Player Matchup

Thor
Thor
KR0F
Thor
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,507 Elo+
Solo
Yemoja
Yemoja
Ragnells
Yemoja
Level 17
God Stats
57W - 46L
1,527 SR
Queue Stats
710W - 689L
1,425 Elo+
Party 1
Bellona
Bellona
Rossssssss
Bellona
Level 29
God Stats
128W - 142L
1,497 SR
Queue Stats
150W - 161L
1,419 Elo+
Solo
Baron Samedi
Baron Samedi
WowFlakes
Baron Samedi
Level 18
God Stats
42W - 19L
1,683 SR
Queue Stats
815W - 738L
1,395 Elo+
Party 1
Chaac
Chaac
YioMinino
Chaac
Level 17
God Stats
5W - 1L
1,672 SR
Queue Stats
8W - 11L
1,369 Elo+
Solo
Team Averages
Level 17
1,576 SR
1,423 Elo+

VS

Team Averages
Level 15
1,485 SR
1,400 Elo+
Izanami
Izanami
CaptSadbinch
Izanami
Level 23
God Stats
24W - 40L
1,437 SR
Queue Stats
92W - 124L
1,318 Elo+
Solo
Odin
Odin
UlnIn
Odin
Level 16
God Stats
21W - 20L
1,653 SR
Queue Stats
917W - 928L
1,520 Elo+
Solo
Kukulkan
Kukulkan
XxEGGxX
Kukulkan
Level 5
God Stats
2W - 3L
1,562 SR
Queue Stats
9W - 15L
1,407 Elo+
Solo
Rama
Rama
katalis01
Rama
Level 25
God Stats
13W - 16L
1,447 SR
Queue Stats
125W - 119L
1,550 Elo+
Solo
Thor
Thor
lisabp
Thor
Level 5
God Stats
1W - 1L
1,327 SR
Queue Stats
1W - 5L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
KR0F
Thor
20
2 / 8 / 15
14,602
859
12,467
24,339
12,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Ragnells
Yemoja
20
2 / 1 / 15
16,249
956
6,692
16,171
25,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
Rossssssss
Bellona
20
4 / 7 / 12
14,760
868
18,850
30,270
35,248
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
WowFlakes
Baron Samedi
20
4 / 5 / 12
14,862
874
28,566
18,010
13,215
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
YioMinino
Chaac
20
14 / 3 / 7
17,881
1,052
28,257
46,588
66,979
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

48

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CaptSadbinch
Izanami
20
3 / 7 / 15
15,189
893
21,252
20,497
9,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odin
UlnIn
Odin
20
6 / 2 / 15
16,044
944
20,128
27,710
27,617
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
XxEGGxX
Kukulkan
20
1 / 8 / 15
15,291
899
25,699
26,931
17,073
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rama
20
14 / 5 / 9
18,719
1,101
58,047
20,543
8,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
lisabp
Thor
17
0 / 4 / 1
12,459
733
1,657
4,925
1,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
79
26
Kills
24
24
Deaths
26
61
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Izanami
CaptSadbinch
Izanami
3
7
15
1.5
W
Thor
KR0F
Thor
2
8
15
1.19
W
Yemoja
Ragnells
Yemoja
2
1
15
9.5
W
Bellona
Rossssssss
Bellona
4
7
12
1.43
L
Odin
UlnIn
Odin
6
2
15
6.75
W
Baron Samedi
WowFlakes
Baron Samedi
4
5
12
2
L
Kukulkan
XxEGGxX
Kukulkan
1
8
15
1.06
W
Chaac
YioMinino
Chaac
14
3
7
5.83
L
Rama
14
5
9
3.7
L
Thor
lisabp
Thor
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,832
Damage
126,783
135,378
Taken
100,606
153,061
Mitigated
64,198
43,998
Healing
1,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CaptSadbinch
Izanami
21,252
19,738
0
0
20,497
9,233
0
8,692
11,630
0
43,305
W
Thor
KR0F
Thor
12,467
2,922
0
927
24,339
12,438
0
5,672
18,667
0
28,998
W
Yemoja
Ragnells
Yemoja
6,692
2,280
14,644
4,954
16,171
25,181
0
4,256
11,839
20,375
0
W
Bellona
Rossssssss
Bellona
18,850
4,295
0
399
30,270
35,248
0
5,507
24,313
12,446
38,816
L
Odin
UlnIn
Odin
20,128
8,218
0
0
27,710
27,617
0
10,068
17,284
941
31,129
W
Baron Samedi
WowFlakes
Baron Samedi
28,566
3,797
3,734
3,001
18,010
13,215
0
4,132
13,878
52,689
0
L
Kukulkan
XxEGGxX
Kukulkan
25,699
6,108
362
688
26,931
17,073
0
10,617
16,061
54,099
0
W
Chaac
YioMinino
Chaac
28,257
10,431
0
16,339
46,588
66,979
0
7,073
39,515
0
63,409
L
Rama
58,047
41,683
0
0
20,543
8,519
0
7,728
12,343
0
83,901
L
Thor
lisabp
Thor
1,657
395
0
351
4,925
1,756
0
2,050
2,834
0
12,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,354
Gold Earned
77,702
292
Minions Killed
255
12
Camps Cleared
6
1,450,353
Distance Traveled
1,092,797
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
15,189
893
65
4
1
186,357
0
W
Thor
14,602
859
28
2
5
255,921
1
W
Yemoja
16,249
956
39
2
0
315,134
0
W
Bellona
14,760
868
72
4
3
262,249
1
L
Odin
16,044
944
33
2
2
322,438
3
W
Baron Samedi
14,862
874
49
3
3
264,879
0
L
Kukulkan
15,291
899
73
4
2
251,047
1
W
Chaac
17,881
1,052
104
6
1
352,170
1
L
Rama
18,719
1,101
62
4
1
288,958
0
L
Thor
12,459
733
22
1
0
43,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role