Player Matchup

Ymir
Ymir
 
Ymir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Dinanzzo
Ullr
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 14L
1,430 Elo+
Solo
Mercury
Mercury
JP_araujou007
Mercury
Level 64
God Stats
19W - 14L
1,800 SR
Queue Stats
190W - 222L
1,473 Elo+
Solo
Scylla
Scylla
bugado156
Scylla
Level 124
God Stats
39W - 49L
1,252 SR
Queue Stats
242W - 251L
1,351 Elo+
Solo
Bellona
Bellona
yRUSHADORy-
Bellona
Level 85
God Stats
3W - 1L
1,468 SR
Queue Stats
36W - 30L
1,446 Elo+
Solo
Team Averages
Level 79
1,504 SR
1,440 Elo+

VS

Team Averages
Level 88
1,500 SR
1,368 Elo+
Ra
Ra
AlleFey
Ra
Level 106
God Stats
10W - 17L
1,565 SR
Queue Stats
277W - 347L
1,346 Elo+
Party 1
Ymir
Ymir
FeusNocera
Ymir
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
398W - 510L
1,392 Elo+
Party 1
Osiris
Osiris
NandaNocera
Osiris
Level 109
God Stats
13W - 9L
1,670 SR
Queue Stats
425W - 548L
1,343 Elo+
Party 1
Amaterasu
Amaterasu
iDark v Nix
Amaterasu
Level 64
God Stats
18W - 21L
1,455 SR
Queue Stats
210W - 247L
1,410 Elo+
Solo
Rama
Rama
rafous1404
Rama
Level 69
God Stats
4W - 7L
1,311 SR
Queue Stats
91W - 140L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
2 / 2 / 6
5,747
522
4,074
7,902
4,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
12
4 / 1 / 1
6,770
615
6,350
5,144
1,707
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
12
5 / 0 / 3
6,947
632
4,771
8,448
3,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
bugado156
Scylla
10
6 / 1 / 4
6,763
615
6,092
3,735
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
yRUSHADORy-
Bellona
13
3 / 0 / 0
7,253
659
4,600
4,659
4,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
5,165
470
2,697
6,494
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
3 / 4 / 0
5,686
517
4,406
10,878
4,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
11
0 / 3 / 0
5,758
523
1,908
8,098
4,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
iDark v Nix
Amaterasu
8
0 / 2 / 2
5,221
475
3,179
7,747
2,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 3 / 1
6,439
585
2,371
6,079
1,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
20
Kills
4
4
Deaths
20
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
6
2.5
L
0
8
1
0.06
W
Ullr
4
1
1
4.5
L
3
4
0
0.75
W
Mercury
5
0
3
6.5
L
Osiris
0
3
0
0
W
Scylla
bugado156
Scylla
6
1
4
8
L
Amaterasu
iDark v Nix
Amaterasu
0
2
2
0.5
L
1
3
1
0.5
W
Bellona
yRUSHADORy-
Bellona
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,887
Damage
14,561
29,888
Taken
39,296
14,188
Mitigated
15,863
8,235
Healing
11,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,074
735
81
998
7,902
4,209
0
3,250
4,464
21,959
0
L
2,697
172
338
678
6,494
1,987
0
2,878
3,360
21,709
0
W
Ullr
6,350
2,037
0
1,426
5,144
1,707
1,598
257
4,847
0
35,275
L
4,406
1,065
0
2,699
10,878
4,751
0
4,172
6,573
19,233
0
W
Mercury
4,771
1,618
0
3,280
8,448
3,207
0
1,915
6,400
0
41,419
L
Osiris
1,908
463
0
3,953
8,098
4,559
0
0
8,098
0
27,914
W
Scylla
bugado156
Scylla
6,092
1,029
0
715
3,735
1,062
272
1,198
2,415
23,059
0
L
Amaterasu
iDark v Nix
Amaterasu
3,179
1,092
0
2,684
7,747
2,821
0
1,701
5,905
0
22,858
L
2,371
2,078
0
799
6,079
1,745
0
885
5,194
0
26,170
W
Bellona
yRUSHADORy-
Bellona
4,600
2,181
0
1,735
4,659
4,003
0
0
4,659
0
35,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,480
Gold Earned
28,269
317
Minions Killed
253
0
Camps Cleared
0
1,121,777
Distance Traveled
1,060,994
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,747
522
35
3
0
227,989
4
L
Ra
5,165
470
53
5
0
222,164
7
W
Ullr
6,770
615
69
6
0
195,844
3
L
Ymir
5,686
517
17
2
0
199,648
6
W
Mercury
6,947
632
82
7
0
283,504
2
L
Osiris
5,758
523
76
7
0
172,648
1
W
Scylla
6,763
615
43
4
0
202,803
4
L
Amaterasu
5,221
475
40
4
0
263,403
1
L
Rama
6,439
585
67
6
0
203,131
2
W
Bellona
7,253
659
88
8
0
211,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role