Player Matchup

Mercury
Mercury
Gold II
Juaan95
Mercury
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold III
OnlinePobre
King Arthur
Gold III
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold III
RANDYPLAY
Thoth
Gold III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
iSβT
Ne Zha
Platinum IV
Level 153
God Stats
32W - 20L
1,324 SR
Queue Stats
210W - 192L
1,749 MMR
Party 2
Izanami
Izanami
Gold IV
iVЧZ
Izanami
Gold IV
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 54L
1,547 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,465 SR
1,559 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,597 SR
1,584 MMR
Cu Chulainn
Cu Chulainn
Gold IV
Cuadraditos
Cu Chulainn
Gold IV
Level 64
God Stats
3W - 2L
1,832 SR
Queue Stats
34W - 27L
1,558 MMR
Solo
Rama
Rama
Gold III
Dravlein
Rama
Gold III
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Set
Set
Gold IV
ProtheusSV
Set
Gold IV
Level 138
God Stats
0W - 1L
1,696 SR
Queue Stats
24W - 24L
1,641 MMR
Solo
Scylla
Scylla
Gold V
Ruztick
Scylla
Gold V
Level 109
God Stats
7W - 10L
1,500 SR
Queue Stats
399W - 392L
1,648 MMR
Solo
Cthulhu
Cthulhu
Gold IV
TsuneNoTsume
Cthulhu
Gold IV
Level 119
God Stats
1W - 2L
1,457 SR
Queue Stats
82W - 89L
1,576 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Juaan95
Mercury
19
10 / 0 / 6
12,052
634
11,515
16,079
7,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
OnlinePobre
King Arthur
17
2 / 0 / 6
10,468
551
8,298
14,031
11,367
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
RANDYPLAY
Thoth
17
9 / 0 / 6
11,110
585
14,251
7,668
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
iSβT
Ne Zha
17
2 / 2 / 13
10,362
545
7,147
15,925
13,476
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
iVЧZ
Izanami
19
4 / 0 / 1
12,354
650
9,267
6,756
3,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
JanusPersephoneDanzaburouNu WaTsukuyomi

VS

Bans
ApolloBellonaHeimdallrTyrJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cuadraditos
Cu Chulainn
16
0 / 5 / 0
9,810
516
14,871
17,645
14,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rama
15
1 / 4 / 0
9,039
476
3,667
12,410
3,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 5 / 1
9,169
483
5,960
15,142
6,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Ruztick
Scylla
14
0 / 6 / 0
8,725
459
3,547
11,662
4,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
TsuneNoTsume
Cthulhu
12
0 / 7 / 1
7,576
399
2,565
17,425
8,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
4
27
Kills
2
2
Deaths
27
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Cuadraditos
Cu Chulainn
0
5
0
0
L
Rama
1
4
0
0.25
W
Mercury
Juaan95
Mercury
10
0
6
13
W
King Arthur
OnlinePobre
King Arthur
2
0
6
5
L
1
5
1
0.3
W
Thoth
RANDYPLAY
Thoth
9
0
6
12
L
Scylla
Ruztick
Scylla
0
6
0
0
L
Cthulhu
TsuneNoTsume
Cthulhu
0
7
1
0.07
W
Ne Zha
iSβT
Ne Zha
2
2
13
4.25
W
Izanami
iVЧZ
Izanami
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,478
Damage
30,610
60,459
Taken
74,284
37,900
Mitigated
37,247
22,091
Healing
12,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Cuadraditos
Cu Chulainn
14,871
1,703
0
3,365
17,645
14,013
515
2,315
15,198
6,199
76,656
L
Rama
3,667
3,110
0
3,228
12,410
3,884
2,160
518
11,870
0
59,910
W
Mercury
Juaan95
Mercury
11,515
6,358
0
7,359
16,079
7,003
261
2,111
13,932
0
85,330
W
King Arthur
OnlinePobre
King Arthur
8,298
581
0
1,473
14,031
11,367
455
1,338
12,693
9,488
46,599
L
5,960
2,582
0
2,022
15,142
6,813
0
3,447
11,529
142
73,403
W
Thoth
RANDYPLAY
Thoth
14,251
289
0
836
7,668
2,621
813
2,923
4,697
70,889
0
L
Scylla
Ruztick
Scylla
3,547
633
0
1,525
11,662
4,049
0
4,078
7,314
56,590
0
L
Cthulhu
TsuneNoTsume
Cthulhu
2,565
36
0
2,676
17,425
8,488
88
4,706
12,454
31,927
0
W
Ne Zha
iSβT
Ne Zha
7,147
1,670
545
7,370
15,925
13,476
1,628
1,714
14,181
0
49,476
W
Izanami
iVЧZ
Izanami
9,267
5,993
0
4,508
6,756
3,433
6,409
594
6,162
0
111,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,346
Gold Earned
44,319
624
Minions Killed
589
0
Camps Cleared
0
2,004,441
Distance Traveled
1,677,923
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,810
516
159
8
0
347,624
1
L
Rama
9,039
476
126
7
0
347,575
6
W
Mercury
12,052
634
137
7
0
483,561
8
W
King Arthur
10,468
551
106
6
0
376,268
2
L
Set
9,169
483
123
6
0
350,324
5
W
Thoth
11,110
585
120
6
0
410,660
6
L
Scylla
8,725
459
134
7
0
280,954
2
L
Cthulhu
7,576
399
47
2
0
351,446
7
W
Ne Zha
10,362
545
66
3
0
401,702
6
W
Izanami
12,354
650
195
10
0
332,250
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role