Player Matchup

Set
Set
GustavoMF95
Set
Level 89
God Stats
2W - 1L
1,674 SR
Queue Stats
448W - 512L
1,512 Elo+
Party 3
Guan Yu
Guan Yu
Messiah23
Guan Yu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
SellKyle
Scylla
Level 149
God Stats
9W - 11L
1,500 SR
Queue Stats
560W - 593L
1,503 Elo+
Solo
Chiron
Chiron
gnxalo
Chiron
Level 86
God Stats
51W - 39L
1,615 SR
Queue Stats
440W - 442L
1,519 Elo+
Solo
Khepri
Khepri
rubaobaladeiro
Khepri
Level 82
God Stats
34W - 31L
1,718 SR
Queue Stats
406W - 460L
1,530 Elo+
Party 3
Team Averages
Level 103
1,601 SR
1,513 Elo+

VS

Team Averages
Level 86
1,591 SR
1,578 Elo+
Bakasura
Bakasura
Bedao67
Bakasura
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 19L
1,735 Elo+
Party 2
Chang'e
Chang'e
Woosse
Chang'e
Level 27
God Stats
3W - 0L
1,936 SR
Queue Stats
39W - 19L
1,730 Elo+
Party 2
He Bo
He Bo
XsDaftXs
He Bo
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,405 Elo+
Party 1
Kuzenbo
Kuzenbo
XsSocrazymanXs
Kuzenbo
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,401 Elo+
Party 1
Jing Wei
Jing Wei
srTank67
Jing Wei
Level 159
God Stats
3W - 2L
1,517 SR
Queue Stats
60W - 41L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 4
9,365
520
6,144
12,896
4,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Messiah23
Guan Yu
14
4 / 5 / 5
8,940
497
11,393
17,297
13,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
SellKyle
Scylla
16
3 / 4 / 1
10,062
559
6,343
8,947
3,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
gnxalo
Chiron
13
2 / 5 / 2
8,063
448
9,221
13,445
4,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 4 / 2
7,474
415
2,422
13,812
9,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bedao67
Bakasura
19
15 / 3 / 4
11,908
662
12,675
14,760
6,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Woosse
Chang'e
15
2 / 3 / 4
8,923
496
9,983
11,565
5,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
XsDaftXs
He Bo
17
6 / 3 / 5
10,396
578
7,627
8,714
3,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 12
8,520
473
7,163
12,467
14,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
srTank67
Jing Wei
17
2 / 0 / 8
9,909
551
14,253
14,934
5,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
12
Kills
25
25
Deaths
12
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Bedao67
Bakasura
15
3
4
5.67
L
2
7
4
0.57
L
Guan Yu
Messiah23
Guan Yu
4
5
5
1.3
L
Scylla
SellKyle
Scylla
3
4
1
0.88
W
Chang'e
Woosse
Chang'e
2
3
4
1.33
W
He Bo
XsDaftXs
He Bo
6
3
5
2.83
W
0
3
12
2
L
Chiron
gnxalo
Chiron
2
5
2
0.6
L
1
4
2
0.5
W
Jing Wei
srTank67
Jing Wei
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,523
Damage
51,701
66,397
Taken
62,440
36,033
Mitigated
35,378
17,417
Healing
28,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Bedao67
Bakasura
12,675
8,245
0
4,238
14,760
6,411
625
1,831
12,929
0
81,336
L
6,144
2,807
0
3,530
12,896
4,691
0
2,035
10,465
0
55,657
L
Guan Yu
Messiah23
Guan Yu
11,393
670
61
4,148
17,297
13,910
0
10,071
6,190
287
49,044
L
Scylla
SellKyle
Scylla
6,343
328
0
2,196
8,947
3,894
624
3,930
4,553
63,971
0
W
Chang'e
Woosse
Chang'e
9,983
978
2,346
5,906
11,565
5,775
1,117
1,374
10,191
47,363
0
W
He Bo
XsDaftXs
He Bo
7,627
595
161
2,479
8,714
3,054
736
2,279
6,435
53,531
0
W
7,163
3,154
0
2,108
12,467
14,292
148
2,462
10,005
18,487
0
L
Chiron
gnxalo
Chiron
9,221
3,480
286
5,162
13,445
4,007
416
3,413
9,776
0
49,861
L
2,422
96
0
2,034
13,812
9,531
14
4,562
8,215
20,405
0
W
Jing Wei
srTank67
Jing Wei
14,253
9,891
0
11,092
14,934
5,846
662
996
13,938
0
90,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,904
Gold Earned
49,656
435
Minions Killed
538
0
Camps Cleared
0
1,731,280
Distance Traveled
1,737,146
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,908
662
144
8
0
391,673
5
L
Set
9,365
520
109
6
0
364,643
4
L
Guan Yu
8,940
497
77
4
0
356,967
1
L
Scylla
10,062
559
128
7
0
337,066
3
W
Chang'e
8,923
496
98
5
0
318,855
0
W
He Bo
10,396
578
114
6
0
327,494
6
W
Kuzenbo
8,520
473
17
1
0
375,768
6
L
Chiron
8,063
448
98
5
0
330,907
2
L
Khepri
7,474
415
23
1
0
341,697
7
W
Jing Wei
9,909
551
165
9
0
323,356
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role