Player Matchup

Fenrir
Fenrir
Platinum II
BlockmyStacks
Fenrir
Platinum II
Level 63
God Stats
11W - 10L
1,801 SR
Queue Stats
235W - 226L
1,981 MMR
Solo
Geb
Geb
Platinum II
CarnageD13
Geb
Platinum II
Level 148
God Stats
11W - 7L
1,735 SR
Queue Stats
62W - 58L
1,897 MMR
Party 2
Bellona
Bellona
Gold I
DownScyte
Bellona
Gold I
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 77L
1,992 MMR
Solo
Chronos
Chronos
Platinum III
Le Spanks
Chronos
Platinum III
Level 150
God Stats
13W - 5L
1,834 SR
Queue Stats
25W - 10L
2,150 MMR
Party 2
Ra
Ra
Platinum IV
Loadz
Ra
Platinum IV
Level 156
God Stats
1W - 2L
1,775 SR
Queue Stats
163W - 138L
1,998 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,729 SR
2,003 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,661 SR
2,004 MMR
Sobek
Sobek
Platinum V
Bloodrosetear
Sobek
Platinum V
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 193L
1,954 MMR
Party 3
Vamana
Vamana
Platinum IV
Gabeparade117
Vamana
Platinum IV
Level 158
God Stats
1W - 0L
1,833 SR
Queue Stats
77W - 60L
1,998 MMR
Party 3
Apollo
Apollo
Platinum IV
Peěp
Apollo
Platinum IV
Level 62
God Stats
7W - 1L
1,847 SR
Queue Stats
112W - 77L
2,048 MMR
Party 1
Hel
Hel
Platinum IV
UKoolaidria
Hel
Platinum IV
Level 98
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 19L
2,045 MMR
Party 1
Artemis
Artemis
Platinum II
grayding201
Artemis
Platinum II
Level 156
God Stats
9W - 3L
1,626 SR
Queue Stats
319W - 288L
1,977 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
8,602
453
7,123
11,990
5,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
3 / 6 / 4
8,558
450
6,467
15,051
9,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
DownScyte
Bellona
16
2 / 6 / 0
9,572
504
11,338
21,926
21,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Le Spanks
Chronos
15
2 / 5 / 2
9,020
475
10,325
17,940
4,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ra
15
0 / 6 / 4
8,942
471
8,185
13,202
4,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Nu WaDanzaburouCu ChulainnChang'eCthulhu

VS

Bans
SetSusanoKing ArthurTsukuyomiArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 13
10,635
560
6,400
24,548
25,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
5 / 2 / 7
11,824
622
12,931
21,602
19,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
Peěp
Apollo
20
7 / 2 / 9
13,414
706
17,546
16,018
7,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
10 / 0 / 5
13,619
717
19,352
9,946
4,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
grayding201
Artemis
18
3 / 2 / 3
12,112
637
6,267
10,136
3,826
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
64
8
Kills
27
27
Deaths
8
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
2
2
13
4.25
L
3
6
4
0.83
L
Bellona
DownScyte
Bellona
2
6
0
0.33
W
5
2
7
4.25
L
Chronos
Le Spanks
Chronos
2
5
2
0.6
L
Ra
0
6
4
0.33
W
Apollo
Peěp
Apollo
7
2
9
5.75
W
10
0
5
12.5
W
Artemis
grayding201
Artemis
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,438
Damage
62,496
80,109
Taken
82,250
46,473
Mitigated
60,872
16,566
Healing
45,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,123
1,240
0
2,968
11,990
5,481
0
2,494
9,306
0
54,309
W
6,400
1,020
0
8,415
24,548
25,625
96
11,732
12,388
18,444
0
L
6,467
1,002
0
1,952
15,051
9,579
0
4,918
9,963
20,063
0
L
Bellona
DownScyte
Bellona
11,338
3,332
0
4,737
21,926
21,697
0
4,249
16,950
126
63,363
W
12,931
5,900
0
9,161
21,602
19,368
1,835
3,141
17,759
0
62,873
L
Chronos
Le Spanks
Chronos
10,325
3,941
0
4,186
17,940
4,914
0
6,343
11,415
67,298
0
L
Ra
8,185
299
603
2,120
13,202
4,802
0
6,970
5,923
74,812
0
W
Apollo
Peěp
Apollo
17,546
11,050
0
2,889
16,018
7,306
8,464
4,032
11,865
0
108,166
W
19,352
1,410
11,669
7,402
9,946
4,747
897
5,300
4,361
96,293
0
W
Artemis
grayding201
Artemis
6,267
3,455
0
5,750
10,136
3,826
6,088
4,066
6,070
0
94,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,694
Gold Earned
61,604
514
Minions Killed
637
0
Camps Cleared
0
1,759,270
Distance Traveled
1,957,196
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,602
453
104
5
0
337,798
3
W
Sobek
10,635
560
19
1
0
400,455
6
L
Geb
8,558
450
32
2
0
357,286
3
L
Bellona
9,572
504
133
7
0
357,326
2
W
Vamana
11,824
622
115
6
0
403,131
2
L
Chronos
9,020
475
99
5
0
349,197
4
L
Ra
8,942
471
146
8
0
357,663
4
W
Apollo
13,414
706
168
9
0
409,925
0
W
Hel
13,619
717
171
9
0
417,514
1
W
Artemis
12,112
637
164
9
0
326,171
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role