Player Matchup

Khepri
Khepri
Gold V
Azeban21
Khepri
Gold V
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 96L
1,428 MMR
Solo
Janus
Janus
Platinum V
BornToBifle
Janus
Platinum V
Level 160
God Stats
48W - 56L
1,423 SR
Queue Stats
441W - 436L
1,646 MMR
Party 2
Bellona
Bellona
Silver I
BrokenHandBart
Bellona
Silver I
Level 158
God Stats
2W - 0L
1,813 SR
Queue Stats
11W - 7L
1,437 MMR
Solo
Anhur
Anhur
Silver I
NovArroW
Anhur
Silver I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold V
Tørgak
Nemesis
Gold V
Level 146
God Stats
23W - 20L
1,557 SR
Queue Stats
229W - 225L
1,205 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,559 SR
1,443 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 112
1,561 SR
1,428 MMR
Tsukuyomi
Tsukuyomi
Bronze III
AhmadAlshalabi
Tsukuyomi
Bronze III
Level 83
God Stats
0W - 2L
1,655 SR
Queue Stats
1W - 3L
1,500 MMR
Party 3
Poseidon
Poseidon
Bronze III
Mazaiss
Poseidon
Bronze III
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 70L
1,365 MMR
Party 1
Yemoja
Yemoja
Bronze III
MelodyAlice
Yemoja
Bronze III
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
29W - 46L
1,419 MMR
Solo
Chaac
Chaac
Bronze III
RegisDemon
Chaac
Bronze III
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Gold V
louitheexecuter
Rama
Gold V
Level 148
God Stats
4W - 7L
1,648 SR
Queue Stats
152W - 160L
1,356 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Azeban21
Khepri
14
1 / 2 / 3
10,061
530
5,060
11,999
9,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
4 / 2 / 5
12,857
677
9,032
9,436
3,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
10 / 2 / 5
13,392
705
17,531
20,151
16,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
NovArroW
Anhur
18
3 / 0 / 6
11,417
601
5,894
6,613
2,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Tørgak
Nemesis
18
2 / 2 / 5
11,514
606
5,056
12,987
5,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Chang'eNu WaDanzaburouApolloPersephone

VS

Bans
SetGebAphroditeSobekThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AhmadAlshalabi
Tsukuyomi
16
2 / 5 / 3
9,250
487
7,181
13,851
5,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
Mazaiss
Poseidon
15
3 / 5 / 2
9,874
520
8,135
10,853
3,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
12
0 / 1 / 4
7,888
415
1,946
9,271
8,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chaac
14
2 / 5 / 1
9,853
519
6,774
12,360
10,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
1 / 4 / 2
8,416
443
5,391
11,104
3,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
20
Kills
8
8
Deaths
20
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AhmadAlshalabi
Tsukuyomi
2
5
3
0.7
W
Khepri
Azeban21
Khepri
1
2
3
1.25
W
4
2
5
3.25
W
10
2
5
6.25
L
Poseidon
Mazaiss
Poseidon
3
5
2
0.8
L
Yemoja
0
1
4
2
W
Anhur
NovArroW
Anhur
3
0
6
6
L
Chaac
2
5
1
0.5
W
Nemesis
Tørgak
Nemesis
2
2
5
2.25
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,573
Damage
29,427
61,186
Taken
57,439
37,815
Mitigated
30,832
29,499
Healing
15,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AhmadAlshalabi
Tsukuyomi
7,181
2,242
0
4,449
13,851
5,073
0
2,424
11,341
0
81,033
W
Khepri
Azeban21
Khepri
5,060
186
438
3,521
11,999
9,372
437
3,552
8,357
27,211
0
W
9,032
564
0
2,836
9,436
3,379
892
3,204
6,038
98,144
0
W
17,531
8,722
0
13,147
20,151
16,941
418
3,088
16,953
87
106,700
L
Poseidon
Mazaiss
Poseidon
8,135
638
0
1,257
10,853
3,841
0
2,772
7,943
51,371
0
L
Yemoja
1,946
699
2,622
1,797
9,271
8,356
0
3,816
5,345
18,100
0
W
Anhur
NovArroW
Anhur
5,894
3,408
0
3,538
6,613
2,888
4,676
556
6,057
0
88,018
L
Chaac
6,774
1,308
0
2,681
12,360
10,468
0
2,389
9,927
0
37,437
W
Nemesis
Tørgak
Nemesis
5,056
1,386
0
6,019
12,987
5,235
1,948
1,973
10,786
0
70,649
L
5,391
4,544
0
2,951
11,104
3,094
0
2,357
8,741
0
51,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,241
Gold Earned
45,281
655
Minions Killed
467
0
Camps Cleared
0
1,969,256
Distance Traveled
1,769,051
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,250
487
129
7
0
391,127
5
W
Khepri
10,061
530
37
2
0
381,162
4
W
Janus
12,857
677
180
9
0
431,995
3
W
Bellona
13,392
705
169
9
0
388,591
7
L
Poseidon
9,874
520
130
7
0
353,203
9
L
Yemoja
7,888
415
22
1
0
370,845
4
W
Anhur
11,417
601
135
7
0
338,813
6
L
Chaac
9,853
519
76
4
0
364,312
0
W
Nemesis
11,514
606
134
7
0
428,695
10
L
Rama
8,416
443
110
6
0
289,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role