Player Matchup

Janus
Janus
H1GHbäumcheN
Janus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
H1GHliger
Guan Yu
Level 128
God Stats
3W - 2L
1,704 SR
Queue Stats
210W - 113L
1,678 Elo+
Party 2
Erlang Shen
Erlang Shen
H1GHstoneRR
Erlang Shen
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 8L
1,687 Elo+
Party 2
Apollo
Apollo
Rhorima
Apollo
Level 39
God Stats
19W - 21L
1,501 SR
Queue Stats
752W - 765L
1,421 Elo+
Solo
Vulcan
Vulcan
viciousSICKYO
Vulcan
Level 25
God Stats
2W - 0L
1,843 SR
Queue Stats
43W - 14L
1,811 Elo+
Party 2
Team Averages
Level 69
1,610 SR
1,619 Elo+

VS

Team Averages
Level 98
1,640 SR
1,477 Elo+
Vulcan
Vulcan
Dreunboon
Vulcan
Level 149
God Stats
17W - 10L
1,712 SR
Queue Stats
158W - 193L
1,470 Elo+
Party 1
Odin
Odin
KarAragmatias
Odin
Level 41
God Stats
0W - 1L
1,717 SR
Queue Stats
5W - 10L
1,351 Elo+
Solo
Geb
Geb
Rakepeda
Geb
Level 159
God Stats
8W - 9L
1,771 SR
Queue Stats
312W - 359L
1,584 Elo+
Party 1
Rama
Rama
SmythEU
Rama
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
442W - 450L
1,529 Elo+
Party 1
Set
Set
StrachySmurf
Set
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 21L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 8
12,480
594
24,215
12,198
4,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
H1GHliger
Guan Yu
13
0 / 2 / 6
9,635
459
6,071
20,569
19,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erlang Shen
H1GHstoneRR
Erlang Shen
20
11 / 2 / 9
12,955
617
16,647
16,651
11,202
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
Rhorima
Apollo
15
1 / 4 / 7
10,150
483
6,492
16,286
5,869
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
4 / 0 / 11
12,031
573
15,397
9,746
5,250
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dreunboon
Vulcan
14
1 / 9 / 3
8,802
419
13,105
15,789
5,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 6 / 3
7,825
373
1,957
15,485
6,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 2 / 4
9,292
442
8,264
18,220
8,478
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
SmythEU
Rama
17
3 / 4 / 5
10,086
480
13,313
17,144
5,583
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
3 / 7 / 4
9,311
443
7,359
17,492
7,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
28
28
Kills
9
9
Deaths
28
41
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Dreunboon
Vulcan
1
9
3
0.28
W
12
1
8
16
W
Guan Yu
H1GHliger
Guan Yu
0
2
6
1.5
W
Erlang Shen
H1GHstoneRR
Erlang Shen
11
2
9
7.75
L
0
6
3
0.25
L
2
2
4
2
W
Apollo
Rhorima
Apollo
1
4
7
1.13
L
Rama
SmythEU
Rama
3
4
5
1.38
L
3
7
4
0.71
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,822
Damage
43,998
75,450
Taken
84,130
46,177
Mitigated
33,683
31,353
Healing
15,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Dreunboon
Vulcan
13,105
6,341
0
1,240
15,789
5,050
576
8,721
6,782
69,404
0
W
24,215
1,262
374
4,383
12,198
4,445
700
5,075
7,098
77,633
0
W
Guan Yu
H1GHliger
Guan Yu
6,071
884
3,008
9,188
20,569
19,411
620
5,210
15,234
162
30,168
W
Erlang Shen
H1GHstoneRR
Erlang Shen
16,647
10,412
0
2,540
16,651
11,202
2,147
2,645
13,981
0
101,727
L
1,957
634
402
1,341
15,485
6,823
0
9,528
5,779
0
23,546
L
8,264
1,212
0
0
18,220
8,478
0
8,703
9,285
33,603
0
W
Apollo
Rhorima
Apollo
6,492
4,764
0
7,400
16,286
5,869
2,400
4,801
11,410
0
73,754
L
Rama
SmythEU
Rama
13,313
11,123
0
7,610
17,144
5,583
0
4,472
12,618
0
71,501
L
7,359
3,391
0
4,559
17,492
7,749
0
7,367
9,892
0
58,084
W
15,397
4,607
0
4,460
9,746
5,250
2,354
3,638
6,083
93,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,251
Gold Earned
45,316
551
Minions Killed
413
0
Camps Cleared
0
2,164,774
Distance Traveled
1,800,863
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,802
419
99
5
0
326,892
5
W
Janus
12,480
594
120
6
0
439,173
2
W
Guan Yu
9,635
459
35
2
0
435,210
3
W
Erlang Shen
12,955
617
123
6
0
459,419
9
L
Odin
7,825
373
56
3
0
369,336
1
L
Geb
9,292
442
31
1
0
410,345
7
W
Apollo
10,150
483
120
6
0
380,155
2
L
Rama
10,086
480
128
6
0
330,025
2
L
Set
9,311
443
99
5
0
364,265
5
W
Vulcan
12,031
573
153
7
0
450,817
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role