Player Matchup

Nemesis
Nemesis
DMNBlack
Nemesis
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Tyr
Tyr
MisterBraghio
Tyr
Level 17
God Stats
6W - 3L
1,720 SR
Queue Stats
38W - 35L
1,545 Elo+
Party 2
Neith
Neith
Ziro2193
Neith
Level 12
God Stats
8W - 4L
1,474 SR
Queue Stats
14W - 17L
1,531 Elo+
Party 2
Aphrodite
Aphrodite
al_and_sandro
Aphrodite
Level 18
God Stats
3W - 1L
1,272 SR
Queue Stats
20W - 18L
1,576 Elo+
Party 2
Anhur
Anhur
Ροseidοn
Anhur
Level 16
God Stats
7W - 1L
1,370 SR
Queue Stats
44W - 29L
1,631 Elo+
Solo
Team Averages
Level 16
1,467 SR
1,557 Elo+

VS

Team Averages
Level 17
1,637 SR
1,461 Elo+
Medusa
Medusa
Marendrok
Medusa
Level 18
God Stats
0W - 1L
1,723 SR
Queue Stats
5W - 5L
1,552 Elo+
Party 1
Merlin
Merlin
Pidorasgovnomes
Merlin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,454 Elo+
Party 1
Guan Yu
Guan Yu
TTidor
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,466 Elo+
Party 1
Ao Kuang
Ao Kuang
aztec221
Ao Kuang
Level 21
God Stats
0W - 2L
1,855 SR
Queue Stats
11W - 13L
1,466 Elo+
Party 1
Loki
Loki
Весёлаяbbкотлета
Loki
Level 19
God Stats
0W - 1L
1,606 SR
Queue Stats
9W - 15L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DMNBlack
Nemesis
12
3 / 0 / 6
7,127
594
3,509
5,922
1,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
5 / 1 / 5
7,201
600
4,159
8,571
4,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Ziro2193
Neith
11
2 / 1 / 10
6,481
540
4,144
5,251
1,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
al_and_sandro
Aphrodite
10
3 / 4 / 5
6,025
502
4,193
5,936
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
10 / 0 / 2
8,962
747
7,274
7,489
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Marendrok
Medusa
10
5 / 4 / 1
6,557
546
5,525
8,432
2,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 6 / 1
4,974
415
2,932
6,241
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
TTidor
Guan Yu
7
1 / 4 / 4
5,212
434
1,926
5,608
3,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ao Kuang
aztec221
Ao Kuang
7
0 / 5 / 1
4,498
375
4,080
8,302
2,163
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 4 / 1
4,839
403
462
4,896
1,797
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
23
Kills
6
6
Deaths
23
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DMNBlack
Nemesis
3
0
6
6
L
Medusa
Marendrok
Medusa
5
4
1
1.38
W
5
1
5
7.5
L
0
6
1
0.08
L
Guan Yu
TTidor
Guan Yu
1
4
4
0.75
W
Neith
Ziro2193
Neith
2
1
10
7
W
Aphrodite
al_and_sandro
Aphrodite
3
4
5
1.38
L
Ao Kuang
aztec221
Ao Kuang
0
5
1
0.1
W
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,279
Damage
14,925
33,169
Taken
33,479
12,065
Mitigated
10,593
13,641
Healing
4,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DMNBlack
Nemesis
3,509
1,310
0
308
5,922
1,902
469
488
5,434
0
42,010
L
Medusa
Marendrok
Medusa
5,525
2,212
0
2,129
8,432
2,251
350
1,650
6,782
0
24,480
W
4,159
474
0
2,801
8,571
4,009
771
3,083
5,488
0
37,164
L
2,932
185
0
120
6,241
1,376
0
758
5,483
20,693
0
L
Guan Yu
TTidor
Guan Yu
1,926
272
249
544
5,608
3,006
0
715
4,893
0
11,519
W
Neith
Ziro2193
Neith
4,144
1,966
0
1,491
5,251
1,498
1,259
539
4,712
0
26,016
W
Aphrodite
al_and_sandro
Aphrodite
4,193
1,005
974
1,985
5,936
2,207
499
1,097
4,839
14,358
0
L
Ao Kuang
aztec221
Ao Kuang
4,080
1,042
0
1,754
8,302
2,163
0
708
7,594
10,740
0
W
7,274
3,595
0
6,082
7,489
2,449
1,134
1,805
5,684
0
60,318
L
462
0
0
0
4,896
1,797
0
362
4,534
0
11,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,796
Gold Earned
26,080
347
Minions Killed
159
0
Camps Cleared
0
1,210,031
Distance Traveled
1,007,286
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,127
594
89
7
0
265,973
4
L
Medusa
6,557
546
55
5
0
197,069
1
W
Tyr
7,201
600
69
6
0
274,796
4
L
Merlin
4,974
415
35
3
0
207,696
1
L
Guan Yu
5,212
434
22
2
0
188,499
1
W
Neith
6,481
540
41
3
0
233,763
2
W
Aphrodite
6,025
502
22
2
0
209,768
5
L
Ao Kuang
4,498
375
20
2
0
212,895
0
W
Anhur
8,962
747
126
11
0
225,731
4
L
Loki
4,839
403
27
2
0
201,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role