Player Matchup

Erlang Shen
Erlang Shen
Gold II
BenDavid007
Erlang Shen
Gold II
Level 159
God Stats
6W - 4L
1,500 SR
Queue Stats
440W - 442L
1,629 MMR
Party 2
Nox
Nox
Gold V
Ivanfeval
Nox
Gold V
Level 135
God Stats
1W - 1L
1,572 SR
Queue Stats
27W - 29L
1,610 MMR
Solo
Chronos
Chronos
Gold II
SaNTıeR
Chronos
Gold II
Level 157
God Stats
7W - 5L
1,678 SR
Queue Stats
83W - 78L
1,611 MMR
Solo
Hercules
Hercules
Platinum V
Tri0
Hercules
Platinum V
Level 160
God Stats
54W - 50L
1,285 SR
Queue Stats
554W - 559L
1,635 MMR
Party 2
Tyr
Tyr
Gold II
sergioh14
Tyr
Gold II
Level 102
God Stats
30W - 31L
1,690 SR
Queue Stats
235W - 228L
1,609 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,545 SR
1,619 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,467 SR
1,595 MMR
Osiris
Osiris
Gold V
Kahvit
Osiris
Gold V
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,613 MMR
Solo
Hachiman
Hachiman
Gold V
Kaíoken
Hachiman
Gold V
Level 144
God Stats
6W - 2L
1,307 SR
Queue Stats
66W - 56L
1,591 MMR
Solo
Janus
Janus
Gold III
SaySorrytoboss
Janus
Gold III
Level 149
God Stats
19W - 14L
1,529 SR
Queue Stats
322W - 317L
1,651 MMR
Party 1
Mercury
Mercury
Gold V
gvancukela
Mercury
Gold V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Gold I
tegocalderón
Geb
Gold I
Level 109
God Stats
3W - 4L
1,500 SR
Queue Stats
889W - 879L
1,618 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BenDavid007
Erlang Shen
14
8 / 3 / 9
8,257
635
8,989
8,882
5,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 2 / 6
7,147
550
2,223
6,443
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
SaNTıeR
Chronos
14
4 / 1 / 4
8,153
627
8,349
11,268
3,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Tri0
Hercules
12
10 / 2 / 6
8,231
633
9,909
11,449
7,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 1 / 6
8,234
633
6,142
10,010
7,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
TsukuyomiSetScyllaDanzaburouNu Wa

VS

Bans
Cu ChulainnApolloXbalanqueCupidRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Kahvit
Osiris
12
1 / 4 / 1
7,296
561
6,251
8,916
10,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
Kaíoken
Hachiman
12
3 / 6 / 0
7,435
572
8,064
11,611
3,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 2
6,800
523
4,422
7,695
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Mercury
gvancukela
Mercury
9
2 / 5 / 4
6,156
474
2,042
8,208
2,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 7 / 3
6,292
484
4,588
13,217
5,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
27
Kills
8
9
Deaths
27
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BenDavid007
Erlang Shen
8
3
9
4.17
W
3
2
6
3
L
Osiris
Kahvit
Osiris
1
4
1
0.38
L
Hachiman
Kaíoken
Hachiman
3
6
0
0.5
W
Chronos
SaNTıeR
Chronos
4
1
4
6
L
1
5
2
0.4
W
Hercules
Tri0
Hercules
10
2
6
6.5
L
Mercury
gvancukela
Mercury
2
5
4
0.8
W
2
1
6
5
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,612
Damage
25,367
48,052
Taken
49,647
27,311
Mitigated
23,753
14,540
Healing
11,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BenDavid007
Erlang Shen
8,989
4,960
0
1,287
8,882
5,944
0
3,098
5,617
0
45,945
W
2,223
499
147
790
6,443
2,221
972
2,454
3,819
35,761
0
L
Osiris
Kahvit
Osiris
6,251
2,234
0
1,359
8,916
10,153
168
90
8,826
0
42,988
L
Hachiman
Kaíoken
Hachiman
8,064
4,060
0
4,090
11,611
3,283
148
7,372
4,239
0
45,940
W
Chronos
SaNTıeR
Chronos
8,349
2,541
0
5,032
11,268
3,635
1,106
777
10,451
54,497
0
L
4,422
484
0
1,410
7,695
2,370
0
813
6,882
47,372
0
W
Hercules
Tri0
Hercules
9,909
5,011
0
2,662
11,449
7,691
0
2,061
9,354
0
27,795
L
Mercury
gvancukela
Mercury
2,042
971
0
2,686
8,208
2,533
0
271
7,937
0
22,101
W
6,142
704
0
4,622
10,010
7,820
0
253
9,332
0
54,432
L
4,588
795
0
2,024
13,217
5,414
0
2,026
11,191
16,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,022
Gold Earned
33,979
386
Minions Killed
346
0
Camps Cleared
0
1,370,842
Distance Traveled
1,229,626
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,257
635
80
6
0
280,227
2
W
Nox
7,147
550
56
4
0
258,885
2
L
Osiris
7,296
561
93
7
0
236,823
2
L
Hachiman
7,435
572
87
7
0
228,247
5
W
Chronos
8,153
627
100
8
0
257,376
4
L
Janus
6,800
523
107
8
0
235,266
3
W
Hercules
8,231
633
34
3
0
306,351
1
L
Mercury
6,156
474
44
3
0
264,149
3
W
Tyr
8,234
633
116
9
0
268,003
4
L
Geb
6,292
484
15
1
0
265,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role