Player Matchup

Cerberus
Cerberus
Bronze III
Gabchik
Cerberus
Bronze III
Level 58
God Stats
0W - 2L
1,095 SR
Queue Stats
1W - 6L
1,459 MMR
Party 1
Cernunnos
Cernunnos
Bronze IV
KoFFta
Cernunnos
Bronze IV
Level 89
God Stats
0W - 2L
1,543 SR
Queue Stats
0W - 6L
1,328 MMR
Party 1
Persephone
Persephone
Silver I
Lukewaves
Persephone
Silver I
Level 39
God Stats
4W - 4L
1,538 SR
Queue Stats
92W - 84L
1,362 MMR
Solo
Nike
Nike
Gold V
SluppyTV
Nike
Gold V
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Fenrir
Fenrir
Bronze III
ZETTODi
Fenrir
Bronze III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,449 MMR
Party 3
Team Averages
Silver V
Silver V
Average Tier
Level 83
1,435 SR
1,420 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,524 SR
1,403 MMR
Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold V
CARVALHO1999
Apollo
Gold V
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 33L
1,408 MMR
Party 2
Bakasura
Bakasura
Silver II
IOSU57CRY
Bakasura
Silver II
Level 146
God Stats
2W - 2L
1,372 SR
Queue Stats
13W - 11L
1,364 MMR
Party 2
Osiris
Osiris
Silver III
MAINKRAH
Osiris
Silver III
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 47L
1,380 MMR
Solo
Tyr
Tyr
Gold II
Ɓoyka
Tyr
Gold II
Level 160
God Stats
17W - 15L
1,747 SR
Queue Stats
248W - 226L
1,361 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gabchik
Cerberus
15
0 / 7 / 2
8,309
361
4,242
13,089
11,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
KoFFta
Cernunnos
15
0 / 7 / 3
9,191
400
5,278
10,357
3,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
Lukewaves
Persephone
19
5 / 5 / 4
12,744
554
11,424
12,233
5,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
17
2 / 6 / 3
11,453
498
16,913
27,470
17,330
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
ZETTODi
Fenrir
19
9 / 3 / 2
12,093
526
17,338
24,852
16,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
DiscordiaNu WaBacchusSetKumbhakarna

VS

Bans
DanzaburouCupidThanatosNemesisLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
4 / 6 / 9
12,447
541
7,837
14,362
4,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
20
5 / 2 / 16
14,073
612
16,593
18,399
9,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
IOSU57CRY
Bakasura
20
10 / 4 / 4
14,111
614
15,790
17,538
12,167
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
MAINKRAH
Osiris
20
3 / 4 / 8
12,973
564
12,937
21,336
17,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyr
Ɓoyka
Tyr
19
6 / 0 / 11
13,588
591
14,917
18,427
18,922
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
76
16
Kills
28
28
Deaths
16
14
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
6
9
1.42
W
Apollo
5
2
16
6.5
L
Cerberus
Gabchik
Cerberus
0
7
2
0.14
W
Bakasura
IOSU57CRY
Bakasura
10
4
4
3
L
Cernunnos
KoFFta
Cernunnos
0
7
3
0.21
L
Persephone
Lukewaves
Persephone
5
5
4
1.4
W
Osiris
MAINKRAH
Osiris
3
4
8
1.75
L
Nike
2
6
3
0.58
L
Fenrir
ZETTODi
Fenrir
9
3
2
3.33
W
Tyr
Ɓoyka
Tyr
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,195
Damage
68,074
88,001
Taken
90,062
53,857
Mitigated
62,505
15,942
Healing
33,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,837
1,327
152
2,148
14,362
4,891
360
6,008
8,201
74,155
0
W
Apollo
16,593
10,199
0
11,677
18,399
9,260
3,105
5,120
13,212
0
119,563
L
Cerberus
Gabchik
Cerberus
4,242
183
0
1,327
13,089
11,346
0
1,104
11,072
21,841
0
W
Bakasura
IOSU57CRY
Bakasura
15,790
10,367
0
5,487
17,538
12,167
0
3,043
14,372
0
91,855
L
Cernunnos
KoFFta
Cernunnos
5,278
1,385
0
1,407
10,357
3,196
1,378
1,847
7,928
0
60,911
L
Persephone
Lukewaves
Persephone
11,424
697
0
1,182
12,233
5,286
0
1,694
10,126
87,730
0
W
Osiris
MAINKRAH
Osiris
12,937
4,386
0
5,362
21,336
17,265
1,751
2,194
19,112
306
82,474
L
Nike
16,913
3,973
0
6,855
27,470
17,330
174
772
25,580
1,288
78,083
L
Fenrir
ZETTODi
Fenrir
17,338
8,937
0
5,171
24,852
16,699
0
2,326
21,754
0
82,117
W
Tyr
Ɓoyka
Tyr
14,917
1,783
0
8,771
18,427
18,922
229
3,821
14,366
0
55,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,790
Gold Earned
67,192
595
Minions Killed
698
0
Camps Cleared
0
2,157,964
Distance Traveled
2,394,867
31
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,447
541
137
6
0
414,041
6
W
Apollo
14,073
612
185
8
0
434,097
2
L
Cerberus
8,309
361
44
2
0
429,367
3
W
Bakasura
14,111
614
173
8
0
533,810
4
L
Cernunnos
9,191
400
109
5
0
422,584
2
L
Persephone
12,744
554
175
8
0
418,262
12
W
Osiris
12,973
564
140
6
0
456,116
1
L
Nike
11,453
498
160
7
0
398,802
3
L
Fenrir
12,093
526
107
5
0
488,949
11
W
Tyr
13,588
591
63
3
0
556,803
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role