Player Matchup

Horus
Horus
Bunglejuff8097
Horus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,662 Elo+
Party 1
Nu Wa
Nu Wa
CourtOnDCobb
Nu Wa
Level 18
God Stats
3W - 1L
1,577 SR
Queue Stats
3W - 1L
1,662 Elo+
Party 1
Cerberus
Cerberus
Lukatìel
Cerberus
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
207W - 180L
1,621 Elo+
Party 1
Agni
Agni
SadiCorno
Agni
Level 25
God Stats
21W - 18L
1,301 SR
Queue Stats
307W - 350L
1,522 Elo+
Solo
Zeus
Zeus
Shep2320
Zeus
Level 5
God Stats
1W - 1L
1,710 SR
Queue Stats
3W - 1L
1,662 Elo+
Party 1
Team Averages
Level 44
1,518 SR
1,626 Elo+

VS

Team Averages
Level 21
1,498 SR
1,621 Elo+
Neith
Neith
Cryocamell
Neith
Level 10
God Stats
6W - 2L
1,500 SR
Queue Stats
111W - 99L
1,674 Elo+
Solo
Cabrakan
Cabrakan
DexterousDre
Cabrakan
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
310W - 218L
1,675 Elo+
Solo
Loki
Loki
TheWellMade
Loki
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,575 Elo+
Solo
Thor
Thor
UpD0wnUpD0wn
Thor
Level 29
God Stats
2W - 2L
1,262 SR
Queue Stats
448W - 398L
1,642 Elo+
Party 2
Scylla
Scylla
brocredible13
Scylla
Level 26
God Stats
7W - 8L
1,728 SR
Queue Stats
476W - 426L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
6,427
536
3,347
7,396
3,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 2 / 1
5,703
475
1,501
4,946
1,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Lukatìel
Cerberus
10
0 / 3 / 0
5,565
464
4,599
8,713
5,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
6
0 / 2 / 0
4,580
382
1,138
1,802
384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zeus
12
5 / 3 / 0
7,391
616
7,719
7,223
2,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
9
0 / 4 / 3
5,829
486
3,738
6,241
1,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
DexterousDre
Cabrakan
9
1 / 2 / 2
5,746
479
3,823
6,931
5,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 1 / 1
6,478
540
2,563
4,682
1,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 0 / 0
7,074
590
4,604
6,925
3,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 1 / 1
6,127
511
3,775
4,563
1,324
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
8
Kills
10
10
Deaths
8
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
0
3
3.5
L
1
2
1
0.75
W
Neith
0
4
3
0.38
W
Cabrakan
DexterousDre
Cabrakan
1
2
2
1
L
Cerberus
Lukatìel
Cerberus
0
3
0
0
L
Agni
0
2
0
0
L
Zeus
5
3
0
1.67
W
4
1
1
4.5
W
4
0
0
4
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,304
Damage
18,503
30,080
Taken
29,342
12,056
Mitigated
12,963
9,469
Healing
7,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,347
1,599
662
3,751
7,396
3,236
44
1,803
5,444
0
13,418
L
1,501
519
0
250
4,946
1,318
0
2,434
2,278
21,736
0
W
Neith
3,738
1,187
0
1,700
6,241
1,619
151
4,372
1,869
0
28,174
W
Cabrakan
DexterousDre
Cabrakan
3,823
647
0
1,897
6,931
5,184
96
3,809
3,084
14,837
0
L
Cerberus
Lukatìel
Cerberus
4,599
480
0
2,184
8,713
5,100
0
1,073
7,429
29,887
0
L
Agni
1,138
92
0
250
1,802
384
31
0
1,727
9,277
0
L
Zeus
7,719
2,052
0
2,372
7,223
2,018
516
1,894
5,329
54,274
0
W
2,563
624
0
589
4,682
1,222
338
621
3,993
0
27,808
W
4,604
1,273
0
1,734
6,925
3,614
0
3,314
3,381
0
41,272
W
3,775
332
0
1,692
4,563
1,324
198
2,427
2,058
29,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,666
Gold Earned
31,254
277
Minions Killed
293
0
Camps Cleared
0
917,729
Distance Traveled
1,049,356
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,427
536
18
2
0
238,068
1
L
Nu Wa
5,703
475
65
5
0
212,231
0
W
Neith
5,829
486
63
5
0
181,751
2
W
Cabrakan
5,746
479
15
1
0
232,696
3
L
Cerberus
5,565
464
74
6
0
206,372
1
L
Agni
4,580
382
21
2
0
71,607
0
L
Zeus
7,391
616
99
8
0
189,451
0
W
Loki
6,478
540
59
5
0
234,526
1
W
Thor
7,074
590
96
8
0
197,263
1
W
Scylla
6,127
511
60
5
0
203,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role