Player Matchup

Cthulhu
Cthulhu
Dsector
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,176 Elo+
Solo
Jormungandr
Jormungandr
Hey Im Stevy
Jormungandr
Level 17
God Stats
2W - 7L
1,431 SR
Queue Stats
3W - 8L
1,347 Elo+
Party 1
Aphrodite
Aphrodite
SHEENE
Aphrodite
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Z E N2263
Sun Wukong
Level 8
God Stats
0W - 2L
1,265 SR
Queue Stats
0W - 3L
1,218 Elo+
Party 1
Poseidon
Poseidon
portilla77
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,677 Elo+
Solo
Team Averages
Level 12
1,439 SR
1,383 Elo+

VS

Team Averages
Level 22
1,509 SR
1,402 Elo+
Cthulhu
Cthulhu
Hydra_Kami
Cthulhu
Level 13
God Stats
3W - 4L
1,500 SR
Queue Stats
115W - 161L
1,421 Elo+
Solo
Aphrodite
Aphrodite
Rejoena
Aphrodite
Level 27
God Stats
13W - 12L
1,682 SR
Queue Stats
179W - 250L
1,500 Elo+
Solo
Cupid
Cupid
TURK FIRESKY
Cupid
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,428 Elo+
Solo
Chaac
Chaac
kimbawamba
Chaac
Level 17
God Stats
3W - 6L
1,250 SR
Queue Stats
5W - 8L
1,276 Elo+
Solo
Anhur
Anhur
xXBIGxNASTYXx7
Anhur
Level 26
God Stats
8W - 6L
1,611 SR
Queue Stats
8W - 11L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dsector
Cthulhu
16
2 / 8 / 6
9,962
415
8,114
18,801
14,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
Hey Im Stevy
Jormungandr
16
4 / 8 / 6
10,027
418
16,157
18,487
14,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Aphrodite
SHEENE
Aphrodite
13
1 / 5 / 6
9,650
402
6,056
12,939
5,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
Z E N2263
Sun Wukong
14
2 / 11 / 3
9,296
387
8,001
20,179
11,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
portilla77
Poseidon
18
6 / 8 / 4
11,842
493
19,923
15,647
4,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hydra_Kami
Cthulhu
16
4 / 3 / 9
10,704
446
9,811
18,344
19,938
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
Rejoena
Aphrodite
17
6 / 5 / 10
11,748
490
15,964
22,122
10,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
5 / 4 / 8
10,217
426
7,504
20,101
7,174
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
20
18 / 1 / 1
14,672
611
21,312
21,861
20,717
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
5 / 2 / 4
11,743
489
10,422
16,129
5,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
70
15
Kills
38
40
Deaths
15
25
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dsector
Cthulhu
2
8
6
0.63
L
Jormungandr
Hey Im Stevy
Jormungandr
4
8
6
0.88
W
Cthulhu
Hydra_Kami
Cthulhu
4
3
9
2.83
W
Aphrodite
Rejoena
Aphrodite
6
5
10
2.2
L
Aphrodite
SHEENE
Aphrodite
1
5
6
0.8
W
5
4
8
2.25
L
Sun Wukong
Z E N2263
Sun Wukong
2
11
3
0.32
W
Chaac
18
1
1
18.5
L
Poseidon
portilla77
Poseidon
6
8
4
1
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,251
Damage
65,013
86,053
Taken
98,557
51,718
Mitigated
64,340
19,182
Healing
47,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dsector
Cthulhu
8,114
672
350
3,752
18,801
14,891
51
4,675
14,126
22,168
0
L
Jormungandr
Hey Im Stevy
Jormungandr
16,157
4,548
0
1,353
18,487
14,741
644
6,060
12,427
58,811
0
W
Cthulhu
Hydra_Kami
Cthulhu
9,811
1,226
330
783
18,344
19,938
1,122
8,654
9,104
28,109
0
W
Aphrodite
Rejoena
Aphrodite
15,964
2,465
7,515
13,271
22,122
10,628
2,532
15,008
5,978
82,905
0
L
Aphrodite
SHEENE
Aphrodite
6,056
2,277
3,269
3,927
12,939
5,934
2,666
5,254
7,685
24,946
0
W
7,504
2,590
2,219
6,193
20,101
7,174
2,572
10,374
9,170
0
28,817
L
Sun Wukong
Z E N2263
Sun Wukong
8,001
1,848
0
2,767
20,179
11,474
572
6,908
13,271
0
30,671
W
Chaac
21,312
5,232
0
9,652
21,861
20,717
2,763
7,341
14,015
0
114,579
L
Poseidon
portilla77
Poseidon
19,923
1,411
0
3,764
15,647
4,678
607
2,878
12,769
82,357
0
W
10,422
5,638
0
7,740
16,129
5,883
5,247
6,510
9,268
0
70,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,777
Gold Earned
59,084
352
Minions Killed
531
0
Camps Cleared
0
1,938,514
Distance Traveled
2,148,710
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,962
415
23
1
0
341,515
4
L
Jormungandr
10,027
418
76
3
0
427,992
5
W
Cthulhu
10,704
446
48
2
0
448,843
2
W
Aphrodite
11,748
490
143
6
0
416,463
0
L
Aphrodite
9,650
402
65
3
0
427,810
0
W
Cupid
10,217
426
28
1
0
410,144
2
L
Sun Wukong
9,296
387
37
2
0
389,791
1
W
Chaac
14,672
611
205
9
0
474,297
2
L
Poseidon
11,842
493
151
6
0
351,406
0
W
Anhur
11,743
489
107
4
0
398,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role