Player Matchup

Cthulhu
Cthulhu
KιѕѕSнoт
Cthulhu
Level 158
God Stats
3W - 0L
1,735 SR
Queue Stats
60W - 52L
1,440 Elo+
Party 2
He Bo
He Bo
Silberty
He Bo
Level 158
God Stats
15W - 14L
1,492 SR
Queue Stats
561W - 474L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
VIZZIO14
Baron Samedi
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 49L
1,461 Elo+
Party 2
Zeus
Zeus
sebandidance
Zeus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,451 Elo+
Party 2
Hercules
Hercules
yocba
Hercules
Level 143
God Stats
1W - 0L
1,909 SR
Queue Stats
13W - 12L
1,731 Elo+
Party 2
Team Averages
Level 133
1,627 SR
1,522 Elo+

VS

Team Averages
Level 126
1,461 SR
1,535 Elo+
Chaac
Chaac
F0xRiver
Chaac
Level 144
God Stats
15W - 8L
1,500 SR
Queue Stats
519W - 509L
1,404 Elo+
Party 1
Yemoja
Yemoja
Listenstain
Yemoja
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
332W - 322L
1,566 Elo+
Party 1
Olorun
Olorun
Nvmk
Olorun
Level 34
God Stats
0W - 1L
1,307 SR
Queue Stats
74W - 46L
1,604 Elo+
Party 3
Agni
Agni
Sthufler
Agni
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
TiKaLaKaTiKa
Nemesis
Level 159
God Stats
1W - 5L
1,500 SR
Queue Stats
540W - 539L
1,600 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
2 / 2 / 14
11,417
672
11,984
23,090
28,672
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
Silberty
He Bo
19
5 / 4 / 12
11,676
687
20,340
13,622
5,862
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
VIZZIO14
Baron Samedi
20
5 / 1 / 13
12,103
712
15,590
7,836
4,608
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
5 / 2 / 12
11,814
695
27,969
12,954
5,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
yocba
Hercules
18
3 / 2 / 14
11,181
658
15,709
24,112
26,643
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
F0xRiver
Chaac
18
3 / 4 / 5
10,458
615
16,608
29,911
38,753
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
17
0 / 3 / 6
9,784
576
5,508
15,426
17,948
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Olorun
Nvmk
Olorun
16
2 / 4 / 5
9,973
587
9,612
14,410
7,535
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Agni
18
2 / 4 / 5
10,762
633
16,569
16,628
8,369
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
TiKaLaKaTiKa
Nemesis
17
3 / 5 / 6
10,523
619
15,013
24,100
28,456
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
37
20
Kills
10
11
Deaths
20
65
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chaac
F0xRiver
Chaac
3
4
5
1.38
W
Cthulhu
2
2
14
4.5
L
Yemoja
0
3
6
1
L
Olorun
Nvmk
Olorun
2
4
5
1.13
W
He Bo
Silberty
He Bo
5
4
12
2.75
L
Agni
2
4
5
1.13
L
Nemesis
TiKaLaKaTiKa
Nemesis
3
5
6
1.2
W
Baron Samedi
VIZZIO14
Baron Samedi
5
1
13
11.5
W
5
2
12
5.5
W
Hercules
yocba
Hercules
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,592
Damage
63,310
81,614
Taken
100,475
71,642
Mitigated
101,061
47,566
Healing
56,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
F0xRiver
Chaac
16,608
1,597
240
9,675
29,911
38,753
253
18,952
10,391
0
30,004
W
Cthulhu
11,984
239
5,279
4,815
23,090
28,672
253
9,162
13,580
24,381
0
L
Yemoja
5,508
2,070
23,379
5,688
15,426
17,948
336
12,426
2,662
14,795
0
L
Olorun
Nvmk
Olorun
9,612
4,542
2,442
2,345
14,410
7,535
900
12,004
2,280
24,411
0
W
He Bo
Silberty
He Bo
20,340
645
2,185
1,197
13,622
5,862
1,313
5,368
8,154
37,696
0
L
Agni
16,569
785
1,387
1,951
16,628
8,369
419
13,393
2,961
49,757
0
L
Nemesis
TiKaLaKaTiKa
Nemesis
15,013
2,648
2,280
6,776
24,100
28,456
164
17,569
6,223
0
18,702
W
Baron Samedi
VIZZIO14
Baron Samedi
15,590
1,054
10,818
2,848
7,836
4,608
1,425
4,298
3,422
43,262
0
W
27,969
1,033
2,426
3,160
12,954
5,857
1,476
4,881
7,973
46,315
0
W
Hercules
yocba
Hercules
15,709
4,947
4,237
10,601
24,112
26,643
1,063
7,980
15,757
385
19,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,191
Gold Earned
51,500
174
Minions Killed
163
0
Camps Cleared
0
1,586,216
Distance Traveled
1,534,291
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,458
615
20
1
0
319,867
0
W
Cthulhu
11,417
672
27
2
0
316,457
0
L
Yemoja
9,784
576
27
2
0
275,750
0
L
Olorun
9,973
587
47
3
0
309,042
0
W
He Bo
11,676
687
42
2
0
304,256
5
L
Agni
10,762
633
56
3
0
289,917
0
L
Nemesis
10,523
619
13
1
0
339,715
3
W
Baron Samedi
12,103
712
41
2
0
294,239
0
W
Zeus
11,814
695
49
3
0
311,844
2
W
Hercules
11,181
658
15
1
0
359,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role