Player Matchup

Scylla
Scylla
 
Scylla
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
MinatoNami
Danzaburou
Level 18
God Stats
4W - 5L
1,653 SR
Queue Stats
7W - 13L
1,421 Elo+
Party 2
Ratatoskr
Ratatoskr
Pr3ttiA
Ratatoskr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,423 Elo+
Party 2
Olorun
Olorun
Scythe300
Olorun
Level 25
God Stats
0W - 3L
1,297 SR
Queue Stats
163W - 177L
1,542 Elo+
Party 2
Skadi
Skadi
zsdk
Skadi
Level 24
God Stats
90W - 64L
1,517 SR
Queue Stats
116W - 98L
1,515 Elo+
Party 1
Team Averages
Level 21
1,494 SR
1,480 Elo+

VS

Team Averages
Level 19
1,585 SR
1,440 Elo+
Scylla
Scylla
Lilbonestock
Scylla
Level 14
God Stats
2W - 2L
1,341 SR
Queue Stats
82W - 77L
1,385 Elo+
Solo
Fenrir
Fenrir
Locosvor
Fenrir
Level 17
God Stats
4W - 1L
1,852 SR
Queue Stats
44W - 38L
1,419 Elo+
Solo
King Arthur
King Arthur
Malpiqq
King Arthur
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 152L
1,362 Elo+
Solo
Heimdallr
Heimdallr
Tackillem45
Heimdallr
Level 27
God Stats
51W - 26L
1,651 SR
Queue Stats
143W - 138L
1,497 Elo+
Solo
Bacchus
Bacchus
Zombificus
Bacchus
Level 28
God Stats
56W - 43L
1,582 SR
Queue Stats
104W - 91L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
6 / 2 / 10
12,804
1,067
19,246
13,884
4,369
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MinatoNami
Danzaburou
18
4 / 5 / 12
12,942
1,079
19,625
24,519
8,595
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ratatoskr
Pr3ttiA
Ratatoskr
18
4 / 8 / 10
11,950
996
8,177
24,104
8,601
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Scythe300
Olorun
17
0 / 11 / 12
10,777
898
6,392
22,194
9,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
zsdk
Skadi
17
3 / 15 / 7
11,374
948
19,282
24,444
8,734
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
6 / 2 / 21
13,558
1,130
32,493
9,035
3,874
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Locosvor
Fenrir
20
13 / 6 / 20
14,108
1,176
16,386
14,759
7,844
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Malpiqq
King Arthur
19
4 / 1 / 24
11,808
984
5,717
18,608
17,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Tackillem45
Heimdallr
20
15 / 4 / 23
14,508
1,209
37,448
19,394
10,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Zombificus
Bacchus
19
3 / 4 / 25
12,752
1,063
11,900
20,220
30,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
154
17
Kills
41
41
Deaths
17
51
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
6
2
10
5.5
W
Scylla
6
2
21
8.25
W
Fenrir
Locosvor
Fenrir
13
6
20
3.83
W
King Arthur
Malpiqq
King Arthur
4
1
24
16
L
Danzaburou
MinatoNami
Danzaburou
4
5
12
2
L
Ratatoskr
Pr3ttiA
Ratatoskr
4
8
10
1.13
L
Olorun
Scythe300
Olorun
0
11
12
0.55
W
Heimdallr
Tackillem45
Heimdallr
15
4
23
6.63
W
Bacchus
Zombificus
Bacchus
3
4
25
3.88
L
Skadi
zsdk
Skadi
3
15
7
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,722
Damage
103,944
109,145
Taken
82,016
39,478
Mitigated
70,149
6,899
Healing
12,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
19,246
2,885
0
138
13,884
4,369
0
3,949
9,910
31,418
0
W
Scylla
32,493
1,692
0
0
9,035
3,874
0
3,805
5,230
77,055
0
W
Fenrir
Locosvor
Fenrir
16,386
5,633
0
1,189
14,759
7,844
0
3,703
11,056
0
27,911
W
King Arthur
Malpiqq
King Arthur
5,717
1,475
0
3,909
18,608
17,374
0
5,933
12,675
117
10,332
L
Danzaburou
MinatoNami
Danzaburou
19,625
11,169
0
1,318
24,519
8,595
0
11,979
12,390
0
58,311
L
Ratatoskr
Pr3ttiA
Ratatoskr
8,177
2,247
0
754
24,104
8,601
0
11,164
12,865
0
18,347
L
Olorun
Scythe300
Olorun
6,392
2,099
1,909
2,704
22,194
9,179
0
8,490
13,615
17,874
0
W
Heimdallr
Tackillem45
Heimdallr
37,448
19,597
0
6,371
19,394
10,296
0
6,783
12,611
0
64,235
W
Bacchus
Zombificus
Bacchus
11,900
700
0
699
20,220
30,761
0
5,414
14,806
23,375
0
L
Skadi
zsdk
Skadi
19,282
8,649
0
76
24,444
8,734
0
8,928
15,388
0
34,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,847
Gold Earned
66,734
192
Minions Killed
227
6
Camps Cleared
10
1,097,592
Distance Traveled
1,145,363
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,804
1,067
36
3
3
224,930
0
W
Scylla
13,558
1,130
129
11
0
209,524
0
W
Fenrir
14,108
1,176
18
2
6
236,247
2
W
King Arthur
11,808
984
7
1
0
258,165
0
L
Danzaburou
12,942
1,079
67
6
1
246,400
0
L
Ratatoskr
11,950
996
25
2
0
200,108
0
L
Olorun
10,777
898
29
2
1
187,025
0
W
Heimdallr
14,508
1,209
54
5
3
213,140
0
W
Bacchus
12,752
1,063
19
2
1
228,287
4
L
Skadi
11,374
948
35
3
1
239,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role