Player Matchup

Ares
Ares
Coffeelock
Ares
Level 53
God Stats
4W - 5L
1,516 SR
Queue Stats
40W - 39L
1,565 Elo+
Solo
Nemesis
Nemesis
NaughtyNitelite
Nemesis
Level 137
God Stats
39W - 22L
1,798 SR
Queue Stats
178W - 151L
1,572 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Physcopaaath
Cu Chulainn
Level 87
God Stats
31W - 15L
1,726 SR
Queue Stats
58W - 35L
1,662 Elo+
Solo
Danzaburou
Danzaburou
icage
Danzaburou
Level 126
God Stats
2W - 1L
1,510 SR
Queue Stats
25W - 18L
1,430 Elo+
Party 1
Ra
Ra
theerick58
Ra
Level 78
God Stats
10W - 10L
1,923 SR
Queue Stats
306W - 273L
1,554 Elo+
Solo
Team Averages
Level 96
1,695 SR
1,557 Elo+

VS

Team Averages
Level 97
1,527 SR
1,524 Elo+
Chaac
Chaac
DankIndy
Chaac
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
333W - 287L
1,574 Elo+
Solo
Ne Zha
Ne Zha
JonJonTheDon
Ne Zha
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
165W - 146L
1,571 Elo+
Solo
Athena
Athena
Priestw20
Athena
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
735W - 732L
1,519 Elo+
Solo
Ra
Ra
WierdJello
Ra
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
336W - 373L
1,460 Elo+
Solo
Apollo
Apollo
tucker997
Apollo
Level 80
God Stats
70W - 64L
1,633 SR
Queue Stats
357W - 343L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 15
10,532
554
11,002
15,954
19,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
8 / 4 / 10
11,622
612
10,161
14,565
6,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Physcopaaath
Cu Chulainn
17
6 / 3 / 8
11,298
595
15,114
15,512
11,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
icage
Danzaburou
18
9 / 4 / 9
11,597
610
14,758
12,851
4,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 1 / 8
12,354
650
6,921
7,694
3,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DankIndy
Chaac
16
2 / 5 / 3
9,732
512
12,269
17,955
21,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ne Zha
15
4 / 5 / 1
9,064
477
9,091
16,240
8,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Priestw20
Athena
11
2 / 8 / 7
8,018
422
4,995
19,114
11,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 6 / 1
9,351
492
5,874
9,851
4,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
tucker997
Apollo
14
4 / 9 / 5
9,463
498
8,883
15,913
6,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
32
33
Kills
15
15
Deaths
33
50
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
3
15
3.83
L
Chaac
DankIndy
Chaac
2
5
3
0.7
L
Ne Zha
4
5
1
0.9
W
8
4
10
3.25
W
Cu Chulainn
Physcopaaath
Cu Chulainn
6
3
8
3.33
L
Athena
Priestw20
Athena
2
8
7
0.69
L
3
6
1
0.58
W
Danzaburou
icage
Danzaburou
9
4
9
3.38
W
6
1
8
10
L
Apollo
tucker997
Apollo
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,956
Damage
41,112
66,576
Taken
79,073
45,817
Mitigated
52,909
16,135
Healing
17,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,002
1,000
0
1,769
15,954
19,690
483
1,838
13,990
34,143
0
L
Chaac
DankIndy
Chaac
12,269
3,124
0
4,851
17,955
21,416
1,324
2,097
15,764
0
60,141
L
Ne Zha
9,091
2,108
0
5,228
16,240
8,677
0
2,972
13,132
0
59,888
W
10,161
5,051
0
2,077
14,565
6,360
3,632
1,247
13,181
0
73,119
W
Cu Chulainn
Physcopaaath
Cu Chulainn
15,114
4,590
0
991
15,512
11,767
693
1,855
13,274
73
61,117
L
Athena
Priestw20
Athena
4,995
1,385
0
2,202
19,114
11,928
0
6,022
13,012
24,007
0
L
5,874
478
376
1,846
9,851
4,377
0
2,010
7,736
62,299
0
W
Danzaburou
icage
Danzaburou
14,758
7,603
0
6,044
12,851
4,696
3,440
3,241
9,505
0
64,255
W
6,921
843
1,797
3,457
7,694
3,304
1,723
2,377
5,137
86,881
0
L
Apollo
tucker997
Apollo
8,883
5,380
0
3,489
15,913
6,511
0
4,400
11,433
0
52,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,403
Gold Earned
45,628
559
Minions Killed
485
0
Camps Cleared
0
1,934,447
Distance Traveled
1,598,478
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,532
554
39
2
0
381,603
6
L
Chaac
9,732
512
118
6
0
334,421
4
L
Ne Zha
9,064
477
100
5
0
313,801
3
W
Nemesis
11,622
612
109
6
0
397,105
0
W
Cu Chulainn
11,298
595
113
6
0
379,818
2
L
Athena
8,018
422
32
2
0
338,356
5
L
Ra
9,351
492
131
7
0
309,058
1
W
Danzaburou
11,597
610
115
6
0
352,213
2
W
Ra
12,354
650
183
10
0
423,708
4
L
Apollo
9,463
498
104
5
0
302,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role