Player Matchup

Xbalanque
Xbalanque
Corruptclarity
Xbalanque
Level 136
God Stats
1W - 0L
1,715 SR
Queue Stats
62W - 52L
1,477 Elo+
Party 3
Hun Batz
Hun Batz
DrakoMordecai
Hun Batz
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 85L
1,521 Elo+
Party 3
Bellona
Bellona
Ramenbombs
Bellona
Level 23
God Stats
2W - 1L
1,439 SR
Queue Stats
9W - 12L
1,275 Elo+
Party 3
Merlin
Merlin
TamerNL
Merlin
Level 46
God Stats
20W - 14L
1,527 SR
Queue Stats
215W - 189L
1,523 Elo+
Party 2
Kumbhakarna
Kumbhakarna
istone_biefstuk
Kumbhakarna
Level 69
God Stats
114W - 98L
1,773 SR
Queue Stats
317W - 283L
1,573 Elo+
Party 2
Team Averages
Level 77
1,591 SR
1,474 Elo+

VS

Team Averages
Level 93
1,635 SR
1,594 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
AnthonyIalacci
Heimdallr
Level 127
God Stats
30W - 22L
1,650 SR
Queue Stats
633W - 605L
1,592 Elo+
Party 1
Cthulhu
Cthulhu
Deltora108
Cthulhu
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
186W - 158L
1,628 Elo+
Solo
Pele
Pele
TTier
Pele
Level 28
God Stats
34W - 40L
1,776 SR
Queue Stats
851W - 864L
1,636 Elo+
Party 1
Scylla
Scylla
basedrogue
Scylla
Level 108
God Stats
25W - 17L
1,748 SR
Queue Stats
158W - 133L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Corruptclarity
Xbalanque
15
8 / 0 / 4
8,869
739
11,625
8,388
2,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
DrakoMordecai
Hun Batz
10
2 / 2 / 2
6,489
541
3,833
9,049
2,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Ramenbombs
Bellona
9
1 / 2 / 0
5,785
482
1,559
4,912
2,983
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
TamerNL
Merlin
12
2 / 3 / 5
7,169
597
5,771
6,069
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
istone_biefstuk
Kumbhakarna
9
4 / 1 / 6
6,781
565
3,668
8,096
4,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
0 / 8 / 0
5,488
457
4,083
9,648
2,465
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heimdallr
AnthonyIalacci
Heimdallr
13
1 / 1 / 1
7,321
610
5,016
6,060
2,785
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Deltora108
Cthulhu
10
3 / 2 / 4
6,575
548
5,637
10,180
4,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
TTier
Pele
9
0 / 3 / 6
5,777
481
2,404
7,720
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
basedrogue
Scylla
11
4 / 3 / 2
6,980
582
5,335
5,764
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
17
Kills
8
8
Deaths
17
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
8
0
0
L
Heimdallr
AnthonyIalacci
Heimdallr
1
1
1
1.5
W
Xbalanque
Corruptclarity
Xbalanque
8
0
4
10
L
Cthulhu
Deltora108
Cthulhu
3
2
4
2.5
W
Hun Batz
DrakoMordecai
Hun Batz
2
2
2
1.5
W
Bellona
Ramenbombs
Bellona
1
2
0
0.5
L
Pele
TTier
Pele
0
3
6
1
W
Merlin
TamerNL
Merlin
2
3
5
1.5
L
Scylla
basedrogue
Scylla
4
3
2
1.67
W
Kumbhakarna
istone_biefstuk
Kumbhakarna
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,456
Damage
22,475
36,514
Taken
39,372
15,463
Mitigated
13,535
10,803
Healing
8,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
4,083
1,323
0
197
9,648
2,465
37
1,656
7,938
0
26,545
L
Heimdallr
AnthonyIalacci
Heimdallr
5,016
2,051
0
2,343
6,060
2,785
1,159
1,139
4,835
0
43,680
W
Xbalanque
Corruptclarity
Xbalanque
11,625
5,842
0
4,439
8,388
2,854
5,626
1,103
7,245
0
62,379
L
Cthulhu
Deltora108
Cthulhu
5,637
445
101
2,055
10,180
4,372
0
2,542
7,479
18,416
0
W
Hun Batz
DrakoMordecai
Hun Batz
3,833
1,248
0
2,713
9,049
2,954
0
2,100
6,869
0
27,419
W
Bellona
Ramenbombs
Bellona
1,559
516
0
502
4,912
2,983
0
1,631
3,235
0
14,938
L
Pele
TTier
Pele
2,404
800
0
2,976
7,720
2,214
0
1,631
6,035
0
24,697
W
Merlin
TamerNL
Merlin
5,771
221
0
440
6,069
2,244
1,008
2,520
3,389
38,466
0
L
Scylla
basedrogue
Scylla
5,335
306
0
1,074
5,764
1,699
315
2,031
3,546
34,474
0
W
Kumbhakarna
istone_biefstuk
Kumbhakarna
3,668
562
0
2,709
8,096
4,428
0
3,212
4,804
9,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,093
Gold Earned
32,141
299
Minions Killed
310
0
Camps Cleared
0
1,188,465
Distance Traveled
1,027,999
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,488
457
54
5
0
173,134
0
L
Heimdallr
7,321
610
107
9
0
211,378
0
W
Xbalanque
8,869
739
120
10
0
226,618
0
L
Cthulhu
6,575
548
24
2
0
246,567
3
W
Hun Batz
6,489
541
57
5
0
273,180
4
W
Bellona
5,785
482
34
3
0
228,474
1
L
Pele
5,777
481
51
4
0
184,308
0
W
Merlin
7,169
597
83
7
0
208,102
5
L
Scylla
6,980
582
74
6
0
212,612
0
W
Kumbhakarna
6,781
565
5
0
0
252,091
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role