Player Matchup

Artemis
Artemis
Knytecore
Artemis
Level 17
God Stats
27W - 21L
1,685 SR
Queue Stats
118W - 133L
1,471 Elo+
Party 2
Raijin
Raijin
Ngnarios
Raijin
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 83L
1,471 Elo+
Party 2
Amaterasu
Amaterasu
PINETheGamer
Amaterasu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 70L
1,413 Elo+
Party 2
Jormungandr
Jormungandr
exodyo
Jormungandr
Level 16
God Stats
7W - 11L
1,510 SR
Queue Stats
54W - 48L
1,413 Elo+
Party 2
Nemesis
Nemesis
jedytheboss
Nemesis
Level 26
God Stats
3W - 7L
1,500 SR
Queue Stats
170W - 202L
1,471 Elo+
Party 2
Team Averages
Level 17
1,539 SR
1,448 Elo+

VS

Team Averages
Level 19
1,497 SR
1,398 Elo+
Amaterasu
Amaterasu
BioFunes
Amaterasu
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
155W - 205L
1,268 Elo+
Solo
Ymir
Ymir
Matectus
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Agni
Agni
Narcissus1st
Agni
Level 8
God Stats
2W - 0L
1,539 SR
Queue Stats
5W - 6L
1,381 Elo+
Party 1
Fenrir
Fenrir
OldmanGrumpy
Fenrir
Level 29
God Stats
25W - 19L
1,174 SR
Queue Stats
111W - 106L
1,433 Elo+
Solo
Rama
Rama
godk14
Rama
Level 25
God Stats
1W - 0L
1,774 SR
Queue Stats
5W - 5L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Knytecore
Artemis
12
1 / 7 / 2
8,090
352
9,096
14,143
5,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Ngnarios
Raijin
17
4 / 8 / 3
11,559
503
12,247
15,396
6,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
PINETheGamer
Amaterasu
13
2 / 12 / 2
9,595
417
8,039
24,516
14,454
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
exodyo
Jormungandr
12
3 / 2 / 1
8,277
360
5,230
7,290
6,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
jedytheboss
Nemesis
13
2 / 8 / 1
9,130
397
9,198
14,509
5,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BioFunes
Amaterasu
19
10 / 2 / 9
12,765
555
13,878
21,860
14,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
16
1 / 1 / 11
10,944
476
3,427
16,927
13,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 5 / 10
12,032
523
15,212
12,265
4,244
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
19
13 / 3 / 4
13,116
570
13,580
17,861
12,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
godk14
Rama
18
6 / 2 / 5
11,479
499
9,805
11,852
4,294
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
76
12
Kills
37
37
Deaths
13
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BioFunes
Amaterasu
10
2
9
7.25
L
Artemis
Knytecore
Artemis
1
7
2
0.29
W
Ymir
1
1
11
6.5
W
7
5
10
2.4
L
Raijin
Ngnarios
Raijin
4
8
3
0.69
W
Fenrir
13
3
4
5
L
Amaterasu
PINETheGamer
Amaterasu
2
12
2
0.25
L
Jormungandr
exodyo
Jormungandr
3
2
1
1.75
W
Rama
godk14
Rama
6
2
5
4.25
L
Nemesis
jedytheboss
Nemesis
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,810
Damage
55,902
75,854
Taken
80,765
36,989
Mitigated
49,400
11,770
Healing
25,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BioFunes
Amaterasu
13,878
9,247
0
9,748
21,860
14,957
4,852
2,937
18,804
0
59,721
L
Artemis
Knytecore
Artemis
9,096
3,702
0
3,199
14,143
5,043
0
4,290
9,853
0
32,854
W
Ymir
3,427
373
0
3,978
16,927
13,839
841
5,793
10,938
31,497
0
W
15,212
1,849
0
996
12,265
4,244
2,077
3,126
9,064
79,792
0
L
Raijin
Ngnarios
Raijin
12,247
811
0
780
15,396
6,193
1,556
4,631
10,765
72,741
0
W
Fenrir
13,580
4,238
0
4,931
17,861
12,066
1,963
2,608
15,182
0
93,520
L
Amaterasu
PINETheGamer
Amaterasu
8,039
4,164
0
3,951
24,516
14,454
200
3,588
20,928
0
34,138
L
Jormungandr
exodyo
Jormungandr
5,230
172
123
417
7,290
6,196
0
2,879
4,411
26,125
0
W
Rama
godk14
Rama
9,805
6,531
0
5,903
11,852
4,294
2,476
2,425
9,035
0
73,352
L
Nemesis
jedytheboss
Nemesis
9,198
4,910
0
3,300
14,509
5,103
0
3,251
11,258
0
40,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,651
Gold Earned
60,336
337
Minions Killed
504
0
Camps Cleared
0
1,576,867
Distance Traveled
2,029,867
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,765
555
91
4
0
438,472
0
L
Artemis
8,090
352
49
2
0
314,853
4
W
Ymir
10,944
476
57
2
0
384,913
2
W
Agni
12,032
523
115
5
0
397,013
2
L
Raijin
11,559
503
132
6
0
359,099
3
W
Fenrir
13,116
570
127
6
0
455,093
3
L
Amaterasu
9,595
417
38
2
0
356,844
3
L
Jormungandr
8,277
360
40
2
0
230,504
1
W
Rama
11,479
499
114
5
0
354,376
0
L
Nemesis
9,130
397
78
3
0
315,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role