Player Matchup

Cupid
Cupid
Dark_Mesziahbtw
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,205 Elo+
Party 1
Ares
Ares
fighting_SKILL
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Fenrir
Fenrir
jonnyBoiVega
Fenrir
Level 22
God Stats
17W - 26L
1,420 SR
Queue Stats
68W - 81L
1,452 Elo+
Party 1
Odin
Odin
vegaj79
Odin
Level 39
God Stats
6W - 4L
1,465 SR
Queue Stats
217W - 244L
1,387 Elo+
Party 1
Ganesha
Ganesha
whoyadiel
Ganesha
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 14L
1,152 Elo+
Party 1
Team Averages
Level 14
1,477 SR
1,339 Elo+

VS

Team Averages
Level 21
1,468 SR
1,491 Elo+
Horus
Horus
DurginTurf420
Horus
Level 24
God Stats
69W - 77L
1,363 SR
Queue Stats
276W - 306L
1,377 Elo+
Solo
Baron Samedi
Baron Samedi
MasterJiro
Baron Samedi
Level 18
God Stats
17W - 17L
1,421 SR
Queue Stats
66W - 65L
1,409 Elo+
Solo
Discordia
Discordia
PAUL GIAMATT1
Discordia
Level 29
God Stats
2W - 3L
1,340 SR
Queue Stats
53W - 47L
1,466 Elo+
Solo
Athena
Athena
SFGAirborne
Athena
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 38L
1,572 Elo+
Solo
Izanami
Izanami
bert_TGOD
Izanami
Level 26
God Stats
53W - 28L
1,718 SR
Queue Stats
55W - 32L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 12 / 7
9,620
875
7,987
17,849
7,290
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 14 / 2
8,995
818
8,487
30,574
23,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
15
5 / 9 / 3
10,635
967
13,034
25,032
23,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odin
vegaj79
Odin
16
3 / 6 / 5
10,733
976
9,915
19,566
22,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
whoyadiel
Ganesha
15
0 / 8 / 7
9,774
889
6,021
28,220
15,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 22
11,658
1,060
8,363
18,147
11,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
MasterJiro
Baron Samedi
19
13 / 1 / 27
12,485
1,135
24,190
11,193
6,443
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
PAUL GIAMATT1
Discordia
18
5 / 1 / 23
11,326
1,030
11,387
3,805
1,676
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Athena
18
1 / 2 / 27
11,442
1,040
7,976
14,113
17,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
bert_TGOD
Izanami
20
28 / 1 / 17
15,132
1,376
62,438
9,479
5,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
165
9
Kills
49
49
Deaths
9
24
Assists
116
Player
Kills
Deaths
Assists
KDA
L
1
12
7
0.38
W
2
4
22
3.25
W
Baron Samedi
MasterJiro
Baron Samedi
13
1
27
26.5
W
Discordia
PAUL GIAMATT1
Discordia
5
1
23
16.5
W
Athena
1
2
27
7.25
W
Izanami
bert_TGOD
Izanami
28
1
17
36.5
L
0
14
2
0.07
L
Fenrir
5
9
3
0.72
L
Odin
vegaj79
Odin
3
6
5
0.92
L
Ganesha
whoyadiel
Ganesha
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,444
Damage
114,354
121,241
Taken
56,737
92,152
Mitigated
41,893
4,367
Healing
25,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,987
5,092
1,421
512
17,849
7,290
0
8,354
9,495
0
21,212
W
8,363
5,873
3,727
7,974
18,147
11,354
0
5,321
10,684
0
18,995
W
Baron Samedi
MasterJiro
Baron Samedi
24,190
3,180
7,256
4,642
11,193
6,443
0
2,308
8,760
33,274
0
W
Discordia
PAUL GIAMATT1
Discordia
11,387
2,468
0
0
3,805
1,676
0
722
3,033
16,664
0
W
Athena
7,976
3,371
0
588
14,113
17,214
0
2,897
10,991
17,309
0
W
Izanami
bert_TGOD
Izanami
62,438
43,968
0
876
9,479
5,206
0
3,440
5,963
0
89,595
L
8,487
1,511
0
392
30,574
23,244
0
9,343
21,231
14,159
0
L
Fenrir
13,034
3,933
0
928
25,032
23,613
0
9,927
15,105
288
21,458
L
Odin
vegaj79
Odin
9,915
950
0
516
19,566
22,247
0
5,034
14,532
39
36,938
L
Ganesha
whoyadiel
Ganesha
6,021
1,451
0
598
28,220
15,758
0
10,895
17,325
10,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,757
Gold Earned
62,043
125
Minions Killed
151
1
Camps Cleared
5
934,761
Distance Traveled
853,419
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,620
875
26
2
0
172,979
0
W
Horus
11,658
1,060
23
2
1
172,161
1
W
Baron Samedi
12,485
1,135
20
2
0
169,923
0
W
Discordia
11,326
1,030
7
1
0
155,996
0
W
Athena
11,442
1,040
18
2
3
191,828
0
W
Izanami
15,132
1,376
83
8
1
163,511
0
L
Ares
8,995
818
12
1
0
162,391
1
L
Fenrir
10,635
967
24
2
1
210,592
1
L
Odin
10,733
976
63
6
0
205,088
3
L
Ganesha
9,774
889
0
0
0
183,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role