Player Matchup

Scylla
Scylla
Armadillobaies
Scylla
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 14L
1,320 Elo+
Party 1
Mercury
Mercury
Orrbital
Mercury
Level 149
God Stats
5W - 4L
1,602 SR
Queue Stats
66W - 53L
1,625 Elo+
Party 1
Cerberus
Cerberus
SGT SNIPES3
Cerberus
Level 105
God Stats
5W - 1L
1,707 SR
Queue Stats
29W - 34L
1,521 Elo+
Party 1
Heimdallr
Heimdallr
SIRBABYDINOSAUR
Heimdallr
Level 155
God Stats
12W - 2L
1,649 SR
Queue Stats
159W - 158L
1,636 Elo+
Party 1
Zhong Kui
Zhong Kui
Shefadefa
Zhong Kui
Level 142
God Stats
2W - 0L
1,701 SR
Queue Stats
49W - 45L
1,613 Elo+
Party 1
Team Averages
Level 130
1,632 SR
1,543 Elo+

VS

Team Averages
Level 143
1,501 SR
1,541 Elo+
Janus
Janus
BallWithMyBruhs
Janus
Level 157
God Stats
7W - 12L
1,314 SR
Queue Stats
173W - 180L
1,562 Elo+
Party 2
Heimdallr
Heimdallr
Lemôn
Heimdallr
Level 142
God Stats
0W - 6L
1,269 SR
Queue Stats
203W - 184L
1,505 Elo+
Party 3
Tyr
Tyr
PocketPapa
Tyr
Level 147
God Stats
4W - 3L
1,656 SR
Queue Stats
71W - 77L
1,550 Elo+
Party 2
Yemoja
Yemoja
Randharmonicon
Yemoja
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
xXxZEROxXx115
Fenrir
Level 141
God Stats
4W - 2L
1,765 SR
Queue Stats
223W - 224L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 5
9,909
522
3,708
8,487
2,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Orrbital
Mercury
20
11 / 0 / 7
12,096
637
13,383
12,769
6,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
SGT SNIPES3
Cerberus
16
5 / 1 / 10
10,441
550
10,639
15,984
14,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
SIRBABYDINOSAUR
Heimdallr
17
2 / 4 / 6
10,249
539
14,567
14,980
9,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Shefadefa
Zhong Kui
18
2 / 1 / 4
10,858
571
12,704
14,253
17,901
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 1
10,232
539
4,195
10,101
3,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Lemôn
Heimdallr
15
2 / 4 / 2
9,441
497
8,581
15,695
5,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
0 / 2 / 1
10,522
554
9,828
16,446
10,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
1 / 3 / 6
8,869
467
10,223
13,459
12,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 9 / 2
9,391
494
10,153
19,986
8,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
22
23
Kills
10
10
Deaths
23
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
4
5
1.38
L
3
5
1
0.7
L
Heimdallr
Lemôn
Heimdallr
2
4
2
0.75
W
Mercury
Orrbital
Mercury
11
0
7
14.5
L
0
2
1
0.25
L
1
3
6
1.33
W
Cerberus
SGT SNIPES3
Cerberus
5
1
10
10
W
Heimdallr
SIRBABYDINOSAUR
Heimdallr
2
4
6
1.25
W
Zhong Kui
Shefadefa
Zhong Kui
2
1
4
4
L
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,001
Damage
42,980
66,473
Taken
75,687
50,510
Mitigated
41,368
22,131
Healing
20,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,708
215
0
1,281
8,487
2,996
344
3,191
5,139
49,470
0
L
4,195
86
0
424
10,101
3,544
0
2,291
7,730
69,597
0
L
Heimdallr
Lemôn
Heimdallr
8,581
4,194
0
3,065
15,695
5,787
0
4,124
11,567
0
66,757
W
Mercury
Orrbital
Mercury
13,383
7,346
0
751
12,769
6,354
0
2,528
10,181
0
96,139
L
9,828
1,877
0
7,152
16,446
10,296
0
9,927
6,439
0
76,636
L
10,223
2,936
1,805
2,027
13,459
12,987
0
3,910
9,497
43,620
0
W
Cerberus
SGT SNIPES3
Cerberus
10,639
737
0
4,929
15,984
14,157
0
4,715
11,211
37,605
0
W
Heimdallr
SIRBABYDINOSAUR
Heimdallr
14,567
5,718
0
6,388
14,980
9,102
505
2,996
11,984
0
80,347
W
Zhong Kui
Shefadefa
Zhong Kui
12,704
2,667
0
8,782
14,253
17,901
186
713
13,540
78,366
0
L
10,153
2,850
0
6,136
19,986
8,754
0
6,421
13,399
0
62,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,553
Gold Earned
48,455
635
Minions Killed
622
0
Camps Cleared
0
1,862,742
Distance Traveled
1,930,923
13
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,909
522
112
6
0
323,434
1
L
Janus
10,232
539
153
8
0
371,169
10
L
Heimdallr
9,441
497
135
7
0
386,956
4
W
Mercury
12,096
637
143
8
0
481,240
4
L
Tyr
10,522
554
179
9
0
441,722
8
L
Yemoja
8,869
467
69
4
0
398,672
5
W
Cerberus
10,441
550
79
4
0
380,561
2
W
Heimdallr
10,249
539
140
7
0
321,601
3
W
Zhong Kui
10,858
571
161
8
0
355,906
3
L
Fenrir
9,391
494
86
5
0
332,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role