Player Matchup

Tyr
Tyr
Cleocakes
Tyr
Level 27
God Stats
14W - 12L
1,619 SR
Queue Stats
84W - 57L
1,621 Elo+
Solo
Nemesis
Nemesis
kinfanenk1001
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,701 Elo+
Solo
Xbalanque
Xbalanque
lLxbo
Xbalanque
Level 28
God Stats
18W - 8L
1,749 SR
Queue Stats
202W - 160L
1,646 Elo+
Solo
Janus
Janus
out_played_kids
Janus
Level 8
God Stats
1W - 1L
1,609 SR
Queue Stats
17W - 22L
1,659 Elo+
Solo
Loki
Loki
satelite-hilario
Loki
Level 3
God Stats
22W - 24L
1,500 SR
Queue Stats
305W - 328L
1,606 Elo+
Solo
Team Averages
Level 14
1,595 SR
1,647 Elo+

VS

Team Averages
Level 21
1,605 SR
1,715 Elo+
Medusa
Medusa
ApolloSTL28
Medusa
Level 22
God Stats
10W - 6L
1,578 SR
Queue Stats
33W - 32L
1,714 Elo+
Solo
Cthulhu
Cthulhu
KuzenBrobi
Cthulhu
Level 34
God Stats
10W - 6L
1,834 SR
Queue Stats
19W - 12L
1,762 Elo+
Party 1
Merlin
Merlin
Shaqtopus
Merlin
Level 16
God Stats
1W - 1L
1,313 SR
Queue Stats
11W - 6L
1,619 Elo+
Party 2
Sun Wukong
Sun Wukong
WarriorFrylock
Sun Wukong
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,699 Elo+
Party 2
Thanatos
Thanatos
whanbat
Thanatos
Level 25
God Stats
4W - 4L
1,801 SR
Queue Stats
18W - 11L
1,782 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 0
12,861
514
12,976
23,607
22,466
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
3
0 / 4 / 0
7,079
283
756
2,495
373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Xbalanque
lLxbo
Xbalanque
20
5 / 5 / 6
14,123
565
16,000
22,448
9,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
1 / 9 / 1
11,521
461
6,407
14,074
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 5 / 3
14,339
574
15,018
22,020
9,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
2 / 7 / 2
11,410
456
8,635
15,881
8,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
KuzenBrobi
Cthulhu
17
3 / 2 / 11
12,150
486
9,015
16,077
18,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Shaqtopus
Merlin
20
5 / 7 / 4
12,754
510
7,304
16,877
7,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
WarriorFrylock
Sun Wukong
19
2 / 4 / 6
12,452
498
12,454
20,076
14,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
whanbat
Thanatos
20
14 / 1 / 4
14,596
584
17,469
14,762
7,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
53
21
Kills
26
26
Deaths
21
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
7
2
0.43
L
4
3
0
1.33
W
Cthulhu
KuzenBrobi
Cthulhu
3
2
11
4.25
W
Merlin
Shaqtopus
Merlin
5
7
4
1
W
Sun Wukong
WarriorFrylock
Sun Wukong
2
4
6
1.25
L
Nemesis
0
4
0
0
L
Xbalanque
lLxbo
Xbalanque
5
5
6
1.6
L
1
9
1
0.17
L
11
5
3
2.5
W
Thanatos
whanbat
Thanatos
14
1
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,157
Damage
54,877
84,644
Taken
83,673
44,745
Mitigated
57,382
21,613
Healing
27,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
8,635
3,637
0
475
15,881
8,605
1,780
247
15,634
0
68,904
L
12,976
1,203
0
6,321
23,607
22,466
192
5,097
18,460
0
82,976
W
Cthulhu
KuzenBrobi
Cthulhu
9,015
1,048
136
3,525
16,077
18,826
1,142
1,341
14,736
32,813
0
W
Merlin
Shaqtopus
Merlin
7,304
349
0
1,361
16,877
7,423
2,673
2,561
14,316
84,265
0
W
Sun Wukong
WarriorFrylock
Sun Wukong
12,454
1,991
0
7,661
20,076
14,888
1,003
1,198
18,878
0
73,611
L
Nemesis
756
443
0
0
2,495
373
0
524
1,921
0
1,437
L
Xbalanque
lLxbo
Xbalanque
16,000
9,385
0
9,390
22,448
9,552
2,419
2,905
19,243
0
137,072
L
6,407
649
0
82
14,074
3,310
694
3,068
11,006
72,588
0
L
15,018
5,917
0
5,820
22,020
9,044
341
4,725
17,195
0
100,130
W
Thanatos
whanbat
Thanatos
17,469
4,912
0
13,977
14,762
7,640
2,447
1,060
13,702
0
90,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,923
Gold Earned
63,362
597
Minions Killed
572
0
Camps Cleared
0
2,008,146
Distance Traveled
2,367,369
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,410
456
118
5
0
406,111
3
L
Tyr
12,861
514
164
7
0
520,910
2
W
Cthulhu
12,150
486
47
2
0
504,892
0
W
Merlin
12,754
510
144
6
0
425,863
0
W
Sun Wukong
12,452
498
131
5
0
437,666
2
L
Nemesis
7,079
283
0
0
0
82,945
0
L
Xbalanque
14,123
565
166
7
0
459,463
0
L
Janus
11,521
461
111
4
0
438,264
3
L
Loki
14,339
574
156
6
0
506,564
0
W
Thanatos
14,596
584
132
5
0
592,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role