Player Matchup

Amaterasu
Amaterasu
Akador
Amaterasu
Level 29
God Stats
16W - 12L
1,612 SR
Queue Stats
93W - 76L
1,531 Elo+
Party 2
Achilles
Achilles
Androutsos
Achilles
Level 26
God Stats
6W - 4L
1,652 SR
Queue Stats
68W - 51L
1,557 Elo+
Party 2
Kukulkan
Kukulkan
Trompie5269
Kukulkan
Level 9
God Stats
7W - 2L
1,565 SR
Queue Stats
119W - 125L
1,649 Elo+
Party 4
Ra
Ra
YourDeepFear
Ra
Level 24
God Stats
5W - 2L
1,873 SR
Queue Stats
29W - 23L
1,490 Elo+
Party 2
Neith
Neith
neef-_-dave
Neith
Level 145
God Stats
1W - 0L
1,417 SR
Queue Stats
9W - 6L
1,573 Elo+
Party 4
Team Averages
Level 47
1,624 SR
1,560 Elo+

VS

Team Averages
Level 23
1,548 SR
1,487 Elo+
Jormungandr
Jormungandr
HerraMorgaes
Jormungandr
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,436 Elo+
Party 3
Medusa
Medusa
Hoodlumcrow
Medusa
Level 26
God Stats
46W - 26L
1,813 SR
Queue Stats
140W - 118L
1,575 Elo+
Party 1
Thor
Thor
JokerFaec
Thor
Level 27
God Stats
1W - 4L
1,549 SR
Queue Stats
109W - 98L
1,545 Elo+
Party 1
Kukulkan
Kukulkan
LordOfTheWalter
Kukulkan
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
Umbr4Noctis
Set
Level 26
God Stats
4W - 7L
1,379 SR
Queue Stats
23W - 29L
1,377 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Akador
Amaterasu
14
6 / 0 / 3
8,304
593
4,750
8,664
5,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
Androutsos
Achilles
14
3 / 0 / 0
8,152
582
5,471
6,569
4,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
Trompie5269
Kukulkan
15
5 / 0 / 4
8,896
635
6,269
6,506
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
0 / 4 / 5
6,483
463
4,733
7,827
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
4 / 1 / 1
7,598
543
8,156
9,681
3,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HerraMorgaes
Jormungandr
11
0 / 2 / 0
5,798
414
2,204
6,146
2,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
9
2 / 3 / 2
6,170
441
7,739
9,984
2,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thor
9
3 / 3 / 2
6,357
454
5,824
8,163
3,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
12
0 / 6 / 0
6,899
493
5,489
8,976
3,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 5 / 1
5,699
407
2,977
10,637
3,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
18
Kills
5
5
Deaths
19
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Akador
Amaterasu
6
0
3
7.5
W
Achilles
Androutsos
Achilles
3
0
0
3
L
Jormungandr
HerraMorgaes
Jormungandr
0
2
0
0
L
Medusa
2
3
2
1
L
Thor
3
3
2
1.33
L
Kukulkan
0
6
0
0
W
Kukulkan
Trompie5269
Kukulkan
5
0
4
7
L
0
5
1
0.1
W
0
4
5
0.63
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,379
Damage
24,233
39,247
Taken
43,906
18,287
Mitigated
15,337
11,841
Healing
9,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Akador
Amaterasu
4,750
1,805
0
1,562
8,664
5,912
570
1,869
6,666
0
52,831
W
Achilles
Androutsos
Achilles
5,471
1,219
0
3,971
6,569
4,568
0
1,995
4,196
0
34,011
L
Jormungandr
HerraMorgaes
Jormungandr
2,204
434
0
750
6,146
2,244
0
0
5,771
19,230
0
L
Medusa
7,739
2,179
0
2,749
9,984
2,930
120
1,584
8,391
0
32,878
L
Thor
5,824
1,564
0
1,151
8,163
3,512
0
2,017
6,146
0
13,587
L
Kukulkan
5,489
1,196
0
1,650
8,976
3,118
484
4,252
4,678
45,366
0
W
Kukulkan
Trompie5269
Kukulkan
6,269
314
0
990
6,506
2,506
735
2,643
3,725
60,639
0
L
2,977
1,731
0
2,808
10,637
3,533
0
3,149
7,430
0
30,980
W
4,733
1,167
673
2,412
7,827
2,235
186
0
7,827
24,056
0
W
8,156
4,130
0
2,233
9,681
3,066
946
509
9,140
0
42,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,433
Gold Earned
30,923
399
Minions Killed
283
0
Camps Cleared
0
1,307,738
Distance Traveled
1,184,103
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,304
593
85
6
0
305,625
3
W
Achilles
8,152
582
77
6
0
259,428
4
L
Jormungandr
5,798
414
47
3
0
222,194
0
L
Medusa
6,170
441
59
4
0
235,561
3
L
Thor
6,357
454
14
1
0
262,726
7
L
Kukulkan
6,899
493
106
8
0
210,994
1
W
Kukulkan
8,896
635
116
8
0
273,995
6
L
Set
5,699
407
57
4
0
252,628
0
W
Ra
6,483
463
47
3
0
256,976
0
W
Neith
7,598
543
74
5
0
211,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role