Player Matchup

Osiris
Osiris
JC1ay
Osiris
Level 116
God Stats
1W - 0L
1,742 SR
Queue Stats
40W - 44L
1,514 Elo+
Party 1
Athena
Athena
Sniperfit
Athena
Level 28
God Stats
3W - 1L
1,820 SR
Queue Stats
20W - 20L
1,606 Elo+
Party 1
Thanatos
Thanatos
Tizzer8
Thanatos
Level 17
God Stats
5W - 4L
1,747 SR
Queue Stats
9W - 14L
1,561 Elo+
Party 1
Anubis
Anubis
YaBoiVonLongRod
Anubis
Level 29
God Stats
14W - 8L
1,567 SR
Queue Stats
39W - 50L
1,566 Elo+
Party 1
Danzaburou
Danzaburou
Zaryeah
Danzaburou
Level 127
God Stats
1W - 2L
1,584 SR
Queue Stats
26W - 21L
1,536 Elo+
Party 1
Team Averages
Level 63
1,692 SR
1,556 Elo+

VS

Team Averages
Level 86
1,634 SR
1,646 Elo+
Ao Kuang
Ao Kuang
Jobandoman
Ao Kuang
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
KeijiPain
Ymir
Level 27
God Stats
7W - 1L
2,079 SR
Queue Stats
8W - 4L
1,762 Elo+
Party 2
Thanatos
Thanatos
PrettyPip
Thanatos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,720 Elo+
Party 2
Artemis
Artemis
X_max140_X_GOD
Artemis
Level 33
God Stats
1W - 1L
1,553 SR
Queue Stats
2W - 3L
1,526 Elo+
Solo
Horus
Horus
ZexyWizard
Horus
Level 119
God Stats
1W - 1L
1,539 SR
Queue Stats
12W - 10L
1,720 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JC1ay
Osiris
15
5 / 4 / 7
9,403
588
10,749
11,882
10,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
Sniperfit
Athena
12
1 / 1 / 10
8,193
512
5,977
16,429
12,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
Tizzer8
Thanatos
14
7 / 4 / 5
8,957
560
7,688
10,304
3,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 4 / 5
8,213
513
5,148
8,320
3,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Zaryeah
Danzaburou
15
9 / 2 / 2
9,838
615
11,238
10,128
4,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Jobandoman
Ao Kuang
15
2 / 3 / 6
8,977
561
5,600
11,674
4,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
10
1 / 7 / 4
7,413
463
8,129
15,908
8,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
PrettyPip
Thanatos
14
6 / 3 / 7
9,292
581
9,976
12,400
3,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 5 / 5
7,208
451
7,228
9,628
2,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Horus
13
5 / 4 / 2
8,659
541
6,940
13,366
9,054
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
38
22
Kills
14
15
Deaths
22
29
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Osiris
JC1ay
Osiris
5
4
7
2.13
L
Ao Kuang
Jobandoman
Ao Kuang
2
3
6
1.67
L
Ymir
1
7
4
0.43
L
Thanatos
PrettyPip
Thanatos
6
3
7
3.17
W
Athena
Sniperfit
Athena
1
1
10
6
W
Thanatos
Tizzer8
Thanatos
7
4
5
2.38
L
0
5
5
0.5
W
0
4
5
0.63
W
Danzaburou
Zaryeah
Danzaburou
9
2
2
5
L
Horus
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,800
Damage
37,873
57,063
Taken
62,976
33,979
Mitigated
28,054
19,649
Healing
24,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
JC1ay
Osiris
10,749
4,715
0
2,953
11,882
10,591
0
1,407
10,439
0
48,676
L
Ao Kuang
Jobandoman
Ao Kuang
5,600
1,320
0
5,648
11,674
4,222
0
2,153
9,375
57,411
0
L
Ymir
8,129
1,496
0
1,901
15,908
8,181
0
3,847
12,011
22,627
0
L
Thanatos
PrettyPip
Thanatos
9,976
1,630
0
11,683
12,400
3,984
0
1,828
10,464
0
51,624
W
Athena
Sniperfit
Athena
5,977
2,705
0
3,855
16,429
12,017
218
4,307
12,042
17,040
0
W
Thanatos
Tizzer8
Thanatos
7,688
2,394
0
8,387
10,304
3,328
962
3,036
7,150
0
37,974
L
7,228
2,867
0
3,026
9,628
2,613
648
2,094
7,518
0
32,116
W
5,148
388
0
2,004
8,320
3,892
56
1,675
6,592
52,712
0
W
Danzaburou
Zaryeah
Danzaburou
11,238
4,681
0
2,450
10,128
4,151
2,484
3,005
7,111
0
62,289
L
Horus
6,940
3,642
406
1,967
13,366
9,054
360
865
12,483
0
37,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,604
Gold Earned
41,549
360
Minions Killed
334
0
Camps Cleared
0
1,545,289
Distance Traveled
1,420,339
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,403
588
73
5
0
329,132
6
L
Ao Kuang
8,977
561
100
6
0
316,605
4
L
Ymir
7,413
463
27
2
0
276,649
2
L
Thanatos
9,292
581
78
5
0
315,842
4
W
Athena
8,193
512
22
1
0
312,607
5
W
Thanatos
8,957
560
75
5
0
335,629
6
L
Artemis
7,208
451
63
4
0
222,639
4
W
Anubis
8,213
513
98
6
0
272,433
4
W
Danzaburou
9,838
615
92
6
0
295,488
3
L
Horus
8,659
541
66
4
0
288,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role