Player Matchup

Medusa
Medusa
CalmGuru
Medusa
Level 11
God Stats
4W - 2L
1,736 SR
Queue Stats
7W - 6L
1,430 Elo+
Party 2
Ares
Ares
Dyll Pick1e
Ares
Level 29
God Stats
24W - 29L
1,716 SR
Queue Stats
645W - 614L
1,399 Elo+
Solo
Chang'e
Chang'e
GhostFox232
Chang'e
Level 26
God Stats
22W - 18L
1,535 SR
Queue Stats
123W - 97L
1,479 Elo+
Solo
Izanami
Izanami
Medcrafter
Izanami
Level 28
God Stats
30W - 48L
1,462 SR
Queue Stats
273W - 333L
1,387 Elo+
Solo
He Bo
He Bo
xBrotato695x
He Bo
Level 85
God Stats
4W - 3L
1,518 SR
Queue Stats
225W - 238L
1,470 Elo+
Party 2
Team Averages
Level 36
1,594 SR
1,433 Elo+

VS

Team Averages
Level 25
1,569 SR
1,454 Elo+
Nemesis
Nemesis
PEPW
Nemesis
Level 15
God Stats
4W - 1L
1,635 SR
Queue Stats
82W - 71L
1,447 Elo+
Solo
Anubis
Anubis
RUthlvss717
Anubis
Level 27
God Stats
4W - 2L
1,625 SR
Queue Stats
6W - 2L
1,701 Elo+
Solo
Cernunnos
Cernunnos
Reigth
Cernunnos
Level 25
God Stats
3W - 1L
1,752 SR
Queue Stats
90W - 128L
1,347 Elo+
Party 1
Bacchus
Bacchus
TheGalin
Bacchus
Level 27
God Stats
26W - 26L
1,487 SR
Queue Stats
126W - 168L
1,398 Elo+
Party 1
Persephone
Persephone
johnnyloC60
Persephone
Level 29
God Stats
1W - 2L
1,348 SR
Queue Stats
25W - 40L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CalmGuru
Medusa
14
2 / 5 / 1
9,077
378
10,018
17,564
5,979
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 6 / 1
9,685
404
8,391
22,306
16,147
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
GhostFox232
Chang'e
15
2 / 9 / 4
9,693
404
14,987
21,256
12,245
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Medcrafter
Izanami
16
1 / 9 / 2
10,137
422
5,236
20,627
7,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 4 / 2
9,975
416
5,802
12,602
4,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
PEPW
Nemesis
20
12 / 2 / 8
13,262
553
17,482
15,599
7,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
20
4 / 3 / 2
13,431
560
11,713
11,951
5,825
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Reigth
Cernunnos
18
5 / 4 / 12
11,887
495
13,232
18,903
7,222
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
TheGalin
Bacchus
17
5 / 1 / 11
12,117
505
14,146
16,892
18,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Persephone
johnnyloC60
Persephone
20
6 / 0 / 5
13,336
556
16,745
4,768
2,129
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
70
10
Kills
32
33
Deaths
10
10
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Medusa
CalmGuru
Medusa
2
5
1
0.5
L
3
6
1
0.58
L
Chang'e
GhostFox232
Chang'e
2
9
4
0.44
L
Izanami
Medcrafter
Izanami
1
9
2
0.22
W
Nemesis
PEPW
Nemesis
12
2
8
8
W
Anubis
4
3
2
1.67
W
Cernunnos
Reigth
Cernunnos
5
4
12
2.75
W
Bacchus
TheGalin
Bacchus
5
1
11
10.5
W
Persephone
johnnyloC60
Persephone
6
0
5
8.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,434
Damage
73,318
94,355
Taken
68,113
45,821
Mitigated
41,553
26,565
Healing
27,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CalmGuru
Medusa
10,018
4,840
268
6,166
17,564
5,979
560
6,869
10,695
0
38,167
L
8,391
318
0
3,824
22,306
16,147
721
11,021
11,285
39,233
0
L
Chang'e
GhostFox232
Chang'e
14,987
2,097
2,645
5,564
21,256
12,245
808
10,013
11,243
51,718
0
L
Izanami
Medcrafter
Izanami
5,236
2,726
0
5,338
20,627
7,211
2,318
8,645
11,982
0
72,680
W
Nemesis
PEPW
Nemesis
17,482
7,898
0
5,798
15,599
7,429
0
4,622
10,895
0
100,988
W
Anubis
11,713
188
159
7,956
11,951
5,825
1,806
6,111
5,840
84,508
0
W
Cernunnos
Reigth
Cernunnos
13,232
5,755
0
6,470
18,903
7,222
2,457
9,135
9,678
0
66,283
W
Bacchus
TheGalin
Bacchus
14,146
1,061
744
4,594
16,892
18,948
1,487
7,091
9,684
35,663
0
W
Persephone
johnnyloC60
Persephone
16,745
1,040
279
1,699
4,768
2,129
766
1,770
2,836
85,868
0
L
5,802
0
0
2,760
12,602
4,239
0
6,056
6,546
41,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,567
Gold Earned
64,033
437
Minions Killed
596
0
Camps Cleared
0
1,929,443
Distance Traveled
2,123,937
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,077
378
78
3
0
411,742
10
L
Ares
9,685
404
63
3
0
423,206
0
L
Chang'e
9,693
404
75
3
0
367,791
1
L
Izanami
10,137
422
142
6
0
307,813
0
W
Nemesis
13,262
553
136
6
0
492,858
5
W
Anubis
13,431
560
171
7
0
366,361
0
W
Cernunnos
11,887
495
109
5
0
412,597
4
W
Bacchus
12,117
505
38
2
0
491,179
2
W
Persephone
13,336
556
142
6
0
360,942
2
L
He Bo
9,975
416
79
3
0
418,891
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role