Player Matchup

Bakasura
Bakasura
Arragorg
Bakasura
Level 40
God Stats
21W - 30L
1,544 SR
Queue Stats
327W - 368L
1,427 Elo+
Party 4
Scylla
Scylla
DraakSoul
Scylla
Level 38
God Stats
45W - 28L
1,605 SR
Queue Stats
324W - 323L
1,436 Elo+
Party 4
Freya
Freya
Mistograme
Freya
Level 27
God Stats
2W - 2L
1,828 SR
Queue Stats
121W - 132L
1,593 Elo+
Party 4
Neith
Neith
Poepneus
Neith
Level 18
God Stats
1W - 1L
1,721 SR
Queue Stats
71W - 60L
1,482 Elo+
Party 2
Cthulhu
Cthulhu
TBoNeZz
Cthulhu
Level 122
God Stats
1W - 2L
1,305 SR
Queue Stats
169W - 143L
1,433 Elo+
Party 2
Team Averages
Level 49
1,601 SR
1,474 Elo+

VS

Team Averages
Level 37
1,668 SR
1,523 Elo+
Skadi
Skadi
Białobóg
Skadi
Level 50
God Stats
62W - 69L
1,468 SR
Queue Stats
170W - 198L
1,416 Elo+
Party 3
Bellona
Bellona
Diokrates
Bellona
Level 15
God Stats
4W - 1L
1,874 SR
Queue Stats
10W - 11L
1,478 Elo+
Party 3
Anubis
Anubis
MarcThortilla
Anubis
Level 46
God Stats
61W - 43L
1,643 SR
Queue Stats
67W - 59L
1,537 Elo+
Party 1
Sun Wukong
Sun Wukong
Thwinge
Sun Wukong
Level 43
God Stats
4W - 3L
1,487 SR
Queue Stats
102W - 142L
1,371 Elo+
Solo
Nemesis
Nemesis
prats2
Nemesis
Level 29
God Stats
8W - 1L
1,868 SR
Queue Stats
50W - 42L
1,814 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Arragorg
Bakasura
13
0 / 9 / 2
8,041
402
4,876
23,968
8,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
DraakSoul
Scylla
13
1 / 7 / 2
8,306
415
10,333
10,474
3,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
15
2 / 5 / 0
9,132
457
11,223
16,254
8,678
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Poepneus
Neith
14
1 / 3 / 2
8,691
435
4,911
9,810
4,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
TBoNeZz
Cthulhu
14
2 / 2 / 2
9,432
472
8,370
14,551
12,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
17
3 / 2 / 3
10,172
509
7,765
7,878
2,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
Diokrates
Bellona
15
2 / 0 / 6
8,814
441
6,305
12,964
8,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
12 / 2 / 7
12,084
604
18,070
13,802
6,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Thwinge
Sun Wukong
17
3 / 1 / 1
10,841
542
8,538
13,261
7,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
prats2
Nemesis
18
6 / 1 / 11
11,216
561
16,051
12,887
5,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
6
Kills
26
26
Deaths
6
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Arragorg
Bakasura
0
9
2
0.11
W
Skadi
3
2
3
2.25
W
Bellona
Diokrates
Bellona
2
0
6
5
L
Scylla
DraakSoul
Scylla
1
7
2
0.29
W
12
2
7
7.75
L
Freya
2
5
0
0.4
L
Neith
Poepneus
Neith
1
3
2
0.67
L
Cthulhu
TBoNeZz
Cthulhu
2
2
2
1.5
W
Sun Wukong
Thwinge
Sun Wukong
3
1
1
3.5
W
Nemesis
prats2
Nemesis
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,713
Damage
56,729
75,057
Taken
60,792
36,858
Mitigated
31,270
20,278
Healing
23,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Arragorg
Bakasura
4,876
3,839
0
7,758
23,968
8,344
0
5,877
17,991
0
44,408
W
Skadi
7,765
3,353
0
934
7,878
2,996
3,470
2,232
5,606
0
82,076
W
Bellona
Diokrates
Bellona
6,305
1,385
0
4,118
12,964
8,072
118
6,894
5,675
120
30,936
L
Scylla
DraakSoul
Scylla
10,333
1,469
0
1,185
10,474
3,027
40
4,815
5,609
49,940
0
W
18,070
953
0
9,778
13,802
6,952
172
8,588
4,684
84,525
0
L
Freya
11,223
3,682
0
6,294
16,254
8,678
731
2,845
13,384
50,349
0
L
Neith
Poepneus
Neith
4,911
2,390
0
2,673
9,810
4,663
0
1,155
8,580
0
49,643
L
Cthulhu
TBoNeZz
Cthulhu
8,370
423
0
2,368
14,551
12,146
0
3,482
10,834
36,711
0
W
Sun Wukong
Thwinge
Sun Wukong
8,538
1,749
0
3,043
13,261
7,868
348
7,196
5,797
0
64,331
W
Nemesis
prats2
Nemesis
16,051
9,057
0
5,766
12,887
5,382
294
4,381
8,482
0
77,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,602
Gold Earned
53,127
431
Minions Killed
573
0
Camps Cleared
0
1,739,455
Distance Traveled
1,887,400
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,041
402
92
5
0
362,566
0
W
Skadi
10,172
509
123
6
0
347,897
2
W
Bellona
8,814
441
42
2
0
408,996
7
L
Scylla
8,306
415
88
4
0
351,237
0
W
Anubis
12,084
604
148
7
0
368,582
4
L
Freya
9,132
457
94
5
0
307,730
1
L
Neith
8,691
435
113
6
0
333,132
6
L
Cthulhu
9,432
472
44
2
0
384,790
6
W
Sun Wukong
10,841
542
122
6
0
340,051
3
W
Nemesis
11,216
561
138
7
0
421,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role