327 SR
Queue Stats
148W - 148L
1,192 Elo+
Solo
Kali
Kali
Gaintflambo
Kali
Level 21
God Stats
4W - 7L
1,453 SR
Queue Stats
85W - 75L
1,415 Elo+
Party 2
Rama
Rama
michaelZjr123
Rama
Level 29
God Stats
12W - 11L
1,409 SR
Queue Stats
66W - 76L
1,422 Elo+
Solo
Cu Chulainn
Cu Chulainn
nosnow zombie
Cu Chulainn
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 3
8,774
516
7,292
12,400
4,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 3 / 6
7,793
458
5,376
13,146
6,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
jysla07
Loki
14
2 / 4 / 0
8,150
479
3,290
12,337
3,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
xishere
Neith
6
1 / 8 / 0
5,702
335
367
5,657
1,262
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 6 / 3
8,024
472
6,589
9,696
2,940
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 10
9,173
540
11,911
12,997
10,605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
15
11 / 4 / 3
9,840
579
13,985
9,154
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 0 / 2
5,834
343
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

17
9 / 1 / 3
10,864
639
6,747
9,126
4,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
nosnow zombie
Cu Chulainn
3
0 / 1 / 1
5,617
330
496
682
275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
8
Kills
25
30
Deaths
8
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
2
10
5
W
Zeus
11
4
3
3.13
W
0
0
2
1
L
2
9
3
0.39
L
1
3
6
1.33
L
Loki
jysla07
Loki
2
4
0
0.5
W
9
1
3
10.5
W
Cu Chulainn
nosnow zombie
Cu Chulainn
0
1
1
0.5
L
Neith
xishere
Neith
1
8
0
0.13
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,914
Damage
33,139
53,236
Taken
31,959
19,022
Mitigated
19,011
5,473
Healing
4,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,911
4,094
132
1,603
12,997
10,605
993
3,948
9,049
39,709
0
W
Zeus
13,985
1,675
0
1,313
9,154
3,297
631
4,662
4,492
47,941
0
W
0
0
0
0
0
0
0
0
0
0
0
L
7,292
633
0
210
12,400
4,031
174
4,601
7,799
52,975
0
L
5,376
1,518
307
709
13,146
6,807
0
9,816
3,305
20,732
0
L
Loki
jysla07
Loki
3,290
436
0
3,109
12,337
3,982
293
2,415
9,922
0
57,370
W
6,747
5,352
0
1,694
9,126
4,834
6,460
3,891
5,235
0
64,688
W
Cu Chulainn
nosnow zombie
Cu Chulainn
496
446
0
30
682
275
0
167
515
0
662
L
Neith
xishere
Neith
367
367
0
0
5,657
1,262
127
2,422
3,235
0
4,423
L
6,589
3,177
0
1,138
9,696
2,940
1,098
6,642
3,029
0
30,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,443
Gold Earned
41,328
273
Minions Killed
279
0
Camps Cleared
0
1,393,200
Distance Traveled
931,735
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,173
540
59
3
0
326,607
0
W
Zeus
9,840
579
80
5
0
282,752
0
W
Kali
5,834
343
0
0
0
7,287
0
L
Kukulkan
8,774
516
84
5
0
293,026
0
L
Yemoja
7,793
458
26
2
0
261,115
0
L
Loki
8,150
479
98
6
0
318,052
1
W
Rama
10,864
639
140
8
0
281,908
0
W
Cu Chulainn
5,617
330
0
0
0
33,181
1
L
Neith
5,702
335
9
1
0
269,773
0
L
Medusa
8,024
472
56
3
0
251,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role