Player Matchup

Thor
Thor
Enrryy
Thor
Level 18
God Stats
0W - 4L
1,205 SR
Queue Stats
39W - 35L
1,517 Elo+
Party 3
Chaac
Chaac
Feitosaxdd
Chaac
Level 8
God Stats
2W - 3L
1,434 SR
Queue Stats
8W - 9L
1,444 Elo+
Party 3
Izanami
Izanami
SnakeS2
Izanami
Level 17
God Stats
10W - 3L
1,277 SR
Queue Stats
131W - 66L
1,594 Elo+
Solo
Pele
Pele
YonaToe
Pele
Level 19
God Stats
1W - 1L
1,759 SR
Queue Stats
34W - 28L
1,498 Elo+
Party 3
Baron Samedi
Baron Samedi
vitorfoxy
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,435 SR
1,511 Elo+

VS

Team Averages
Level 17
1,586 SR
1,488 Elo+
Sol
Sol
L4nding
Sol
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,686 Elo+
Party 2
Guan Yu
Guan Yu
Pouzero
Guan Yu
Level 7
God Stats
2W - 0L
1,783 SR
Queue Stats
2W - 4L
1,302 Elo+
Party 1
Cerberus
Cerberus
Zikzira
Cerberus
Level 28
God Stats
2W - 1L
1,520 SR
Queue Stats
12W - 13L
1,475 Elo+
Party 1
Hou Yi
Hou Yi
anorytte
Hou Yi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,471 Elo+
Party 1
Neith
Neith
kevinMagnussen
Neith
Level 9
God Stats
34W - 34L
1,628 SR
Queue Stats
83W - 83L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Enrryy
Thor
7
1 / 4 / 0
4,678
468
2,309
6,207
1,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chaac
9
1 / 3 / 0
5,109
511
3,331
6,978
5,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Boots

Boots

+6%
Movement Speed

Izanami
SnakeS2
Izanami
9
2 / 2 / 1
5,639
564
4,758
6,099
1,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pele
YonaToe
Pele
8
1 / 4 / 1
5,006
501
2,296
7,893
2,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
vitorfoxy
Baron Samedi
7
0 / 4 / 1
4,712
471
2,769
5,281
2,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
10 / 0 / 2
7,927
793
12,038
9,537
2,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
Pouzero
Guan Yu
9
1 / 2 / 2
5,396
540
1,135
4,217
1,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
Zikzira
Cerberus
9
3 / 1 / 1
5,783
578
2,679
6,542
2,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
anorytte
Hou Yi
9
1 / 2 / 2
5,372
537
3,022
3,776
753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 0 / 6
6,624
662
2,988
4,998
1,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
16
17
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thor
Enrryy
Thor
1
4
0
0.25
L
Chaac
1
3
0
0.33
W
Sol
10
0
2
11
W
Guan Yu
Pouzero
Guan Yu
1
2
2
1
L
Izanami
SnakeS2
Izanami
2
2
1
1.25
L
Pele
YonaToe
Pele
1
4
1
0.38
W
Cerberus
Zikzira
Cerberus
3
1
1
3.5
W
Hou Yi
anorytte
Hou Yi
1
2
2
1
W
1
0
6
4
L
Baron Samedi
vitorfoxy
Baron Samedi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,463
Damage
21,862
32,458
Taken
29,070
13,907
Mitigated
9,876
7,923
Healing
14,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Enrryy
Thor
2,309
1,137
0
1,664
6,207
1,957
0
2,784
3,373
0
15,689
L
Chaac
3,331
717
0
1,667
6,978
5,062
0
2,347
4,534
0
18,115
W
Sol
12,038
3,896
0
8,119
9,537
2,885
2,446
836
8,626
52,429
0
W
Guan Yu
Pouzero
Guan Yu
1,135
286
0
567
4,217
1,902
660
37
4,005
0
10,312
L
Izanami
SnakeS2
Izanami
4,758
3,198
0
2,476
6,099
1,530
227
1,486
4,613
0
37,439
L
Pele
YonaToe
Pele
2,296
740
0
1,636
7,893
2,538
0
4,802
3,091
0
20,277
W
Cerberus
Zikzira
Cerberus
2,679
436
0
2,415
6,542
2,809
0
1,295
5,247
15,937
0
W
Hou Yi
anorytte
Hou Yi
3,022
1,311
0
1,171
3,776
753
0
396
3,380
0
20,177
W
2,988
1,402
0
2,682
4,998
1,527
506
205
4,793
0
37,007
L
Baron Samedi
vitorfoxy
Baron Samedi
2,769
699
149
331
5,281
2,820
22
3,298
1,983
7,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,144
Gold Earned
31,102
215
Minions Killed
274
0
Camps Cleared
0
881,098
Distance Traveled
943,894
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,678
468
45
5
0
182,875
1
L
Chaac
5,109
511
35
4
0
165,017
0
W
Sol
7,927
793
96
10
0
181,614
3
W
Guan Yu
5,396
540
25
3
0
213,407
0
L
Izanami
5,639
564
81
8
0
158,948
5
L
Pele
5,006
501
43
4
0
187,578
0
W
Cerberus
5,783
578
25
3
0
182,853
3
W
Hou Yi
5,372
537
39
4
0
171,275
2
W
Neith
6,624
662
89
9
0
194,745
0
L
Baron Samedi
4,712
471
11
1
0
186,680
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role