Player Matchup

Merlin
Merlin
Apolloito
Merlin
Level 29
God Stats
292W - 327L
1,511 SR
Queue Stats
492W - 603L
1,406 Elo+
Solo
Amaterasu
Amaterasu
BustaDaGroupie
Amaterasu
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 72L
1,461 Elo+
Solo
Da Ji
Da Ji
EzoHaze
Da Ji
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,456 Elo+
Party 1
Thor
Thor
KIGU2021
Thor
Level 5
God Stats
2W - 4L
1,135 SR
Queue Stats
2W - 4L
1,075 Elo+
Solo
Medusa
Medusa
Sarvthus
Medusa
Level 12
God Stats
3W - 1L
1,846 SR
Queue Stats
4W - 6L
1,414 Elo+
Party 1
Team Averages
Level 16
1,498 SR
1,362 Elo+

VS

Team Averages
Level 10
1,460 SR
1,397 Elo+
Cthulhu
Cthulhu
DARKDMOK
Cthulhu
Level 17
God Stats
45W - 37L
1,580 SR
Queue Stats
210W - 225L
1,412 Elo+
Solo
Loki
Loki
FluffyUmbreon1
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
HA1LS8AN666
Sun Wukong
Level 10
God Stats
6W - 17L
1,312 SR
Queue Stats
9W - 30L
1,266 Elo+
Party 3
Arachne
Arachne
Luvdosage
Arachne
Level 15
God Stats
2W - 5L
1,406 SR
Queue Stats
12W - 27L
1,307 Elo+
Party 3
Neith
Neith
kmochiii
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Apolloito
Merlin
20
3 / 4 / 28
14,863
1,062
22,162
12,362
6,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
BustaDaGroupie
Amaterasu
20
8 / 7 / 24
15,429
1,102
24,546
27,949
29,551
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
EzoHaze
Da Ji
20
13 / 4 / 15
15,654
1,118
24,296
19,843
9,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
19
1 / 8 / 15
12,521
894
2,382
16,405
6,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Sarvthus
Medusa
20
17 / 7 / 18
17,440
1,246
37,566
24,270
11,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

36

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DARKDMOK
Cthulhu
20
7 / 2 / 17
16,023
1,145
20,091
20,600
26,795
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
6 / 10 / 16
14,825
1,059
13,924
21,075
12,485
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Sun Wukong
HA1LS8AN666
Sun Wukong
20
8 / 6 / 13
15,202
1,086
22,683
29,280
25,621
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arachne
Luvdosage
Arachne
20
2 / 5 / 15
13,019
930
11,249
18,900
9,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
kmochiii
Neith
20
7 / 19 / 7
14,575
1,041
21,882
31,802
11,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
98
42
Kills
30
30
Deaths
42
100
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Merlin
Apolloito
Merlin
3
4
28
4.25
W
Amaterasu
BustaDaGroupie
Amaterasu
8
7
24
2.86
L
Cthulhu
DARKDMOK
Cthulhu
7
2
17
7.75
W
Da Ji
EzoHaze
Da Ji
13
4
15
5.13
L
6
10
16
1.4
L
Sun Wukong
HA1LS8AN666
Sun Wukong
8
6
13
2.42
W
Thor
1
8
15
1.06
L
Arachne
Luvdosage
Arachne
2
5
15
1.9
W
Medusa
Sarvthus
Medusa
17
7
18
3.71
L
Neith
kmochiii
Neith
7
19
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,952
Damage
89,829
100,829
Taken
121,657
63,652
Mitigated
85,888
8,830
Healing
11,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Apolloito
Merlin
22,162
1,736
0
0
12,362
6,011
0
3,005
9,257
63,096
0
W
Amaterasu
BustaDaGroupie
Amaterasu
24,546
10,177
0
5,457
27,949
29,551
0
5,559
21,980
5,320
44,122
L
Cthulhu
DARKDMOK
Cthulhu
20,091
909
241
780
20,600
26,795
0
4,467
16,133
52,093
0
W
Da Ji
EzoHaze
Da Ji
24,296
7,874
0
1,174
19,843
9,651
0
3,187
16,556
0
39,073
L
13,924
5,100
0
1,098
21,075
12,485
0
4,789
16,286
0
23,872
L
Sun Wukong
HA1LS8AN666
Sun Wukong
22,683
6,735
1,320
1,830
29,280
25,621
0
5,756
23,524
0
49,794
W
Thor
2,382
395
0
283
16,405
6,651
0
3,993
12,262
0
9,552
L
Arachne
Luvdosage
Arachne
11,249
7,993
488
1,892
18,900
9,038
0
5,080
13,820
0
18,704
W
Medusa
Sarvthus
Medusa
37,566
24,035
0
1,916
24,270
11,788
0
3,422
20,683
0
73,639
L
Neith
kmochiii
Neith
21,882
11,817
0
3,428
31,802
11,949
0
4,334
27,468
0
55,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,907
Gold Earned
73,644
265
Minions Killed
265
5
Camps Cleared
4
1,115,854
Distance Traveled
1,236,006
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,863
1,062
89
6
1
206,831
0
W
Amaterasu
15,429
1,102
50
4
0
248,961
0
L
Cthulhu
16,023
1,145
86
6
0
305,703
0
W
Da Ji
15,654
1,118
27
2
2
274,187
0
L
Loki
14,825
1,059
10
1
2
218,451
0
L
Sun Wukong
15,202
1,086
69
5
1
303,555
0
W
Thor
12,521
894
9
1
1
156,076
0
L
Arachne
13,019
930
13
1
1
215,246
0
W
Medusa
17,440
1,246
90
6
1
229,799
0
L
Neith
14,575
1,041
87
6
0
193,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role