Player Matchup

Osiris
Osiris
ChxdRv
Osiris
Level 87
God Stats
3W - 5L
1,292 SR
Queue Stats
131W - 126L
1,483 Elo+
Solo
Susano
Susano
JohN420kInG
Susano
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
137W - 143L
1,554 Elo+
Solo
Jormungandr
Jormungandr
Pang0l1n
Jormungandr
Level 64
God Stats
38W - 39L
1,428 SR
Queue Stats
595W - 572L
1,498 Elo+
Solo
Heimdallr
Heimdallr
SquarishBag6
Heimdallr
Level 80
God Stats
14W - 20L
1,790 SR
Queue Stats
332W - 356L
1,510 Elo+
Solo
Janus
Janus
thetotito7
Janus
Level 124
God Stats
1W - 1L
1,703 SR
Queue Stats
25W - 40L
1,416 Elo+
Solo
Team Averages
Level 91
1,543 SR
1,492 Elo+

VS

Team Averages
Level 76
1,525 SR
1,491 Elo+
Ymir
Ymir
DrZoobie69
Ymir
Level 69
God Stats
7W - 2L
1,500 SR
Queue Stats
176W - 156L
1,500 Elo+
Party 1
Kali
Kali
Franck45Rojas
Kali
Level 86
God Stats
2W - 0L
1,456 SR
Queue Stats
85W - 90L
1,365 Elo+
Solo
Danzaburou
Danzaburou
GReyWindOwXD
Danzaburou
Level 69
God Stats
16W - 3L
1,438 SR
Queue Stats
182W - 170L
1,506 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Prospectic
Cu Chulainn
Level 90
God Stats
2W - 3L
1,500 SR
Queue Stats
345W - 322L
1,477 Elo+
Solo
Eset
Eset
Yung asada
Eset
Level 67
God Stats
2W - 1L
1,733 SR
Queue Stats
89W - 71L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ChxdRv
Osiris
14
5 / 1 / 1
8,011
572
10,002
12,797
9,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Susano
11
2 / 1 / 1
6,638
474
2,767
10,295
3,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Jormungandr
Pang0l1n
Jormungandr
10
0 / 1 / 1
5,878
420
2,753
7,696
3,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
SquarishBag6
Heimdallr
9
0 / 6 / 0
5,507
393
3,653
9,505
2,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
10
0 / 2 / 1
6,444
460
3,452
3,868
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 6
7,636
545
6,887
7,616
4,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 2 / 0
6,558
468
2,875
9,077
2,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
GReyWindOwXD
Danzaburou
13
4 / 0 / 4
7,995
571
6,942
4,622
2,269
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
Prospectic
Cu Chulainn
12
1 / 4 / 0
7,188
513
8,095
11,140
8,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 0 / 2
8,079
577
4,032
5,006
2,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
7
Kills
11
11
Deaths
7
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Osiris
ChxdRv
Osiris
5
1
1
5.5
W
3
1
6
6
W
1
2
0
0.5
W
Danzaburou
GReyWindOwXD
Danzaburou
4
0
4
6
L
Susano
2
1
1
2.5
L
Jormungandr
Pang0l1n
Jormungandr
0
1
1
0.5
W
Cu Chulainn
Prospectic
Cu Chulainn
1
4
0
0.25
L
Heimdallr
SquarishBag6
Heimdallr
0
6
0
0
W
2
0
2
3
L
Janus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,627
Damage
28,831
44,161
Taken
37,461
20,441
Mitigated
21,310
12,734
Healing
12,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
ChxdRv
Osiris
10,002
4,914
0
5,731
12,797
9,369
0
0
12,296
0
49,757
W
6,887
1,360
0
2,898
7,616
4,754
0
2,298
5,266
23,109
0
W
2,875
1,675
0
991
9,077
2,815
0
1,098
7,887
0
33,240
W
Danzaburou
GReyWindOwXD
Danzaburou
6,942
3,365
0
2,460
4,622
2,269
354
808
3,814
0
52,880
L
Susano
2,767
537
0
3,592
10,295
3,215
0
2,486
7,734
0
30,701
L
Jormungandr
Pang0l1n
Jormungandr
2,753
556
0
1,440
7,696
3,945
0
2,227
5,469
19,522
0
W
Cu Chulainn
Prospectic
Cu Chulainn
8,095
3,435
0
3,446
11,140
8,841
0
0
11,140
0
41,981
L
Heimdallr
SquarishBag6
Heimdallr
3,653
1,666
0
1,471
9,505
2,789
0
3,742
5,763
0
23,574
W
4,032
294
234
2,534
5,006
2,631
0
1,697
3,149
50,531
1,881
L
Janus
3,452
264
0
500
3,868
1,123
0
2,436
1,432
35,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,478
Gold Earned
37,456
316
Minions Killed
379
0
Camps Cleared
0
1,206,864
Distance Traveled
1,402,594
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,011
572
109
8
0
243,539
0
W
Ymir
7,636
545
23
2
0
288,749
4
W
Kali
6,558
468
63
5
0
279,848
1
W
Danzaburou
7,995
571
99
7
0
295,042
5
L
Susano
6,638
474
62
4
0
281,377
6
L
Jormungandr
5,878
420
23
2
0
250,492
5
W
Cu Chulainn
7,188
513
74
5
0
255,347
1
L
Heimdallr
5,507
393
47
3
0
241,996
5
W
Eset
8,079
577
120
9
0
283,608
0
L
Janus
6,444
460
75
5
0
189,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role