Player Matchup

Rama
Rama
LaSuarez2
Rama
Level 87
God Stats
0W - 2L
1,285 SR
Queue Stats
162W - 136L
1,454 Elo+
Party 1
Awilix
Awilix
Scraggy98
Awilix
Level 155
God Stats
7W - 4L
1,676 SR
Queue Stats
254W - 232L
1,414 Elo+
Party 1
Discordia
Discordia
kapkap22
Discordia
Level 47
God Stats
2W - 3L
1,218 SR
Queue Stats
89W - 93L
1,524 Elo+
Solo
Team Averages
Level 96
1,393 SR
1,464 Elo+

VS

Team Averages
Level 133
1,556 SR
1,463 Elo+
Cernunnos
Cernunnos
Eliisaff
Cernunnos
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,471 Elo+
Party 2
Nox
Nox
GabrielG7
Nox
Level 152
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 5L
1,313 Elo+
Solo
Fafnir
Fafnir
roldsrock
Fafnir
Level 145
God Stats
4W - 1L
1,668 SR
Queue Stats
266W - 268L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
0 / 2 / 3
7,701
592
4,560
9,776
3,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
Scraggy98
Awilix
10
1 / 3 / 1
7,724
594
4,131
10,392
4,487
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
kapkap22
Discordia
11
2 / 5 / 1
8,062
620
11,464
6,294
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Eliisaff
Cernunnos
11
1 / 1 / 6
8,111
624
5,292
7,152
3,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
7 / 1 / 3
9,084
699
12,067
10,096
5,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fafnir
roldsrock
Fafnir
11
2 / 1 / 6
9,012
693
3,574
11,466
11,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
10
10
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Eliisaff
Cernunnos
1
1
6
4
W
7
1
3
8.5
L
Rama
0
2
3
0.75
L
Awilix
Scraggy98
Awilix
1
3
1
0.5
L
Discordia
kapkap22
Discordia
2
5
1
0.5
W
Fafnir
roldsrock
Fafnir
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,155
Damage
20,933
26,462
Taken
28,714
9,616
Mitigated
20,168
3,005
Healing
9,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Eliisaff
Cernunnos
5,292
1,382
0
923
7,152
3,350
806
4,101
3,051
0
35,167
W
12,067
178
0
3,450
10,096
5,547
178
4,364
5,732
37,726
0
L
Rama
4,560
4,053
0
2,075
9,776
3,073
93
5,106
4,670
0
29,528
L
Awilix
Scraggy98
Awilix
4,131
1,547
0
485
10,392
4,487
0
6,641
3,751
0
27,594
L
Discordia
kapkap22
Discordia
11,464
400
0
445
6,294
2,056
14
3,970
2,324
39,309
0
W
Fafnir
roldsrock
Fafnir
3,574
764
0
5,576
11,466
11,271
17
3,143
8,323
10,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,487
Gold Earned
26,207
152
Minions Killed
129
0
Camps Cleared
0
663,818
Distance Traveled
679,703
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,111
624
68
5
0
210,291
4
W
Nox
9,084
699
47
4
0
238,167
1
L
Rama
7,701
592
56
4
0
208,613
4
L
Awilix
7,724
594
42
3
0
231,580
4
L
Discordia
8,062
620
54
4
0
223,625
2
W
Fafnir
9,012
693
14
1
0
231,245
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role