Player Matchup

Kukulkan
Kukulkan
Aire IllusionZ
Kukulkan
Level 108
God Stats
1W - 2L
1,856 SR
Queue Stats
8W - 13L
1,485 Elo+
Party 1
Cupid
Cupid
DeLong2262
Cupid
Level 143
God Stats
4W - 2L
1,535 SR
Queue Stats
179W - 166L
1,606 Elo+
Solo
Hun Batz
Hun Batz
Funkerlied
Hun Batz
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 86L
1,547 Elo+
Party 1
Vulcan
Vulcan
SovereignOak664
Vulcan
Level 122
God Stats
8W - 7L
1,652 SR
Queue Stats
48W - 55L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
xTHESEBISCUITSx
Cthulhu
Level 126
God Stats
16W - 9L
1,657 SR
Queue Stats
83W - 67L
1,571 Elo+
Party 1
Team Averages
Level 129
1,640 SR
1,542 Elo+

VS

Team Averages
Level 133
1,540 SR
1,539 Elo+
Artemis
Artemis
Jason_CoolxX
Artemis
Level 120
God Stats
1W - 0L
1,319 SR
Queue Stats
11W - 5L
1,680 Elo+
Solo
Cthulhu
Cthulhu
RyuDan6841
Cthulhu
Level 149
God Stats
19W - 8L
1,614 SR
Queue Stats
425W - 443L
1,445 Elo+
Party 2
Aphrodite
Aphrodite
Wakahakawi
Aphrodite
Level 127
God Stats
2W - 0L
1,451 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Loki
Loki
lMiiRRorz il
Loki
Level 158
God Stats
6W - 8L
1,430 SR
Queue Stats
263W - 260L
1,490 Elo+
Party 2
Bellona
Bellona
samichi0809
Bellona
Level 109
God Stats
3W - 1L
1,887 SR
Queue Stats
23W - 26L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
1 / 5 / 3
8,263
636
6,683
7,922
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
15
2 / 0 / 4
8,427
648
7,670
7,990
3,177
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
Funkerlied
Hun Batz
15
1 / 2 / 4
7,993
615
9,628
9,327
4,992
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
5 / 0 / 2
9,351
719
10,269
5,539
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 2 / 7
8,289
638
10,488
11,013
10,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jason_CoolxX
Artemis
17
3 / 3 / 6
9,793
753
9,838
11,779
4,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
RyuDan6841
Cthulhu
16
4 / 2 / 4
10,142
780
8,445
12,102
9,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
Wakahakawi
Aphrodite
15
1 / 1 / 5
8,948
688
5,485
10,129
5,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
1 / 1 / 4
8,501
654
6,167
11,614
5,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
samichi0809
Bellona
15
0 / 2 / 3
9,035
695
5,596
11,610
9,776
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
31
9
Kills
9
9
Deaths
9
20
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
5
3
0.5
L
Cupid
2
0
4
4
L
Hun Batz
Funkerlied
Hun Batz
1
2
4
1.5
W
Artemis
Jason_CoolxX
Artemis
3
3
6
2
W
Cthulhu
RyuDan6841
Cthulhu
4
2
4
3
L
5
0
2
6
W
Aphrodite
Wakahakawi
Aphrodite
1
1
5
3.5
W
1
1
4
3
W
Bellona
samichi0809
Bellona
0
2
3
0.75
L
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,738
Damage
35,531
41,791
Taken
57,234
23,769
Mitigated
34,927
5,495
Healing
22,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
6,683
407
0
0
7,922
3,332
0
2,868
5,054
30,612
0
L
Cupid
7,670
3,355
1,285
1,489
7,990
3,177
44
2,558
5,432
0
25,936
L
Hun Batz
Funkerlied
Hun Batz
9,628
2,917
0
713
9,327
4,992
0
2,640
6,687
0
30,983
W
Artemis
Jason_CoolxX
Artemis
9,838
4,726
0
4,801
11,779
4,453
2,142
5,647
5,816
0
39,753
W
Cthulhu
RyuDan6841
Cthulhu
8,445
353
0
3,257
12,102
9,837
216
6,178
5,454
31,383
0
L
10,269
3,453
0
750
5,539
2,143
0
2,011
3,528
26,450
0
W
Aphrodite
Wakahakawi
Aphrodite
5,485
308
4,074
6,565
10,129
5,133
379
4,226
5,653
23,419
0
W
6,167
434
0
3,383
11,614
5,728
742
5,976
5,145
0
28,816
W
Bellona
samichi0809
Bellona
5,596
1,460
0
570
11,610
9,776
1
4,671
6,674
332
30,261
L
10,488
775
131
1,127
11,013
10,125
1
4,651
6,362
27,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,323
Gold Earned
46,419
288
Minions Killed
329
8
Camps Cleared
9
1,189,794
Distance Traveled
1,228,008
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,263
636
79
6
0
186,435
1
L
Cupid
8,427
648
55
4
2
253,443
2
L
Hun Batz
7,993
615
50
4
4
254,089
2
W
Artemis
9,793
753
96
7
0
205,459
2
W
Cthulhu
10,142
780
72
6
1
256,268
2
L
Vulcan
9,351
719
43
3
0
253,990
0
W
Aphrodite
8,948
688
45
3
2
236,728
0
W
Loki
8,501
654
63
5
3
267,717
5
W
Bellona
9,035
695
53
4
3
261,836
3
L
Cthulhu
8,289
638
61
5
2
241,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role