Player Matchup

Cerberus
Cerberus
MarcosJr367
Cerberus
Level 25
God Stats
5W - 14L
1,232 SR
Queue Stats
218W - 252L
1,342 Elo+
Party 2
Mercury
Mercury
Tubo
Mercury
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 9L
1,443 Elo+
Solo
Medusa
Medusa
equest_girl110
Medusa
Level 29
God Stats
9W - 12L
1,502 SR
Queue Stats
109W - 108L
1,562 Elo+
Solo
Ares
Ares
littlejerry510
Ares
Level 27
God Stats
20W - 24L
1,445 SR
Queue Stats
133W - 142L
1,518 Elo+
Solo
Izanami
Izanami
ll Xent ll1436
Izanami
Level 23
God Stats
49W - 55L
1,556 SR
Queue Stats
251W - 292L
1,452 Elo+
Party 2
Team Averages
Level 24
1,447 SR
1,463 Elo+

VS

Team Averages
Level 18
1,428 SR
1,390 Elo+
Agni
Agni
BoNnO54
Agni
Level 27
God Stats
1W - 2L
1,216 SR
Queue Stats
208W - 200L
1,470 Elo+
Party 1
Medusa
Medusa
Chawton
Medusa
Level 26
God Stats
33W - 18L
1,566 SR
Queue Stats
286W - 271L
1,492 Elo+
Party 1
Ares
Ares
Pandalord63
Ares
Level 3
God Stats
1W - 1L
1,285 SR
Queue Stats
1W - 3L
1,211 Elo+
Solo
Ne Zha
Ne Zha
luvv sleepyy175
Ne Zha
Level 8
God Stats
4W - 2L
1,329 SR
Queue Stats
109W - 106L
1,269 Elo+
Solo
Odin
Odin
tiphil88
Odin
Level 27
God Stats
26W - 12L
1,746 SR
Queue Stats
239W - 224L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MarcosJr367
Cerberus
6
1 / 4 / 0
4,634
421
757
7,340
4,643
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
Tubo
Mercury
8
0 / 5 / 1
5,155
469
1,648
8,325
2,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
4 / 3 / 0
6,269
570
5,326
6,745
2,173
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 4 / 0
6,025
548
2,813
5,387
2,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
4 / 4 / 2
6,264
569
5,511
7,074
2,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
BoNnO54
Agni
10
5 / 3 / 6
6,354
578
5,422
4,020
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
Chawton
Medusa
11
6 / 1 / 7
6,693
608
6,253
6,886
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

5
0 / 8 / 3
4,424
402
1,490
6,693
2,131
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 0 / 3
6,412
583
3,841
7,506
2,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
10
5 / 1 / 8
6,497
591
4,782
5,275
3,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
11
Kills
19
20
Deaths
13
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Agni
BoNnO54
Agni
5
3
6
2.67
W
Medusa
Chawton
Medusa
6
1
7
9.5
L
Cerberus
MarcosJr367
Cerberus
1
4
0
0.25
W
0
8
3
0.19
L
Mercury
Tubo
Mercury
0
5
1
0.1
L
4
3
0
1.33
L
2
4
0
0.5
L
4
4
2
1.25
W
3
0
3
4.5
W
Odin
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,055
Damage
21,788
34,871
Taken
30,380
13,621
Mitigated
10,882
5,238
Healing
8,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
BoNnO54
Agni
5,422
494
0
443
4,020
1,078
768
0
4,020
18,957
0
W
Medusa
Chawton
Medusa
6,253
2,976
646
3,639
6,886
2,280
1,647
1,723
5,163
0
34,159
L
Cerberus
MarcosJr367
Cerberus
757
314
0
458
7,340
4,643
0
1,965
5,350
12,401
0
W
1,490
687
0
0
6,693
2,131
0
901
5,792
8,010
0
L
Mercury
Tubo
Mercury
1,648
456
0
1,974
8,325
2,244
0
1,387
6,913
0
23,689
L
5,326
3,543
0
1,425
6,745
2,173
679
1,471
5,249
0
29,292
L
2,813
152
0
179
5,387
2,347
368
20
5,267
21,656
0
L
5,511
4,368
354
848
7,074
2,214
552
2,069
4,880
0
23,587
W
3,841
1,898
0
2,196
7,506
2,343
295
742
6,764
0
29,239
W
Odin
4,782
575
259
831
5,275
3,050
1,169
204
5,071
0
15,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,347
Gold Earned
30,380
221
Minions Killed
201
0
Camps Cleared
0
990,271
Distance Traveled
1,032,925
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,354
578
33
3
0
179,674
1
W
Medusa
6,693
608
59
5
0
182,856
0
L
Cerberus
4,634
421
37
3
0
159,024
0
W
Ares
4,424
402
8
1
0
202,387
1
L
Mercury
5,155
469
48
4
0
215,461
1
L
Medusa
6,269
570
54
5
0
188,905
3
L
Ares
6,025
548
32
3
0
217,572
3
L
Izanami
6,264
569
50
5
0
209,309
0
W
Ne Zha
6,412
583
71
6
0
244,561
1
W
Odin
6,497
591
30
3
0
223,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role