Player Matchup

Danzaburou
Danzaburou
Elaηcinǿs
Danzaburou
Level 158
God Stats
6W - 9L
1,722 SR
Queue Stats
156W - 180L
1,522 Elo+
Solo
Chang'e
Chang'e
Gorgen25
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Pukoss
Thoth
Level 146
God Stats
0W - 2L
1,551 SR
Queue Stats
55W - 50L
1,507 Elo+
Solo
Kali
Kali
bbsha
Kali
Level 147
God Stats
20W - 12L
1,531 SR
Queue Stats
372W - 382L
1,474 Elo+
Solo
Tyr
Tyr
knortey
Tyr
Level 152
God Stats
0W - 1L
1,747 SR
Queue Stats
182W - 189L
1,668 Elo+
Party 1
Team Averages
Level 152
1,610 SR
1,534 Elo+

VS

Team Averages
Level 143
1,638 SR
1,566 Elo+
Hercules
Hercules
Biegel
Hercules
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,545 Elo+
Solo
Hachiman
Hachiman
Genryumaru
Hachiman
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
364W - 393L
1,527 Elo+
Solo
Fenrir
Fenrir
Rapio
Fenrir
Level 160
God Stats
3W - 1L
1,708 SR
Queue Stats
125W - 43L
1,537 Elo+
Party 2
Scylla
Scylla
Vαlkyrie
Scylla
Level 159
God Stats
20W - 4L
1,984 SR
Queue Stats
145W - 49L
1,721 Elo+
Party 2
Yemoja
Yemoja
iDavy
Yemoja
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Elaηcinǿs
Danzaburou
14
0 / 4 / 5
8,009
616
7,793
9,353
3,813
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Gorgen25
Chang'e
15
3 / 3 / 3
8,633
664
6,760
10,195
3,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
Pukoss
Thoth
15
1 / 6 / 5
8,477
652
7,825
8,800
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
bbsha
Kali
15
1 / 5 / 6
8,698
669
6,555
15,278
7,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tyr
14
3 / 5 / 2
8,544
657
8,750
14,600
11,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Biegel
Hercules
14
0 / 4 / 10
8,564
659
5,066
13,876
12,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Genryumaru
Hachiman
17
2 / 2 / 5
9,960
766
6,094
7,768
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Rapio
Fenrir
19
11 / 0 / 6
12,552
966
21,891
13,306
12,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
Vαlkyrie
Scylla
17
2 / 2 / 11
9,996
769
11,302
6,621
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
iDavy
Yemoja
17
8 / 0 / 12
12,231
941
8,353
16,421
19,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
67
8
Kills
23
23
Deaths
8
21
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hercules
Biegel
Hercules
0
4
10
1.25
L
Danzaburou
Elaηcinǿs
Danzaburou
0
4
5
0.63
W
Hachiman
Genryumaru
Hachiman
2
2
5
2.25
L
Chang'e
Gorgen25
Chang'e
3
3
3
1.5
L
Thoth
Pukoss
Thoth
1
6
5
0.58
W
Fenrir
Rapio
Fenrir
11
0
6
14
W
Scylla
Vαlkyrie
Scylla
2
2
11
3.75
L
Kali
bbsha
Kali
1
5
6
0.8
W
Yemoja
iDavy
Yemoja
8
0
12
14
L
Tyr
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,683
Damage
52,706
58,226
Taken
57,992
29,848
Mitigated
50,542
11,543
Healing
13,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Biegel
Hercules
5,066
1,114
0
3,907
13,876
12,134
322
2,515
11,099
0
14,138
L
Danzaburou
Elaηcinǿs
Danzaburou
7,793
2,437
0
756
9,353
3,813
0
2,367
6,954
0
31,486
W
Hachiman
Genryumaru
Hachiman
6,094
1,645
0
1,878
7,768
3,203
2,145
2,517
5,069
0
54,572
L
Chang'e
Gorgen25
Chang'e
6,760
468
2,216
3,507
10,195
3,978
1
3,700
6,187
22,318
0
L
Thoth
Pukoss
Thoth
7,825
155
0
496
8,800
2,960
0
3,437
5,026
31,701
0
W
Fenrir
Rapio
Fenrir
21,891
8,702
0
2,973
13,306
12,847
1,970
2,097
10,999
0
42,375
W
Scylla
Vαlkyrie
Scylla
11,302
1,528
0
96
6,621
2,646
167
2,202
4,269
45,988
0
L
Kali
bbsha
Kali
6,555
3,203
0
3,322
15,278
7,933
0
3,781
11,389
0
23,103
W
Yemoja
iDavy
Yemoja
8,353
2,097
2,667
2,347
16,421
19,712
358
4,558
11,342
21,038
0
L
Tyr
8,750
648
0
1,246
14,600
11,164
0
5,653
8,733
186
15,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,361
Gold Earned
53,303
247
Minions Killed
325
7
Camps Cleared
10
1,212,162
Distance Traveled
1,285,486
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,564
659
30
2
0
240,858
5
L
Danzaburou
8,009
616
72
6
2
242,097
1
W
Hachiman
9,960
766
113
9
4
217,613
2
L
Chang'e
8,633
664
42
3
1
224,959
1
L
Thoth
8,477
652
67
5
2
229,303
2
W
Fenrir
12,552
966
65
5
2
303,944
0
W
Scylla
9,996
769
95
7
3
247,220
3
L
Kali
8,698
669
44
3
2
245,507
2
W
Yemoja
12,231
941
22
2
1
275,851
1
L
Tyr
8,544
657
22
2
0
270,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role