Player Matchup

King Arthur
King Arthur
Diosfuryoso
King Arthur
Level 83
God Stats
2W - 11L
1,315 SR
Queue Stats
204W - 287L
1,330 Elo+
Party 2
Izanami
Izanami
GorkutKu
Izanami
Level 83
God Stats
3W - 9L
1,705 SR
Queue Stats
188W - 262L
1,308 Elo+
Party 2
Ao Kuang
Ao Kuang
chefmongy
Ao Kuang
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 88L
1,340 Elo+
Party 2
Team Averages
Level 77
1,507 SR
1,326 Elo+

VS

Team Averages
Level 42
1,595 SR
1,537 Elo+
Baron Samedi
Baron Samedi
Tyr_Lord00
Baron Samedi
Level 100
God Stats
25W - 22L
1,477 SR
Queue Stats
502W - 588L
1,505 Elo+
Solo
Osiris
Osiris
ero-granpa
Osiris
Level 18
God Stats
5W - 3L
1,808 SR
Queue Stats
295W - 183L
1,658 Elo+
Party 1
Cthulhu
Cthulhu
mangofan
Cthulhu
Level 7
God Stats
54W - 25L
1,500 SR
Queue Stats
218W - 140L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Diosfuryoso
King Arthur
13
0 / 7 / 1
10,184
509
10,369
23,131
16,275
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
GorkutKu
Izanami
15
2 / 6 / 1
11,856
593
15,967
20,933
8,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
chefmongy
Ao Kuang
13
1 / 13 / 1
10,349
517
7,096
21,998
8,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Tyr_Lord00
Baron Samedi
18
11 / 0 / 15
13,855
693
23,081
17,039
9,481
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
ero-granpa
Osiris
17
10 / 1 / 15
13,915
696
24,647
22,054
21,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
mangofan
Cthulhu
16
5 / 2 / 17
13,769
688
9,406
22,678
21,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
73
3
Kills
26
26
Deaths
3
3
Assists
47
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Diosfuryoso
King Arthur
0
7
1
0.07
L
Izanami
GorkutKu
Izanami
2
6
1
0.42
W
Baron Samedi
Tyr_Lord00
Baron Samedi
11
0
15
18.5
L
Ao Kuang
chefmongy
Ao Kuang
1
13
1
0.12
W
Osiris
ero-granpa
Osiris
10
1
15
17.5
W
Cthulhu
mangofan
Cthulhu
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,432
Damage
57,134
66,062
Taken
61,771
32,670
Mitigated
53,050
3,393
Healing
25,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Diosfuryoso
King Arthur
10,369
370
0
0
23,131
16,275
66
12,422
10,709
0
41,597
L
Izanami
GorkutKu
Izanami
15,967
10,184
0
712
20,933
8,214
520
10,015
10,918
0
75,078
W
Baron Samedi
Tyr_Lord00
Baron Samedi
23,081
481
8,629
8,594
17,039
9,481
523
1,852
14,924
66,795
0
L
Ao Kuang
chefmongy
Ao Kuang
7,096
1,580
0
2,681
21,998
8,181
143
10,255
11,743
23,865
0
W
Osiris
ero-granpa
Osiris
24,647
8,378
0
4,306
22,054
21,639
1,192
2,368
19,408
0
73,296
W
Cthulhu
mangofan
Cthulhu
9,406
1,088
535
3,637
22,678
21,930
493
2,314
20,051
34,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,389
Gold Earned
41,539
175
Minions Killed
199
0
Camps Cleared
0
985,889
Distance Traveled
1,150,171
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,184
509
43
2
0
347,432
0
L
Izanami
11,856
593
112
6
0
323,815
1
W
Baron Samedi
13,855
693
96
5
0
342,839
1
L
Ao Kuang
10,349
517
20
1
0
314,642
1
W
Osiris
13,915
696
66
3
0
423,079
1
W
Cthulhu
13,769
688
37
2
0
384,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role