Player Matchup

Ymir
Ymir
Exzotikk
Ymir
Level 24
God Stats
2W - 1L
1,488 SR
Queue Stats
30W - 31L
1,424 Elo+
Party 2
Hachiman
Hachiman
Goblin120
Hachiman
Level 27
God Stats
16W - 23L
1,469 SR
Queue Stats
184W - 207L
1,410 Elo+
Solo
Cu Chulainn
Cu Chulainn
jetv73
Cu Chulainn
Level 3
God Stats
5W - 4L
1,500 SR
Queue Stats
37W - 31L
1,220 Elo+
Party 2
Nemesis
Nemesis
scybnana
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 9L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
wyhg
Aphrodite
Level 18
God Stats
3W - 1L
1,857 SR
Queue Stats
36W - 27L
1,445 Elo+
Party 3
Team Averages
Level 15
1,563 SR
1,400 Elo+

VS

Team Averages
Level 24
1,578 SR
1,503 Elo+
Persephone
Persephone
Arma_Toxica
Persephone
Level 27
God Stats
8W - 6L
1,652 SR
Queue Stats
70W - 71L
1,522 Elo+
Solo
Ravana
Ravana
Bevtown
Ravana
Level 17
God Stats
1W - 3L
1,509 SR
Queue Stats
136W - 120L
1,409 Elo+
Solo
Sylvanus
Sylvanus
Schoeny
Sylvanus
Level 39
God Stats
3W - 5L
1,500 SR
Queue Stats
113W - 109L
1,596 Elo+
Party 1
Anhur
Anhur
SmitePlayer69145
Anhur
Level 8
God Stats
0W - 3L
1,562 SR
Queue Stats
19W - 25L
1,500 Elo+
Party 1
Bellona
Bellona
Triag
Bellona
Level 28
God Stats
23W - 11L
1,667 SR
Queue Stats
57W - 44L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 3 / 5
8,056
424
4,691
10,681
8,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Goblin120
Hachiman
10
1 / 1 / 1
7,151
376
2,224
3,386
1,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
jetv73
Cu Chulainn
15
2 / 1 / 1
9,556
503
7,235
8,411
7,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
scybnana
Nemesis
19
15 / 3 / 13
12,386
652
19,208
21,564
9,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
wyhg
Aphrodite
20
16 / 1 / 9
12,885
678
20,335
16,911
6,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Arma_Toxica
Persephone
12
1 / 11 / 2
8,155
429
8,361
13,867
4,614
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Bevtown
Ravana
13
2 / 10 / 3
8,892
468
6,555
14,018
5,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
Schoeny
Sylvanus
12
2 / 4 / 0
8,548
450
7,481
15,699
14,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 1
7,996
421
4,855
11,476
4,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Triag
Bellona
17
3 / 5 / 3
10,910
574
9,735
17,784
12,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
34
Kills
9
9
Deaths
35
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Persephone
Arma_Toxica
Persephone
1
11
2
0.18
L
Ravana
Bevtown
Ravana
2
10
3
0.35
W
Ymir
0
3
5
0.83
W
Hachiman
Goblin120
Hachiman
1
1
1
1.5
L
Sylvanus
Schoeny
Sylvanus
2
4
0
0.5
L
1
5
1
0.3
L
Bellona
Triag
Bellona
3
5
3
0.9
W
Cu Chulainn
jetv73
Cu Chulainn
2
1
1
2.5
W
Nemesis
scybnana
Nemesis
15
3
13
7.17
W
Aphrodite
wyhg
Aphrodite
16
1
9
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,693
Damage
36,987
60,953
Taken
72,844
33,330
Mitigated
41,220
30,254
Healing
21,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Arma_Toxica
Persephone
8,361
1,947
0
1,060
13,867
4,614
147
8,779
4,624
41,891
0
L
Ravana
Bevtown
Ravana
6,555
3,551
0
3,352
14,018
5,207
0
3,955
9,886
0
32,610
W
Ymir
4,691
1,132
0
789
10,681
8,761
66
2,324
8,357
22,934
0
W
Hachiman
Goblin120
Hachiman
2,224
1,191
0
1,132
3,386
1,013
352
1,968
1,418
0
17,123
L
Sylvanus
Schoeny
Sylvanus
7,481
1,485
2,040
6,017
15,699
14,998
935
5,266
10,309
36,474
0
L
4,855
2,368
0
2,065
11,476
4,316
984
3,473
7,933
0
42,733
L
Bellona
Triag
Bellona
9,735
5,061
0
7,290
17,784
12,085
0
3,899
13,395
0
58,020
W
Cu Chulainn
jetv73
Cu Chulainn
7,235
1,830
0
1,633
8,411
7,243
1,017
743
7,668
9,661
34,091
W
Nemesis
scybnana
Nemesis
19,208
9,628
0
7,325
21,564
9,317
1,179
2,628
18,936
0
94,234
W
Aphrodite
wyhg
Aphrodite
20,335
2,644
5,420
13,955
16,911
6,996
1,237
8,179
8,732
86,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,034
Gold Earned
44,501
427
Minions Killed
355
0
Camps Cleared
0
1,589,205
Distance Traveled
1,430,596
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,155
429
65
3
0
270,130
0
L
Ravana
8,892
468
52
3
0
309,197
3
W
Ymir
8,056
424
24
1
0
353,444
0
W
Hachiman
7,151
376
36
2
0
138,740
2
L
Sylvanus
8,548
450
45
2
0
261,140
3
L
Anhur
7,996
421
72
4
0
279,261
0
L
Bellona
10,910
574
121
6
0
310,868
1
W
Cu Chulainn
9,556
503
87
5
0
316,679
0
W
Nemesis
12,386
652
123
6
0
404,219
1
W
Aphrodite
12,885
678
157
8
0
376,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role