Player Matchup

Thanatos
Thanatos
DrColo
Thanatos
Level 108
God Stats
19W - 17L
1,654 SR
Queue Stats
415W - 376L
1,608 Elo+
Party 1
Ymir
Ymir
LordChronos360
Ymir
Level 86
God Stats
0W - 3L
1,280 SR
Queue Stats
99W - 80L
1,520 Elo+
Solo
Achilles
Achilles
shadowstalker61
Achilles
Level 142
God Stats
4W - 8L
1,447 SR
Queue Stats
118W - 124L
1,561 Elo+
Solo
Discordia
Discordia
xHYBRiiD
Discordia
Level 69
God Stats
2W - 5L
1,598 SR
Queue Stats
311W - 254L
1,624 Elo+
Party 1
Heimdallr
Heimdallr
xNarmo
Heimdallr
Level 87
God Stats
0W - 3L
1,498 SR
Queue Stats
21W - 26L
1,552 Elo+
Party 1
Team Averages
Level 98
1,495 SR
1,573 Elo+

VS

Team Averages
Level 128
1,645 SR
1,709 Elo+
Fenrir
Fenrir
Cơde
Fenrir
Level 146
God Stats
5W - 1L
1,500 SR
Queue Stats
152W - 135L
1,601 Elo+
Solo
Sol
Sol
Icyflamedragon
Sol
Level 122
God Stats
4W - 3L
1,500 SR
Queue Stats
178W - 141L
1,756 Elo+
Party 2
Erlang Shen
Erlang Shen
Knarfer
Erlang Shen
Level 137
God Stats
12W - 3L
1,929 SR
Queue Stats
348W - 273L
1,731 Elo+
Party 2
Nox
Nox
Oshα
Nox
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
471W - 368L
1,741 Elo+
Party 2
Sobek
Sobek
elynnn
Sobek
Level 74
God Stats
6W - 3L
1,795 SR
Queue Stats
67W - 65L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DrColo
Thanatos
16
3 / 7 / 2
9,851
469
9,435
16,925
8,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 7 / 7
9,641
459
5,168
18,141
16,856
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
18
3 / 6 / 1
10,704
510
8,675
16,294
15,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
xHYBRiiD
Discordia
16
3 / 5 / 3
9,954
474
21,899
10,780
4,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
xNarmo
Heimdallr
16
2 / 5 / 1
9,951
474
10,140
16,528
6,473
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cơde
Fenrir
19
9 / 4 / 3
12,257
584
9,410
19,599
9,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
7 / 5 / 6
12,924
615
15,483
19,598
7,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Erlang Shen
Knarfer
Erlang Shen
20
11 / 2 / 6
13,271
632
19,757
27,910
21,214
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nox
Oshα
Nox
19
2 / 2 / 11
11,900
567
9,506
7,684
3,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
elynnn
Sobek
15
1 / 3 / 11
10,192
485
3,141
15,507
13,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
67
15
Kills
30
30
Deaths
16
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Cơde
Fenrir
9
4
3
2.63
L
Thanatos
DrColo
Thanatos
3
7
2
0.57
W
7
5
6
2
W
Erlang Shen
Knarfer
Erlang Shen
11
2
6
7
L
4
7
7
1.07
W
Nox
Oshα
Nox
2
2
11
3.75
W
Sobek
elynnn
Sobek
1
3
11
2.17
L
Achilles
3
6
1
0.58
L
Discordia
xHYBRiiD
Discordia
3
5
3
0.9
L
Heimdallr
xNarmo
Heimdallr
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,317
Damage
57,297
78,668
Taken
90,298
52,047
Mitigated
55,100
22,002
Healing
38,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Cơde
Fenrir
9,410
2,513
0
8,013
19,599
9,293
604
4,976
14,377
0
92,606
L
Thanatos
DrColo
Thanatos
9,435
3,318
0
8,842
16,925
8,915
0
4,622
12,211
0
63,737
W
15,483
6,974
0
9,169
19,598
7,719
5,047
4,250
15,149
87,039
0
W
Erlang Shen
Knarfer
Erlang Shen
19,757
12,031
0
16,237
27,910
21,214
1,393
3,956
23,311
0
92,334
L
5,168
794
0
1,338
18,141
16,856
0
8,504
9,348
36,362
0
W
Nox
Oshα
Nox
9,506
1,210
0
842
7,684
3,700
385
4,616
2,675
95,197
0
W
Sobek
elynnn
Sobek
3,141
594
0
4,473
15,507
13,174
108
8,055
7,122
13,556
0
L
Achilles
8,675
1,872
0
4,420
16,294
15,697
0
442
15,852
0
63,126
L
Discordia
xHYBRiiD
Discordia
21,899
1,556
0
2,572
10,780
4,106
0
4,083
6,601
85,644
0
L
Heimdallr
xNarmo
Heimdallr
10,140
3,844
0
4,830
16,528
6,473
24
9,964
6,526
0
74,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,101
Gold Earned
60,544
564
Minions Killed
663
0
Camps Cleared
0
1,930,481
Distance Traveled
2,167,091
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,257
584
123
6
0
430,273
2
L
Thanatos
9,851
469
103
5
0
392,425
0
W
Sol
12,924
615
163
8
0
453,112
2
W
Erlang Shen
13,271
632
150
7
0
453,218
3
L
Ymir
9,641
459
52
2
0
352,814
5
W
Nox
11,900
567
216
10
0
405,512
3
W
Sobek
10,192
485
11
1
0
424,976
6
L
Achilles
10,704
510
129
6
0
401,596
6
L
Discordia
9,954
474
149
7
0
398,582
9
L
Heimdallr
9,951
474
131
6
0
385,064
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role