Player Matchup

Kuzenbo
Kuzenbo
DJ_Skunky_Nugget
Kuzenbo
Level 86
God Stats
0W - 2L
1,277 SR
Queue Stats
20W - 26L
1,402 Elo+
Solo
Fenrir
Fenrir
MSP x Umm
Fenrir
Level 62
God Stats
59W - 27L
1,605 SR
Queue Stats
174W - 159L
1,530 Elo+
Party 2
Danzaburou
Danzaburou
Soxry X Umm
Danzaburou
Level 103
God Stats
35W - 23L
1,714 SR
Queue Stats
173W - 174L
1,500 Elo+
Party 2
Team Averages
Level 84
1,532 SR
1,477 Elo+

VS

Team Averages
Level 95
1,475 SR
1,471 Elo+
Artemis
Artemis
Icarious15
Artemis
Level 147
God Stats
17W - 16L
1,592 SR
Queue Stats
125W - 178L
1,443 Elo+
Solo
Odin
Odin
LilCoolkid12
Odin
Level 45
God Stats
15W - 13L
1,333 SR
Queue Stats
132W - 164L
1,427 Elo+
Party 1
Chang'e
Chang'e
SwiftKick2Nuts
Chang'e
Level 94
God Stats
4W - 7L
1,500 SR
Queue Stats
138W - 153L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
8,683
543
7,332
14,821
12,648
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
MSP x Umm
Fenrir
13
1 / 3 / 1
10,130
633
8,415
14,252
11,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Soxry X Umm
Danzaburou
12
0 / 2 / 2
9,003
563
8,054
8,632
3,104
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Icarious15
Artemis
14
7 / 1 / 3
10,846
678
16,749
13,938
4,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 0 / 7
9,746
609
3,677
10,761
8,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
1 / 1 / 7
9,697
606
7,778
9,914
2,852
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
10
10
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Artemis
Icarious15
Artemis
7
1
3
8.5
W
2
0
7
5.5
L
Fenrir
MSP x Umm
Fenrir
1
3
1
0.5
L
Danzaburou
Soxry X Umm
Danzaburou
0
2
2
0.5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,801
Damage
28,204
37,705
Taken
34,613
27,691
Mitigated
16,327
10,035
Healing
20,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,332
1,539
1,021
840
14,821
12,648
53
2,404
12,237
19,038
0
W
Artemis
Icarious15
Artemis
16,749
9,584
0
6,017
13,938
4,736
921
3,728
10,210
0
70,802
W
3,677
467
0
1,590
10,761
8,739
263
3,670
7,091
0
11,577
L
Fenrir
MSP x Umm
Fenrir
8,415
796
0
3,690
14,252
11,939
90
3,981
10,071
12,533
28,862
L
Danzaburou
Soxry X Umm
Danzaburou
8,054
1,961
282
4,202
8,632
3,104
1,208
1,453
6,979
0
45,042
W
7,778
856
7,144
5,747
9,914
2,852
456
2,468
7,446
35,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,816
Gold Earned
30,289
151
Minions Killed
193
0
Camps Cleared
0
820,579
Distance Traveled
829,069
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,683
543
25
2
0
287,853
6
W
Artemis
10,846
678
94
6
0
251,464
4
W
Odin
9,746
609
20
1
0
295,840
4
L
Fenrir
10,130
633
53
3
0
278,598
1
L
Danzaburou
9,003
563
73
5
0
254,128
1
W
Chang'e
9,697
606
79
5
0
281,765
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role