Player Matchup

Sun Wukong
Sun Wukong
KiNGtrIhX1
Sun Wukong
Level 28
God Stats
3W - 0L
1,782 SR
Queue Stats
38W - 33L
1,542 Elo+
Party 1
Jing Wei
Jing Wei
MVK6924
Jing Wei
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 33L
1,433 Elo+
Party 1
Mercury
Mercury
Tischtennisball7
Mercury
Level 47
God Stats
2W - 7L
1,191 SR
Queue Stats
47W - 53L
1,392 Elo+
Party 1
Chang'e
Chang'e
chriss301211
Chang'e
Level 28
God Stats
3W - 5L
1,323 SR
Queue Stats
5W - 22L
1,129 Elo+
Party 2
Ymir
Ymir
xKAP0LL0x
Ymir
Level 37
God Stats
2W - 10L
1,044 SR
Queue Stats
2W - 12L
1,023 Elo+
Party 2
Team Averages
Level 34
1,368 SR
1,304 Elo+

VS

Team Averages
Level 52
1,495 SR
1,480 Elo+
Rama
Rama
JaviiCL
Rama
Level 24
God Stats
6W - 12L
1,543 SR
Queue Stats
13W - 20L
1,397 Elo+
Party 3
Tyr
Tyr
Javiporterazo13
Tyr
Level 78
God Stats
6W - 15L
1,311 SR
Queue Stats
438W - 434L
1,436 Elo+
Party 3
Awilix
Awilix
Jennylarossella
Awilix
Level 107
God Stats
3W - 5L
1,500 SR
Queue Stats
573W - 546L
1,508 Elo+
Solo
Yemoja
Yemoja
bySaaViZz_
Yemoja
Level 25
God Stats
8W - 12L
1,621 SR
Queue Stats
8W - 12L
1,557 Elo+
Party 3
Kukulkan
Kukulkan
carabantess
Kukulkan
Level 25
God Stats
3W - 7L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KiNGtrIhX1
Sun Wukong
12
2 / 1 / 0
6,913
532
8,331
10,275
4,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
MVK6924
Jing Wei
10
0 / 1 / 1
5,913
455
3,420
5,768
1,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 2 / 4
6,417
494
4,209
7,311
2,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
chriss301211
Chang'e
14
6 / 0 / 1
8,186
630
6,325
7,616
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
9
0 / 1 / 1
5,681
437
727
7,666
4,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
JaviiCL
Rama
9
0 / 1 / 2
5,263
405
1,462
4,318
1,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

12
0 / 1 / 2
7,050
542
5,543
11,240
4,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
5 / 2 / 0
7,114
547
5,839
7,468
2,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
bySaaViZz_
Yemoja
9
0 / 1 / 2
5,949
458
4,909
4,898
2,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
carabantess
Kukulkan
10
0 / 4 / 1
5,566
428
970
5,886
2,052

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
9
Kills
5
5
Deaths
9
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Rama
JaviiCL
Rama
0
1
2
1
L
0
1
2
1
L
5
2
0
2.5
W
Sun Wukong
KiNGtrIhX1
Sun Wukong
2
1
0
2
W
Jing Wei
MVK6924
Jing Wei
0
1
1
0.5
W
1
2
4
1.5
L
Yemoja
bySaaViZz_
Yemoja
0
1
2
1
L
Kukulkan
carabantess
Kukulkan
0
4
1
0.13
W
Chang'e
chriss301211
Chang'e
6
0
1
6.5
W
Ymir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,012
Damage
18,723
38,636
Taken
33,810
15,376
Mitigated
12,013
11,874
Healing
12,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
JaviiCL
Rama
1,462
1,064
0
1,841
4,318
1,202
0
1,207
3,111
0
21,623
L
5,543
941
0
5,441
11,240
4,545
0
0
11,240
0
45,156
L
5,839
2,651
0
2,922
7,468
2,169
0
1,806
5,662
0
39,786
W
Sun Wukong
KiNGtrIhX1
Sun Wukong
8,331
2,046
0
2,813
10,275
4,410
44
0
10,275
0
44,582
W
Jing Wei
MVK6924
Jing Wei
3,420
1,743
0
1,021
5,768
1,668
0
1,689
4,079
0
29,594
W
4,209
2,105
0
497
7,311
2,013
0
367
6,944
0
37,151
L
Yemoja
bySaaViZz_
Yemoja
4,909
156
265
1,692
4,898
2,045
0
1,112
3,786
17,319
0
L
Kukulkan
carabantess
Kukulkan
970
301
0
0
5,886
2,052
0
2,927
2,959
20,175
0
W
Chang'e
chriss301211
Chang'e
6,325
389
273
4,874
7,616
2,792
116
1,608
6,008
48,588
0
W
Ymir
727
258
0
2,396
7,666
4,493
0
2,215
5,451
20,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,110
Gold Earned
30,942
340
Minions Killed
286
0
Camps Cleared
0
1,274,077
Distance Traveled
1,142,859
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,263
405
49
4
0
186,352
1
L
Tyr
7,050
542
104
8
0
246,018
2
L
Awilix
7,114
547
79
6
0
273,959
4
W
Sun Wukong
6,913
532
94
7
0
276,252
2
W
Jing Wei
5,913
455
54
4
0
235,990
3
W
Mercury
6,417
494
70
5
0
299,990
3
L
Yemoja
5,949
458
29
2
0
255,056
3
L
Kukulkan
5,566
428
25
2
0
181,474
0
W
Chang'e
8,186
630
97
7
0
240,916
0
W
Ymir
5,681
437
25
2
0
220,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role