Player Matchup

Janus
Janus
Gold I
EpicEggo
Janus
Gold I
Level 160
God Stats
15W - 10L
1,640 SR
Queue Stats
136W - 124L
1,664 MMR
Solo
Cerberus
Cerberus
Gold III
Iderigho
Cerberus
Gold III
Level 160
God Stats
15W - 19L
1,693 SR
Queue Stats
218W - 194L
1,755 MMR
Party 3
Hachiman
Hachiman
Gold II
Kr4t05mAd
Hachiman
Gold II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold III
Nocillα
Apollo
Gold III
Level 129
God Stats
9W - 2L
1,892 SR
Queue Stats
134W - 126L
1,551 MMR
Party 3
Guan Yu
Guan Yu
Platinum IV
dopeboy123
Guan Yu
Platinum IV
Level 156
God Stats
24W - 23L
1,381 SR
Queue Stats
485W - 488L
1,660 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 150
1,621 SR
1,626 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,549 SR
1,663 MMR
Chernobog
Chernobog
Gold IV
BlakeyCobalt
Chernobog
Gold IV
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 59L
1,636 MMR
Party 2
Nemesis
Nemesis
Gold I
BuddyGuy64
Nemesis
Gold I
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 71L
1,662 MMR
Party 2
Athena
Athena
Gold I
Teophic
Athena
Gold I
Level 133
God Stats
3W - 7L
1,450 SR
Queue Stats
108W - 95L
1,623 MMR
Party 1
Osiris
Osiris
Gold II
dotworktattoo
Osiris
Gold II
Level 147
God Stats
4W - 3L
1,443 SR
Queue Stats
216W - 213L
1,645 MMR
Solo
Discordia
Discordia
Gold I
quinfa
Discordia
Gold I
Level 160
God Stats
7W - 3L
1,852 SR
Queue Stats
189W - 181L
1,747 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EpicEggo
Janus
17
7 / 0 / 5
10,047
558
9,400
8,852
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
Iderigho
Cerberus
15
2 / 1 / 12
9,389
522
12,776
12,934
10,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
Kr4t05mAd
Hachiman
18
3 / 1 / 4
10,806
600
11,440
10,820
4,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
Nocillα
Apollo
17
3 / 0 / 8
10,071
560
7,784
12,642
4,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
dopeboy123
Guan Yu
16
11 / 3 / 2
10,289
572
14,901
16,336
16,941
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bans
PersephoneDanzaburouTsukuyomiSetScylla

VS

Bans
Cu ChulainnGaneshaGebThorSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BlakeyCobalt
Chernobog
15
1 / 4 / 1
9,428
524
5,833
12,788
4,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
BuddyGuy64
Nemesis
15
2 / 6 / 0
8,903
495
7,997
15,999
5,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
Teophic
Athena
12
1 / 4 / 1
7,870
437
2,768
14,386
11,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 8 / 2
9,039
502
8,646
21,751
11,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
quinfa
Discordia
14
0 / 4 / 0
8,211
456
7,986
8,474
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
26
Kills
5
5
Deaths
26
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chernobog
BlakeyCobalt
Chernobog
1
4
1
0.38
L
Nemesis
BuddyGuy64
Nemesis
2
6
0
0.33
W
Janus
EpicEggo
Janus
7
0
5
9.5
W
Cerberus
Iderigho
Cerberus
2
1
12
8
W
Hachiman
Kr4t05mAd
Hachiman
3
1
4
5
W
Apollo
Nocillα
Apollo
3
0
8
7
L
Athena
Teophic
Athena
1
4
1
0.38
W
Guan Yu
dopeboy123
Guan Yu
11
3
2
4
L
1
8
2
0.25
L
Discordia
quinfa
Discordia
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,301
Damage
33,230
61,584
Taken
73,398
39,430
Mitigated
36,730
25,096
Healing
15,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
BlakeyCobalt
Chernobog
5,833
4,280
0
3,552
12,788
4,753
621
1,471
11,317
0
63,252
L
Nemesis
BuddyGuy64
Nemesis
7,997
2,315
0
1,106
15,999
5,730
0
7,855
8,144
0
69,724
W
Janus
EpicEggo
Janus
9,400
840
277
2,308
8,852
2,734
982
1,495
7,357
76,563
0
W
Cerberus
Iderigho
Cerberus
12,776
1,390
0
3,488
12,934
10,959
171
4,009
8,925
32,765
0
W
Hachiman
Kr4t05mAd
Hachiman
11,440
7,124
0
8,241
10,820
4,324
2,783
631
10,189
0
86,646
W
Apollo
Nocillα
Apollo
7,784
4,654
0
945
12,642
4,472
1,755
3,825
8,817
0
84,137
L
Athena
Teophic
Athena
2,768
1,261
0
2,021
14,386
11,369
0
8,132
6,254
16,518
0
W
Guan Yu
dopeboy123
Guan Yu
14,901
3,926
1,406
8,431
16,336
16,941
654
921
15,415
0
59,853
L
8,646
3,686
0
7,783
21,751
11,810
986
2,254
19,497
0
57,082
L
Discordia
quinfa
Discordia
7,986
766
0
1,423
8,474
3,068
0
2,464
6,010
63,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,602
Gold Earned
43,451
574
Minions Killed
505
0
Camps Cleared
0
1,786,497
Distance Traveled
1,654,944
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,428
524
141
8
0
328,945
2
L
Nemesis
8,903
495
117
7
0
344,681
4
W
Janus
10,047
558
147
8
0
368,773
7
W
Cerberus
9,389
522
37
2
0
378,302
8
W
Hachiman
10,806
600
158
9
0
293,415
5
W
Apollo
10,071
560
139
8
0
383,608
4
L
Athena
7,870
437
25
1
0
359,817
6
W
Guan Yu
10,289
572
93
5
0
362,399
1
L
Osiris
9,039
502
95
5
0
292,566
1
L
Discordia
8,211
456
127
7
0
328,935
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role