Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Advm
Cabrakan
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 59L
1,571 Elo+
Party 1
Artio
Artio
Iminthetrees
Artio
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 71L
1,530 Elo+
Party 1
King Arthur
King Arthur
LoneWolfGaming48
King Arthur
Level 110
God Stats
4W - 7L
1,299 SR
Queue Stats
65W - 67L
1,561 Elo+
Party 1
Heimdallr
Heimdallr
pSock
Heimdallr
Level 103
God Stats
6W - 5L
1,548 SR
Queue Stats
38W - 49L
1,540 Elo+
Party 1
Team Averages
Level 95
1,469 SR
1,541 Elo+

VS

Team Averages
Level 54
1,560 SR
1,470 Elo+
Scylla
Scylla
Allstargamer57
Scylla
Level 49
God Stats
7W - 11L
1,578 SR
Queue Stats
135W - 134L
1,481 Elo+
Solo
Apollo
Apollo
AsgardThorOthala
Apollo
Level 47
God Stats
9W - 16L
1,545 SR
Queue Stats
48W - 70L
1,399 Elo+
Solo
Kumbhakarna
Kumbhakarna
Chaacuh
Kumbhakarna
Level 83
God Stats
1W - 1L
1,672 SR
Queue Stats
5W - 5L
1,481 Elo+
Party 2
Osiris
Osiris
Sav_Dooks
Osiris
Level 49
God Stats
21W - 24L
1,505 SR
Queue Stats
345W - 379L
1,421 Elo+
Solo
Ullr
Ullr
ToastyHebrew
Ullr
Level 41
God Stats
5W - 2L
1,500 SR
Queue Stats
132W - 119L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
6
2 / 2 / 0
3,876
646
2,010
2,706
619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
Advm
Cabrakan
7
1 / 1 / 4
4,116
686
1,579
3,572
1,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
1 / 1 / 2
3,920
653
823
5,112
1,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
LoneWolfGaming48
King Arthur
8
7 / 0 / 0
4,911
819
4,040
4,601
3,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Heimdallr
pSock
Heimdallr
6
0 / 0 / 3
3,705
618
1,494
1,585
785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 3 / 0
4,117
686
2,188
2,830
871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 4 / 2
3,427
571
2,048
5,255
1,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kumbhakarna
Chaacuh
Kumbhakarna
2
0 / 1 / 0
2,872
479
141
1,556
402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
Sav_Dooks
Osiris
6
1 / 2 / 2
3,700
617
1,582
2,844
1,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

2
0 / 1 / 0
2,883
481
893
1,361
176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
11
Kills
4
4
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
2
0
1
W
Cabrakan
Advm
Cabrakan
1
1
4
3
L
3
3
0
1
L
0
4
2
0.25
L
Kumbhakarna
Chaacuh
Kumbhakarna
0
1
0
0
W
1
1
2
2
W
King Arthur
LoneWolfGaming48
King Arthur
7
0
0
7
L
Osiris
Sav_Dooks
Osiris
1
2
2
1
L
0
1
0
0
W
Heimdallr
pSock
Heimdallr
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,946
Damage
6,852
17,576
Taken
13,846
8,333
Mitigated
4,249
5,061
Healing
3,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
2,010
0
0
410
2,706
619
279
720
1,793
13,215
0
W
Cabrakan
Advm
Cabrakan
1,579
521
0
1,090
3,572
1,819
0
611
2,848
13,396
0
L
2,188
0
0
468
2,830
871
0
2,062
743
10,839
0
L
2,048
1,295
0
1,642
5,255
1,322
0
960
4,051
0
9,691
L
Kumbhakarna
Chaacuh
Kumbhakarna
141
0
0
418
1,556
402
0
381
1,175
984
0
W
823
127
60
1,751
5,112
1,956
188
529
4,512
5,087
0
W
King Arthur
LoneWolfGaming48
King Arthur
4,040
817
0
1,250
4,601
3,154
0
165
4,408
0
18,532
L
Osiris
Sav_Dooks
Osiris
1,582
650
0
175
2,844
1,478
0
746
2,098
0
10,176
L
893
639
0
495
1,361
176
0
263
1,098
0
5,237
W
Heimdallr
pSock
Heimdallr
1,494
798
0
500
1,585
785
895
71
1,492
0
13,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,528
Gold Earned
16,999
118
Minions Killed
99
0
Camps Cleared
0
543,912
Distance Traveled
392,295
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
3,876
646
23
4
0
92,854
2
W
Cabrakan
4,116
686
36
6
0
134,258
1
L
Scylla
4,117
686
35
6
0
101,804
0
L
Apollo
3,427
571
29
5
0
80,250
1
L
Kumbhakarna
2,872
479
2
0
0
39,150
0
W
Artio
3,920
653
6
1
0
102,924
1
W
King Arthur
4,911
819
30
5
0
121,669
1
L
Osiris
3,700
617
22
4
0
137,925
0
L
Ullr
2,883
481
11
2
0
33,166
0
W
Heimdallr
3,705
618
23
4
0
92,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role