Player Matchup

Fafnir
Fafnir
IVIikka
Fafnir
Level 85
God Stats
1W - 4L
1,173 SR
Queue Stats
100W - 104L
1,412 Elo+
Party 2
Nemesis
Nemesis
MLGJiM1251
Nemesis
Level 87
God Stats
1W - 3L
1,190 SR
Queue Stats
115W - 116L
1,350 Elo+
Party 2
Persephone
Persephone
TheDEADmlkman
Persephone
Level 109
God Stats
24W - 27L
1,392 SR
Queue Stats
74W - 95L
1,364 Elo+
Solo
Fenrir
Fenrir
ToddyinBR
Fenrir
Level 85
God Stats
0W - 4L
1,170 SR
Queue Stats
41W - 47L
1,370 Elo+
Party 1
Neith
Neith
VicChanS2
Neith
Level 17
God Stats
30W - 55L
1,394 SR
Queue Stats
30W - 59L
1,336 Elo+
Party 1
Team Averages
Level 77
1,264 SR
1,366 Elo+

VS

Team Averages
Level 88
1,443 SR
1,430 Elo+
Fenrir
Fenrir
 
Fenrir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ACTIONMOVIETRUTH
Ares
Level 127
God Stats
24W - 28L
1,168 SR
Queue Stats
282W - 304L
1,456 Elo+
Solo
Tsukuyomi
Tsukuyomi
Amintoros_phaest
Tsukuyomi
Level 58
God Stats
22W - 8L
1,634 SR
Queue Stats
281W - 247L
1,478 Elo+
Solo
Kukulkan
Kukulkan
SINTR3NO
Kukulkan
Level 119
God Stats
1W - 1L
1,414 SR
Queue Stats
2W - 2L
1,199 Elo+
Solo
Hera
Hera
xOldLegendx
Hera
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
IVIikka
Fafnir
16
8 / 5 / 1
11,643
1,058
8,828
15,502
13,103
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
MLGJiM1251
Nemesis
17
1 / 7 / 9
10,654
969
7,161
16,367
6,258
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
TheDEADmlkman
Persephone
17
0 / 3 / 7
10,039
913
9,051
7,954
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ToddyinBR
Fenrir
15
2 / 2 / 4
9,949
904
5,588
11,468
6,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
VicChanS2
Neith
15
1 / 4 / 4
9,260
842
2,819
9,499
3,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

144

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
2 / 7 / 11
9,621
875
2,846
10,767
5,126
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
1 / 1 / 17
10,495
954
9,365
6,537
3,727
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
18
12 / 2 / 6
12,621
1,147
13,491
8,462
3,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
SINTR3NO
Kukulkan
17
3 / 1 / 9
10,978
998
7,834
4,631
2,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
3 / 1 / 15
11,357
1,032
18,407
9,190
3,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
79
12
Kills
21
21
Deaths
12
25
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
7
11
1.07
W
1
1
17
9.5
W
Tsukuyomi
12
2
6
7.5
L
Fafnir
IVIikka
Fafnir
8
5
1
1.7
L
Nemesis
MLGJiM1251
Nemesis
1
7
9
0.79
W
Kukulkan
SINTR3NO
Kukulkan
3
1
9
7.5
L
Persephone
TheDEADmlkman
Persephone
0
3
7
1.17
L
Fenrir
ToddyinBR
Fenrir
2
2
4
2
L
Neith
VicChanS2
Neith
1
4
4
0.75
W
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,447
Damage
51,943
60,790
Taken
39,587
32,536
Mitigated
18,923
5,950
Healing
10,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,846
742
0
210
10,767
5,126
0
6,148
4,619
0
7,502
W
9,365
182
1,742
1,024
6,537
3,727
0
2,822
3,690
17,764
0
W
Tsukuyomi
13,491
2,821
814
2,819
8,462
3,782
0
3,383
4,937
12
29,607
L
Fafnir
IVIikka
Fafnir
8,828
3,204
253
3,233
15,502
13,103
0
10,300
5,202
20,138
0
L
Nemesis
MLGJiM1251
Nemesis
7,161
3,819
0
1,381
16,367
6,258
0
7,564
8,803
0
30,823
W
Kukulkan
SINTR3NO
Kukulkan
7,834
47
507
624
4,631
2,447
0
1,677
2,904
36,993
0
L
Persephone
TheDEADmlkman
Persephone
9,051
357
0
279
7,954
2,817
0
4,408
3,545
33,168
0
L
Fenrir
ToddyinBR
Fenrir
5,588
709
0
202
11,468
6,885
0
6,953
4,515
0
14,248
L
Neith
VicChanS2
Neith
2,819
1,216
0
602
9,499
3,473
0
6,381
3,118
0
16,634
W
18,407
5,229
753
1,530
9,190
3,841
0
3,849
5,241
40,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,545
Gold Earned
55,072
161
Minions Killed
183
8
Camps Cleared
3
876,317
Distance Traveled
983,238
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,621
875
10
1
1
150,548
0
W
Ares
10,495
954
21
2
0
216,975
0
W
Tsukuyomi
12,621
1,147
32
3
0
215,762
0
L
Fafnir
11,643
1,058
19
2
1
162,822
0
L
Nemesis
10,654
969
43
4
5
205,941
3
W
Kukulkan
10,978
998
72
7
0
195,941
0
L
Persephone
10,039
913
38
3
0
187,775
1
L
Fenrir
9,949
904
29
3
0
205,440
0
L
Neith
9,260
842
32
3
2
114,339
0
W
Hera
11,357
1,032
48
4
2
204,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role