Player Matchup

Guan Yu
Guan Yu
Gold III
JuanPabloMatinez
Guan Yu
Gold III
Level 160
God Stats
259W - 209L
1,676 SR
Queue Stats
628W - 650L
1,505 MMR
Solo
Ullr
Ullr
Bronze III
SlimyBiscuit
Ullr
Bronze III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 101L
1,500 MMR
Party 2
Khepri
Khepri
Bronze III
TheSuperChicken
Khepri
Bronze III
Level 159
God Stats
3W - 0L
1,840 SR
Queue Stats
161W - 132L
1,500 MMR
Party 2
Janus
Janus
Silver I
joIipapi
Janus
Silver I
Level 149
God Stats
2W - 0L
1,214 SR
Queue Stats
13W - 13L
1,504 MMR
Solo
Mercury
Mercury
Gold IV
yeilong123456
Mercury
Gold IV
Level 155
God Stats
6W - 6L
1,199 SR
Queue Stats
172W - 171L
1,505 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 156
1,486 SR
1,503 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 138
1,574 SR
1,497 MMR
Hercules
Hercules
Gold IV
Karanqui
Hercules
Gold IV
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 96L
1,495 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
OSCARELPOLLO
Kukulkan
Bronze III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
ligma2
Erlang Shen
Bronze III
Level 105
God Stats
0W - 1L
1,646 SR
Queue Stats
2W - 9L
1,495 MMR
Solo
Cerberus
Cerberus
Bronze III
mounter26
Cerberus
Bronze III
Level 160
God Stats
0W - 1L
1,724 SR
Queue Stats
74W - 71L
1,495 MMR
Solo
Apollo
Apollo
Gold V
ttvkodi
Apollo
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 3
8,503
531
10,725
15,851
15,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
3 / 1 / 2
8,918
557
8,792
7,737
2,663
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 7
7,810
488
4,210
7,374
3,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Janus
joIipapi
Janus
15
5 / 1 / 2
9,083
568
6,366
8,007
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
14
5 / 3 / 4
8,633
540
8,345
12,946
4,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
TsukuyomiSetNemesisDanzaburouScylla

VS

Bans
Nu WaCthulhuYemojaCupidGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Karanqui
Hercules
14
3 / 4 / 2
8,682
543
11,536
16,818
10,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
OSCARELPOLLO
Kukulkan
11
0 / 4 / 1
6,740
421
2,859
8,229
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Erlang Shen
ligma2
Erlang Shen
13
4 / 1 / 2
8,124
508
5,180
8,783
5,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
mounter26
Cerberus
12
1 / 4 / 2
7,240
453
5,790
11,687
7,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Apollo
ttvkodi
Apollo
15
3 / 3 / 3
8,487
530
5,790
9,985
5,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
16
Kills
11
11
Deaths
16
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
4
3
1.13
L
Hercules
Karanqui
Hercules
3
4
2
1
L
Kukulkan
OSCARELPOLLO
Kukulkan
0
4
1
0.13
W
3
1
2
4
W
0
2
7
1.75
W
Janus
joIipapi
Janus
5
1
2
6
L
Erlang Shen
ligma2
Erlang Shen
4
1
2
5
L
Cerberus
mounter26
Cerberus
1
4
2
0.5
L
Apollo
ttvkodi
Apollo
3
3
3
1.5
W
Mercury
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,438
Damage
31,155
51,915
Taken
55,502
28,814
Mitigated
31,164
13,098
Healing
12,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,725
1,376
377
4,764
15,851
15,264
314
1,736
14,115
6,009
40,122
L
Hercules
Karanqui
Hercules
11,536
3,757
0
4,818
16,818
10,358
201
2,243
13,975
6,258
50,134
L
Kukulkan
OSCARELPOLLO
Kukulkan
2,859
80
0
250
8,229
2,615
333
4,550
3,448
38,432
0
W
8,792
4,109
0
4,059
7,737
2,663
222
260
7,477
0
69,404
W
4,210
643
0
1,600
7,374
3,692
0
2,721
4,653
16,107
0
W
Janus
joIipapi
Janus
6,366
343
0
1,891
8,007
2,413
0
3,168
4,839
57,508
0
L
Erlang Shen
ligma2
Erlang Shen
5,180
2,473
0
1,337
8,783
5,429
0
2,013
6,716
0
47,966
L
Cerberus
mounter26
Cerberus
5,790
777
0
2,973
11,687
7,288
0
2,461
9,152
27,534
0
L
Apollo
ttvkodi
Apollo
5,790
4,091
0
2,959
9,985
5,474
321
1,025
8,960
0
57,608
W
Mercury
8,345
4,076
0
407
12,946
4,782
130
2,389
10,557
0
55,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,947
Gold Earned
39,273
463
Minions Killed
434
0
Camps Cleared
0
1,668,524
Distance Traveled
1,541,449
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,503
531
87
5
0
316,733
7
L
Hercules
8,682
543
106
7
0
277,623
4
L
Kukulkan
6,740
421
80
5
0
302,443
1
W
Ullr
8,918
557
137
9
0
313,821
6
W
Khepri
7,810
488
11
1
0
331,693
4
W
Janus
9,083
568
128
8
0
354,768
4
L
Erlang Shen
8,124
508
78
5
0
350,853
1
L
Cerberus
7,240
453
54
3
0
304,557
3
L
Apollo
8,487
530
116
7
0
305,973
4
W
Mercury
8,633
540
100
6
0
351,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role