Player Matchup

Aphrodite
Aphrodite
CansinSuner
Aphrodite
Level 105
God Stats
5W - 1L
1,539 SR
Queue Stats
25W - 20L
1,552 Elo+
Party 2
Merlin
Merlin
Progmind
Merlin
Level 102
God Stats
7W - 6L
1,158 SR
Queue Stats
83W - 77L
1,546 Elo+
Party 2
Bellona
Bellona
Selfslap
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
XionTurfu
Danzaburou
Level 38
God Stats
6W - 14L
1,539 SR
Queue Stats
121W - 156L
1,545 Elo+
Party 3
Nemesis
Nemesis
seikoooooo
Nemesis
Level 27
God Stats
16W - 21L
1,500 SR
Queue Stats
148W - 140L
1,500 Elo+
Party 3
Team Averages
Level 56
1,447 SR
1,529 Elo+

VS

Team Averages
Level 74
1,506 SR
1,515 Elo+
Susano
Susano
DhuumUW
Susano
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Medusa
Medusa
NappinGranny
Medusa
Level 79
God Stats
1W - 2L
1,498 SR
Queue Stats
8W - 16L
1,444 Elo+
Party 1
Amaterasu
Amaterasu
Timvus
Amaterasu
Level 23
God Stats
2W - 2L
1,661 SR
Queue Stats
26W - 32L
1,485 Elo+
Party 1
Kukulkan
Kukulkan
Zorromedsvardet
Kukulkan
Level 105
God Stats
11W - 9L
1,559 SR
Queue Stats
135W - 139L
1,523 Elo+
Party 1
Set
Set
krekta4
Set
Level 14
God Stats
0W - 5L
1,311 SR
Queue Stats
25W - 27L
1,621 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CansinSuner
Aphrodite
17
2 / 2 / 10
10,709
510
9,068
14,846
8,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
Progmind
Merlin
19
6 / 2 / 5
13,023
620
11,533
11,780
4,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Selfslap
Bellona
16
3 / 5 / 6
10,234
487
8,655
14,221
12,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
XionTurfu
Danzaburou
18
7 / 2 / 11
12,255
584
14,230
13,360
5,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nemesis
seikoooooo
Nemesis
20
13 / 1 / 7
13,143
626
18,199
14,904
10,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DhuumUW
Susano
13
2 / 7 / 1
8,819
420
4,792
15,381
6,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
16
3 / 8 / 1
9,900
471
10,045
18,889
6,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Timvus
Amaterasu
13
3 / 4 / 2
9,286
442
5,272
20,021
15,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
16
0 / 6 / 3
10,288
490
7,415
13,012
5,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
16
4 / 6 / 3
10,330
492
12,810
18,313
10,658
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
22
31
Kills
12
12
Deaths
31
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CansinSuner
Aphrodite
2
2
10
3.5
L
Susano
DhuumUW
Susano
2
7
1
0.36
L
Medusa
3
8
1
0.44
W
Merlin
Progmind
Merlin
6
2
5
4.25
W
Bellona
Selfslap
Bellona
3
5
6
1.2
L
Amaterasu
Timvus
Amaterasu
3
4
2
1
W
Danzaburou
XionTurfu
Danzaburou
7
2
11
6.25
L
Kukulkan
0
6
3
0.25
L
Set
4
6
3
0.92
W
Nemesis
seikoooooo
Nemesis
13
1
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,685
Damage
40,334
69,111
Taken
85,616
41,577
Mitigated
44,603
29,620
Healing
20,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CansinSuner
Aphrodite
9,068
955
7,546
9,772
14,846
8,163
2,369
655
14,191
55,585
0
L
Susano
DhuumUW
Susano
4,792
553
0
4,885
15,381
6,022
0
3,540
11,791
220
49,058
L
Medusa
10,045
4,684
0
7,205
18,889
6,389
1,130
4,606
14,233
0
66,352
W
Merlin
Progmind
Merlin
11,533
417
0
4,086
11,780
4,875
105
2,821
8,959
85,521
0
W
Bellona
Selfslap
Bellona
8,655
2,931
0
2,812
14,221
12,411
1,184
1,009
13,212
0
39,501
L
Amaterasu
Timvus
Amaterasu
5,272
1,690
0
2,855
20,021
15,887
174
6,646
13,253
0
14,071
W
Danzaburou
XionTurfu
Danzaburou
14,230
6,912
0
1,538
13,360
5,505
2,619
1,766
11,594
0
83,472
L
Kukulkan
7,415
521
0
430
13,012
5,647
214
3,969
9,043
81,187
0
L
Set
12,810
5,242
0
4,681
18,313
10,658
294
2,122
15,866
0
69,927
W
Nemesis
seikoooooo
Nemesis
18,199
10,456
0
3,866
14,904
10,623
485
3,439
11,465
0
88,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,364
Gold Earned
48,623
510
Minions Killed
500
0
Camps Cleared
0
1,957,959
Distance Traveled
1,852,360
8
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,709
510
84
4
0
393,058
7
L
Susano
8,819
420
86
4
0
370,102
5
L
Medusa
9,900
471
97
5
0
336,716
9
W
Merlin
13,023
620
138
7
0
401,969
0
W
Bellona
10,234
487
63
3
0
333,359
0
L
Amaterasu
9,286
442
34
2
0
439,640
6
W
Danzaburou
12,255
584
106
5
0
385,519
1
L
Kukulkan
10,288
490
170
8
0
365,754
4
L
Set
10,330
492
113
5
0
340,148
7
W
Nemesis
13,143
626
119
6
0
444,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role