Player Matchup

Khepri
Khepri
MeowtatoChip
Khepri
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 68L
1,560 Elo+
Party 2
Neith
Neith
Mojangerie
Neith
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 40L
1,695 Elo+
Party 2
Kukulkan
Kukulkan
SiberianHero
Kukulkan
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
WayTooImpossible
Vamana
Level 24
God Stats
4W - 0L
1,871 SR
Queue Stats
121W - 72L
1,704 Elo+
Solo
Achilles
Achilles
pilin5001
Achilles
Level 26
God Stats
1W - 2L
1,298 SR
Queue Stats
207W - 248L
1,387 Elo+
Solo
Team Averages
Level 22
1,534 SR
1,569 Elo+

VS

Team Averages
Level 11
1,482 SR
1,467 Elo+
Ymir
Ymir
ELVI0LABRAM0S
Ymir
Level 6
God Stats
1W - 2L
1,524 SR
Queue Stats
2W - 7L
1,478 Elo+
Party 1
Sun Wukong
Sun Wukong
NaXisCCJ
Sun Wukong
Level 14
God Stats
2W - 5L
1,387 SR
Queue Stats
11W - 11L
1,696 Elo+
Party 1
Hou Yi
Hou Yi
Smokegank15
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,617 Elo+
Party 1
Thor
Thor
Svyre
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Party 3
Kukulkan
Kukulkan
UnwantedWeeb
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
1 / 2 / 9
9,743
513
6,997
12,553
12,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
14
5 / 3 / 7
9,700
511
16,305
12,334
5,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
SiberianHero
Kukulkan
17
9 / 0 / 7
11,543
608
19,363
7,028
3,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 1 / 4
11,823
622
8,554
17,567
11,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
pilin5001
Achilles
17
2 / 0 / 2
10,853
571
6,325
9,640
14,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 4
7,798
410
4,338
19,278
11,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
NaXisCCJ
Sun Wukong
13
1 / 7 / 0
7,758
408
7,868
20,664
12,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hou Yi
13
4 / 7 / 0
7,837
412
10,508
19,108
6,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
Svyre
Thor
5
0 / 4 / 0
5,865
309
320
6,730
1,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Kukulkan
UnwantedWeeb
Kukulkan
6
0 / 3 / 0
5,617
296
414
4,651
1,350
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
25
Kills
6
6
Deaths
25
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
Khepri
1
2
9
2.75
W
Neith
5
3
7
2.83
L
Sun Wukong
NaXisCCJ
Sun Wukong
1
7
0
0.14
W
Kukulkan
SiberianHero
Kukulkan
9
0
7
12.5
L
Hou Yi
4
7
0
0.57
L
Thor
Svyre
Thor
0
4
0
0
L
Kukulkan
UnwantedWeeb
Kukulkan
0
3
0
0
W
8
1
4
10
W
Achilles
pilin5001
Achilles
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,544
Damage
23,448
59,122
Taken
70,431
48,185
Mitigated
33,486
20,089
Healing
11,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,338
179
0
1,708
19,278
11,800
0
10,922
8,010
22,950
0
W
Khepri
6,997
270
0
1,745
12,553
12,626
887
2,499
10,004
27,470
0
W
Neith
16,305
10,672
0
4,322
12,334
5,862
2,957
1,091
11,168
0
47,795
L
Sun Wukong
NaXisCCJ
Sun Wukong
7,868
1,601
0
2,596
20,664
12,008
0
3,196
16,930
120
30,327
W
Kukulkan
SiberianHero
Kukulkan
19,363
2,834
0
2,596
7,028
3,902
3,520
414
6,570
71,115
0
L
Hou Yi
10,508
4,817
0
5,109
19,108
6,631
567
7,436
11,495
0
43,796
L
Thor
Svyre
Thor
320
150
0
2,070
6,730
1,697
0
823
5,782
0
9,358
L
Kukulkan
UnwantedWeeb
Kukulkan
414
81
55
369
4,651
1,350
0
3,079
1,354
9,975
0
W
8,554
4,246
0
8,802
17,567
11,450
1,419
868
16,574
0
87,313
W
Achilles
pilin5001
Achilles
6,325
610
0
2,624
9,640
14,345
3,477
0
9,115
0
61,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,662
Gold Earned
34,875
493
Minions Killed
188
0
Camps Cleared
0
1,609,972
Distance Traveled
1,088,378
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,798
410
19
1
0
297,872
0
W
Khepri
9,743
513
20
1
0
352,435
3
W
Neith
9,700
511
74
4
0
300,339
1
L
Sun Wukong
7,758
408
57
3
0
315,853
2
W
Kukulkan
11,543
608
125
7
0
317,335
3
L
Hou Yi
7,837
412
72
4
0
282,605
0
L
Thor
5,865
309
24
1
0
88,227
1
L
Kukulkan
5,617
296
16
1
0
103,821
0
W
Vamana
11,823
622
144
8
0
361,873
1
W
Achilles
10,853
571
130
7
0
277,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role