Player Matchup

Loki
Loki
Alemefraz
Loki
Level 28
God Stats
6W - 10L
1,416 SR
Queue Stats
891W - 916L
1,448 Elo+
Solo
Chernobog
Chernobog
Barbaricbear
Chernobog
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 134L
1,248 Elo+
Party 3
Guan Yu
Guan Yu
Svcker
Guan Yu
Level 5
God Stats
1W - 6L
1,179 SR
Queue Stats
154W - 157L
1,248 Elo+
Party 3
Agni
Agni
manulite
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,331 Elo+
Party 1
Yemoja
Yemoja
r0b0tica
Yemoja
Level 17
God Stats
14W - 19L
1,476 SR
Queue Stats
20W - 33L
1,327 Elo+
Party 1
Team Averages
Level 17
1,414 SR
1,320 Elo+

VS

Team Averages
Level 12
1,500 SR
1,466 Elo+
Ymir
Ymir
Cr4yten
Ymir
Level 16
God Stats
5W - 2L
1,618 SR
Queue Stats
9W - 7L
1,404 Elo+
Party 2
Neith
Neith
Morterius
Neith
Level 26
God Stats
2W - 1L
1,463 SR
Queue Stats
4W - 2L
1,478 Elo+
Party 2
Agni
Agni
PlemnikKiler
Agni
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,448 Elo+
Party 2
Guan Yu
Guan Yu
SKALTES
Guan Yu
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Susano
Susano
Wadiczek
Susano
Level 4
God Stats
2W - 2L
1,421 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
1 / 7 / 1
7,549
419
7,947
13,815
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
Barbaricbear
Chernobog
11
0 / 8 / 2
6,615
368
8,289
16,496
4,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Svcker
Guan Yu
10
1 / 7 / 1
7,174
399
5,699
10,382
6,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
13
1 / 7 / 0
8,018
445
4,312
10,527
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
r0b0tica
Yemoja
11
1 / 7 / 1
7,586
421
5,035
14,492
7,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Cr4yten
Ymir
14
3 / 1 / 8
9,146
508
5,630
11,666
9,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Morterius
Neith
17
12 / 0 / 5
10,462
581
17,935
11,031
4,228
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
9 / 0 / 5
11,392
633
9,739
9,228
3,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
SKALTES
Guan Yu
17
9 / 2 / 2
10,812
601
10,749
17,153
11,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
Wadiczek
Susano
14
3 / 1 / 7
8,951
497
3,773
8,678
2,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
63
4
Kills
36
36
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Loki
1
7
1
0.21
L
Chernobog
Barbaricbear
Chernobog
0
8
2
0.13
W
Ymir
Cr4yten
Ymir
3
1
8
7
W
Neith
Morterius
Neith
12
0
5
14.5
W
9
0
5
11.5
W
Guan Yu
SKALTES
Guan Yu
9
2
2
5
L
Guan Yu
Svcker
Guan Yu
1
7
1
0.21
W
Susano
Wadiczek
Susano
3
1
7
6.5
L
Agni
1
7
0
0.14
L
Yemoja
r0b0tica
Yemoja
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,282
Damage
47,826
65,712
Taken
57,756
24,962
Mitigated
31,731
10,787
Healing
19,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
7,947
2,024
0
1,940
13,815
3,338
395
2,393
11,304
0
42,391
L
Chernobog
Barbaricbear
Chernobog
8,289
4,969
0
4,278
16,496
4,452
436
3,157
13,314
0
33,682
W
Ymir
Cr4yten
Ymir
5,630
1,116
0
961
11,666
9,093
1,217
3,296
8,345
18,917
0
W
Neith
Morterius
Neith
17,935
9,117
0
7,731
11,031
4,228
1,673
2,547
8,484
0
64,647
W
9,739
924
0
1,119
9,228
3,714
1,722
2,026
7,177
75,455
0
W
Guan Yu
SKALTES
Guan Yu
10,749
3,253
381
7,001
17,153
11,724
1,227
425
16,457
0
60,840
L
Guan Yu
Svcker
Guan Yu
5,699
2,119
0
1,125
10,382
6,517
423
1,727
8,404
0
24,184
W
Susano
Wadiczek
Susano
3,773
730
0
2,090
8,678
2,972
40
1,053
7,625
0
36,192
L
Agni
4,312
295
0
540
10,527
3,540
217
4,920
5,582
41,538
0
L
Yemoja
r0b0tica
Yemoja
5,035
1,394
1,087
1,817
14,492
7,115
93
3,172
11,320
24,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,942
Gold Earned
50,763
268
Minions Killed
430
0
Camps Cleared
0
1,469,422
Distance Traveled
1,734,178
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,549
419
79
4
0
347,936
0
L
Chernobog
6,615
368
47
3
0
268,654
0
W
Ymir
9,146
508
34
2
0
326,855
0
W
Neith
10,462
581
82
5
0
299,138
1
W
Agni
11,392
633
142
8
0
326,044
5
W
Guan Yu
10,812
601
117
7
0
367,423
3
L
Guan Yu
7,174
399
38
2
0
254,491
1
W
Susano
8,951
497
55
3
0
414,718
0
L
Agni
8,018
445
78
4
0
305,741
2
L
Yemoja
7,586
421
26
1
0
292,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role