Player Matchup

Ymir
Ymir
Gauchiburrito23
Ymir
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 40L
1,479 Elo+
Party 1
Fenrir
Fenrir
LORDBAILEY2003
Fenrir
Level 86
God Stats
9W - 7L
1,675 SR
Queue Stats
382W - 368L
1,563 Elo+
Party 1
Neith
Neith
snoopyjutsu26
Neith
Level 89
God Stats
1W - 1L
1,307 SR
Queue Stats
145W - 151L
1,569 Elo+
Party 1
Team Averages
Level 85
1,494 SR
1,537 Elo+

VS

Team Averages
Level 89
1,424 SR
1,372 Elo+
Thoth
Thoth
KILLSWITCH 651
Thoth
Level 86
God Stats
2W - 2L
1,271 SR
Queue Stats
67W - 157L
1,156 Elo+
Solo
Sun Wukong
Sun Wukong
OmashuPriest
Sun Wukong
Level 120
God Stats
2W - 4L
1,500 SR
Queue Stats
45W - 38L
1,647 Elo+
Solo
Achilles
Achilles
VesperSenpai
Achilles
Level 62
God Stats
6W - 13L
1,500 SR
Queue Stats
194W - 249L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 8
7,006
701
1,978
6,549
3,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
9 / 0 / 1
8,189
819
8,254
4,192
2,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
3 / 0 / 8
7,280
728
3,822
4,264
1,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,734
573
2,567
5,663
2,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
OmashuPriest
Sun Wukong
9
0 / 3 / 0
5,854
585
2,936
7,726
3,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Achilles
VesperSenpai
Achilles
7
0 / 3 / 0
5,545
555
2,288
4,445
2,142
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
12
Kills
0
0
Deaths
12
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
8
4
L
0
6
0
0
W
9
0
1
9.5
L
Sun Wukong
OmashuPriest
Sun Wukong
0
3
0
0
L
Achilles
VesperSenpai
Achilles
0
3
0
0
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,054
Damage
7,791
15,005
Taken
17,834
7,731
Mitigated
8,147
6,792
Healing
1,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,978
224
123
2,749
6,549
3,530
102
1,456
5,093
14,780
0
L
2,567
763
0
110
5,663
2,649
0
870
4,693
9,236
0
W
8,254
1,003
298
928
4,192
2,866
0
587
3,605
0
17,546
L
Sun Wukong
OmashuPriest
Sun Wukong
2,936
439
0
1,692
7,726
3,356
0
686
6,890
0
22,251
L
Achilles
VesperSenpai
Achilles
2,288
651
0
81
4,445
2,142
0
530
3,827
0
10,932
W
3,822
1,094
0
2,694
4,264
1,335
0
620
3,644
0
27,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,475
Gold Earned
17,133
100
Minions Killed
77
0
Camps Cleared
0
526,309
Distance Traveled
456,033
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,006
701
33
3
0
168,314
1
L
Thoth
5,734
573
24
2
0
115,925
0
W
Fenrir
8,189
819
21
2
0
187,721
1
L
Sun Wukong
5,854
585
33
3
0
165,969
3
L
Achilles
5,545
555
20
2
0
174,139
1
W
Neith
7,280
728
46
5
0
170,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role