Player Matchup

Tyr
Tyr
Killed_BY__Vity
Tyr
Level 29
God Stats
5W - 4L
1,850 SR
Queue Stats
135W - 161L
1,464 Elo+
Party 3
Ra
Ra
Killed_BY__caio
Ra
Level 26
God Stats
2W - 3L
1,587 SR
Queue Stats
69W - 88L
1,469 Elo+
Party 3
Thanatos
Thanatos
franklinferna103
Thanatos
Level 17
God Stats
6W - 9L
1,253 SR
Queue Stats
114W - 114L
1,147 Elo+
Party 2
Bacchus
Bacchus
glelterOMSP
Bacchus
Level 15
God Stats
9W - 9L
1,500 SR
Queue Stats
18W - 26L
1,235 Elo+
Party 2
Serqet
Serqet
guirick19962004
Serqet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,376 Elo+
Solo
Team Averages
Level 19
1,538 SR
1,338 Elo+

VS

Team Averages
Level 8
1,504 SR
1,389 Elo+
Mulan
Mulan
BisKera
Mulan
Level 14
God Stats
2W - 2L
1,244 SR
Queue Stats
12W - 16L
1,351 Elo+
Party 1
Ra
Ra
DarkGuimo
Ra
Level 4
God Stats
2W - 0L
1,700 SR
Queue Stats
3W - 4L
1,402 Elo+
Party 1
Nemesis
Nemesis
ZancaDeusRei
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Neith
Neith
felipezaniol
Neith
Level 7
God Stats
2W - 4L
1,387 SR
Queue Stats
7W - 11L
1,312 Elo+
Party 1
Ganesha
Ganesha
kelsoNTC
Ganesha
Level 14
God Stats
4W - 1L
1,688 SR
Queue Stats
14W - 16L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
4,761
476
3,646
5,763
3,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 3 / 0
4,295
430
1,970
3,816
1,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

7
0 / 2 / 1
4,238
424
3,246
5,450
1,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
glelterOMSP
Bacchus
8
1 / 0 / 0
4,590
459
1,887
3,658
1,747
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 5 / 0
4,193
419
563
5,545
1,445
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BisKera
Mulan
10
8 / 0 / 1
6,468
647
4,971
5,753
3,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
2 / 0 / 2
5,575
558
2,319
3,312
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
ZancaDeusRei
Nemesis
8
2 / 1 / 2
5,156
516
1,907
5,570
1,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 0 / 1
4,823
482
2,538
3,593
961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
kelsoNTC
Ganesha
8
0 / 1 / 2
4,975
498
1,150
3,309
1,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
13
14
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mulan
BisKera
Mulan
8
0
1
8.5
W
2
0
2
3
L
1
4
0
0.25
L
0
3
0
0
W
Nemesis
ZancaDeusRei
Nemesis
2
1
2
3
W
1
0
1
1.5
L
0
2
1
0.25
L
Bacchus
glelterOMSP
Bacchus
1
0
0
1
L
0
5
0
0
W
Ganesha
kelsoNTC
Ganesha
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,312
Damage
12,885
24,232
Taken
21,537
8,762
Mitigated
8,030
6,284
Healing
8,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
BisKera
Mulan
4,971
1,838
0
2,226
5,753
3,270
542
88
5,509
0
21,617
W
2,319
423
176
666
3,312
1,079
752
1,882
1,430
28,163
0
L
3,646
571
0
595
5,763
3,007
422
258
5,285
0
18,542
L
1,970
345
60
372
3,816
1,107
0
1,458
2,333
14,911
0
W
Nemesis
ZancaDeusRei
Nemesis
1,907
715
0
2,200
5,570
1,313
0
111
5,459
0
20,661
W
2,538
1,171
0
2,254
3,593
961
0
973
2,620
0
21,613
L
3,246
393
0
2,988
5,450
1,456
0
1,130
4,320
0
12,720
L
Bacchus
glelterOMSP
Bacchus
1,887
212
276
1,073
3,658
1,747
0
623
3,035
10,668
0
L
563
146
0
920
5,545
1,445
332
0
5,420
0
12,634
W
Ganesha
kelsoNTC
Ganesha
1,150
197
0
616
3,309
1,407
0
803
2,506
3,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,077
Gold Earned
26,997
122
Minions Killed
203
0
Camps Cleared
0
875,594
Distance Traveled
868,628
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,468
647
47
5
0
156,835
0
W
Ra
5,575
558
60
6
0
175,218
0
L
Tyr
4,761
476
25
3
0
199,278
1
L
Ra
4,295
430
27
3
0
133,591
1
W
Nemesis
5,156
516
43
4
0
213,233
1
W
Neith
4,823
482
53
5
0
140,363
1
L
Thanatos
4,238
424
19
2
0
176,039
0
L
Bacchus
4,590
459
24
2
0
188,047
3
L
Serqet
4,193
419
27
3
0
178,639
0
W
Ganesha
4,975
498
0
0
0
182,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role